Player Matchup

Hel
Hel
Elian12790
Hel
Level 5
God Stats
0W - 1L
1,133 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Achilles
Achilles
fabimnm12
Achilles
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 33L
1,257 Elo+
Party 1
Fenrir
Fenrir
purpleninja273
Fenrir
Level 67
God Stats
7W - 7L
1,475 SR
Queue Stats
76W - 134L
1,275 Elo+
Solo
Team Averages
Level 50
1,369 SR
1,247 Elo+

VS

Team Averages
Level 106
1,496 SR
1,336 Elo+
Artemis
Artemis
GivenMantellaGZ
Artemis
Level 124
God Stats
2W - 5L
1,340 SR
Queue Stats
91W - 122L
1,198 Elo+
Solo
Shiva
Shiva
SeanSolo47
Shiva
Level 89
God Stats
2W - 2L
1,641 SR
Queue Stats
20W - 23L
1,527 Elo+
Solo
Nox
Nox
victorhdark
Nox
Level 105
God Stats
16W - 17L
1,506 SR
Queue Stats
48W - 71L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,581
620
3,134
8,096
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
fabimnm12
Achilles
10
0 / 6 / 0
5,889
654
3,525
9,864
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 5 / 0
5,652
628
1,508
6,013
4,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 12
8,216
913
8,106
4,792
1,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
12
9 / 0 / 10
8,388
932
8,467
9,918
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 15
7,750
861
2,996
2,111
736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
19
19
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
7
0
12
13
W
Shiva
9
0
10
14
L
Achilles
fabimnm12
Achilles
0
6
0
0
L
0
5
0
0
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,167
Damage
19,569
23,973
Taken
16,821
15,007
Mitigated
10,468
2,383
Healing
2,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,134
109
519
432
8,096
2,217
0
967
6,897
12,744
0
W
8,106
3,383
0
1,175
4,792
1,613
1,374
920
3,811
0
21,820
W
Shiva
8,467
2,317
260
934
9,918
8,119
1,384
1,991
7,707
0
21,751
L
Achilles
fabimnm12
Achilles
3,525
708
73
944
9,864
8,752
0
1,610
8,029
0
14,385
L
1,508
147
0
415
6,013
4,038
0
920
4,965
0
8,635
W
2,996
107
0
102
2,111
736
222
463
1,622
18,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,122
Gold Earned
24,354
68
Minions Killed
95
3
Camps Cleared
3
391,560
Distance Traveled
529,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,581
620
17
2
0
130,368
0
W
Artemis
8,216
913
27
3
1
172,629
1
W
Shiva
8,388
932
27
3
1
181,527
1
L
Achilles
5,889
654
38
4
1
147,699
4
L
Fenrir
5,652
628
13
1
2
113,493
1
W
Nox
7,750
861
41
5
1
175,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role