Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
MonkeySynBoi
Tsukuyomi
Bronze III
Level 101
God Stats
1W - 4L
1,800 SR
Queue Stats
11W - 17L
1,443 MMR
Solo
Hercules
Hercules
Silver II
Regulüs
Hercules
Silver II
Level 160
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 77L
1,454 MMR
Solo
Cabrakan
Cabrakan
Gold IV
estivenrxn
Cabrakan
Gold IV
Level 159
God Stats
31W - 32L
1,506 SR
Queue Stats
280W - 279L
1,456 MMR
Solo
Scylla
Scylla
Bronze IV
tychicken1334
Scylla
Bronze IV
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 92L
1,463 MMR
Solo
Ullr
Ullr
Gold V
кαттσ
Ullr
Gold V
Level 143
God Stats
4W - 4L
1,874 SR
Queue Stats
75W - 75L
1,429 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,636 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,625 SR
1,448 MMR
Hachiman
Hachiman
Gold I
CHASEMCDADE
Hachiman
Gold I
Level 83
God Stats
11W - 11L
1,710 SR
Queue Stats
341W - 348L
1,611 MMR
Party 1
Tyr
Tyr
Gold IV
CNDruid
Tyr
Gold IV
Level 141
God Stats
7W - 3L
1,819 SR
Queue Stats
352W - 355L
1,426 MMR
Solo
Atlas
Atlas
Gold V
UhtredRagnarsson
Atlas
Gold V
Level 103
God Stats
1W - 2L
1,334 SR
Queue Stats
588W - 592L
1,320 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
hebernz
Gilgamesh
Gold III
Level 146
God Stats
16W - 15L
1,394 SR
Queue Stats
528W - 536L
1,419 MMR
Solo
Ra
Ra
Gold V
ironfeet5
Ra
Gold V
Level 160
God Stats
2W - 0L
1,870 SR
Queue Stats
35W - 36L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MonkeySynBoi
Tsukuyomi
20
2 / 11 / 1
12,516
447
14,998
23,172
9,145
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Regulüs
Hercules
19
1 / 8 / 2
11,855
423
10,612
41,416
39,121
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cabrakan
estivenrxn
Cabrakan
14
0 / 3 / 5
10,455
373
7,623
25,549
34,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 2 / 3
12,481
446
15,105
14,678
5,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 4 / 4
12,118
433
13,802
21,232
9,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaAchillesBastet

VS

Bans
ThothAgniIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CHASEMCDADE
Hachiman
20
9 / 0 / 8
15,611
558
26,091
17,536
7,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tyr
20
6 / 2 / 11
16,108
575
24,756
33,139
59,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 1 / 17
14,049
502
12,845
26,522
38,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
hebernz
Gilgamesh
20
5 / 2 / 7
15,849
566
18,459
23,134
19,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 11
16,063
574
19,420
14,368
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
82
6
Kills
28
28
Deaths
7
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CHASEMCDADE
Hachiman
9
0
8
13
W
Tyr
6
2
11
5.75
L
Tsukuyomi
MonkeySynBoi
Tsukuyomi
2
11
1
0.23
L
Hercules
Regulüs
Hercules
1
8
2
0.25
W
3
1
17
11.5
L
Cabrakan
estivenrxn
Cabrakan
0
3
5
0.83
W
Gilgamesh
hebernz
Gilgamesh
5
2
7
4.25
W
5
2
11
5.25
L
2
2
3
1.75
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,140
Damage
101,571
126,047
Taken
114,699
96,990
Mitigated
132,797
26,517
Healing
46,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CHASEMCDADE
Hachiman
26,091
13,615
0
11,274
17,536
7,958
6,720
3,035
14,397
0
133,788
W
Tyr
24,756
2,303
0
10,052
33,139
59,260
104
7,027
25,794
0
113,989
L
Tsukuyomi
MonkeySynBoi
Tsukuyomi
14,998
3,958
0
4,607
23,172
9,145
326
7,842
15,330
0
114,933
L
Hercules
Regulüs
Hercules
10,612
1,416
0
13,526
41,416
39,121
0
5,454
35,962
0
72,489
W
12,845
3,410
626
6,960
26,522
38,919
409
7,728
18,474
34,472
12,174
L
Cabrakan
estivenrxn
Cabrakan
7,623
902
0
5,480
25,549
34,661
0
9,940
15,609
26,715
0
W
Gilgamesh
hebernz
Gilgamesh
18,459
5,377
0
3,780
23,134
19,950
1,952
3,114
19,567
0
167,918
W
19,420
1,093
7,387
6,660
14,368
6,710
1,398
5,507
8,721
135,588
0
L
15,105
1,051
130
2,019
14,678
5,055
0
3,365
11,313
91,252
0
L
13,802
2,828
0
755
21,232
9,008
0
4,108
17,124
0
97,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,425
Gold Earned
77,680
611
Minions Killed
776
0
Camps Cleared
0
2,714,897
Distance Traveled
2,850,814
32
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,611
558
162
6
0
561,372
14
W
Tyr
16,108
575
182
7
0
582,227
10
L
Tsukuyomi
12,516
447
159
6
0
553,538
4
L
Hercules
11,855
423
111
4
0
507,704
9
W
Atlas
14,049
502
52
2
0
559,633
8
L
Cabrakan
10,455
373
33
1
0
523,227
5
W
Gilgamesh
15,849
566
185
7
0
557,315
10
W
Ra
16,063
574
195
7
0
590,267
7
L
Scylla
12,481
446
178
6
0
554,527
3
L
Ullr
12,118
433
130
5
0
575,901
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role