Player Matchup

Fenrir
Fenrir
Psych0 W33b
Fenrir
Level 144
God Stats
1W - 0L
1,696 SR
Queue Stats
22W - 18L
1,738 Elo+
Party 2
Zhong Kui
Zhong Kui
Yango Warrior
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,549 Elo+
Party 2
Shiva
Shiva
YellowTape
Shiva
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 111
1,565 SR
1,596 Elo+

VS

Team Averages
Level 119
1,310 SR
1,391 Elo+
Horus
Horus
Kub_Awakening
Horus
Level 89
God Stats
8W - 11L
1,161 SR
Queue Stats
135W - 221L
1,387 Elo+
Solo
Ymir
Ymir
R31GN 1N BL00D
Ymir
Level 107
God Stats
2W - 2L
1,522 SR
Queue Stats
44W - 62L
1,319 Elo+
Party 1
Raijin
Raijin
YANK33
Raijin
Level 160
God Stats
1W - 3L
1,247 SR
Queue Stats
71W - 80L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 0 / 7
9,123
760
9,073
9,246
4,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Yango Warrior
Zhong Kui
14
3 / 3 / 8
9,247
771
14,197
13,088
8,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
13
4 / 0 / 4
8,784
732
4,469
5,696
3,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,754
646
7,518
12,046
11,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 2
7,482
624
3,978
11,009
10,168
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
YANK33
Raijin
11
0 / 5 / 3
7,470
623
6,000
8,331
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Fenrir
4
0
7
7.5
L
1
2
2
1
L
Raijin
YANK33
Raijin
0
5
3
0.3
W
Zhong Kui
Yango Warrior
Zhong Kui
3
3
8
2.33
W
Shiva
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,739
Damage
17,496
28,030
Taken
31,386
16,541
Mitigated
24,454
12,451
Healing
3,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,518
3,706
962
1,768
12,046
11,530
0
5,649
6,192
0
17,566
W
Fenrir
9,073
2,916
0
3,448
9,246
4,936
421
3,109
6,001
54
31,489
L
3,978
360
0
0
11,009
10,168
0
5,038
5,692
9,479
0
L
Raijin
YANK33
Raijin
6,000
686
0
645
8,331
2,756
0
3,856
4,376
25,525
0
W
Zhong Kui
Yango Warrior
Zhong Kui
14,197
2,116
108
6,461
13,088
8,311
503
4,506
8,320
43,973
0
W
Shiva
4,469
894
82
2,352
5,696
3,294
284
3,064
2,448
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
22,706
145
Minions Killed
87
9
Camps Cleared
2
658,648
Distance Traveled
558,122
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,754
646
25
2
0
201,549
3
W
Fenrir
9,123
760
49
4
5
252,815
3
L
Ymir
7,482
624
12
1
0
206,486
5
L
Raijin
7,470
623
50
4
2
150,087
2
W
Zhong Kui
9,247
771
67
6
2
200,492
2
W
Shiva
8,784
732
29
2
2
205,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role