Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Glads
Kuzenbo
Level 157
God Stats
9W - 6L
1,676 SR
Queue Stats
265W - 204L
1,704 Elo+
Party 1
Pele
Pele
Idylliad
Pele
Level 155
God Stats
1W - 1L
1,523 SR
Queue Stats
248W - 238L
1,630 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Skizzler
Morgan Le Fay
Level 154
God Stats
7W - 1L
1,875 SR
Queue Stats
302W - 226L
1,705 Elo+
Party 1
Shiva
Shiva
iMomentumHD
Shiva
Level 146
God Stats
1W - 2L
1,280 SR
Queue Stats
122W - 101L
1,621 Elo+
Party 2
Team Averages
Level 152
1,571 SR
1,632 Elo+

VS

Team Averages
Level 109
1,511 SR
1,602 Elo+
Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MastaJoshwa
Rama
Level 144
God Stats
2W - 5L
1,486 SR
Queue Stats
189W - 157L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
dallashyde2
Baron Samedi
Level 126
God Stats
3W - 6L
1,181 SR
Queue Stats
301W - 297L
1,553 Elo+
Solo
Amaterasu
Amaterasu
dmaxman
Amaterasu
Level 103
God Stats
3W - 1L
1,890 SR
Queue Stats
330W - 324L
1,662 Elo+
Solo
Awilix
Awilix
loufman
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 1 / 0
5,062
633
4,934
4,889
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Glads
Kuzenbo
7
0 / 0 / 2
4,752
594
2,384
3,959
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
5 / 0 / 1
6,276
785
7,002
6,415
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Skizzler
Morgan Le Fay
10
1 / 0 / 1
5,233
654
2,923
3,693
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 0
5,162
645
2,834
4,179
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 0
4,163
520
1,756
4,879
1,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
4,694
587
2,239
3,892
668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
dallashyde2
Baron Samedi
8
0 / 2 / 0
4,739
592
3,809
5,292
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
dmaxman
Amaterasu
7
0 / 5 / 0
4,198
525
1,553
8,161
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
loufman
Awilix
9
2 / 1 / 0
5,277
660
2,777
6,416
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
9
Kills
2
2
Deaths
9
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
0
1
L
Geb
 
Geb
0
1
0
0
W
Kuzenbo
Glads
Kuzenbo
0
0
2
1
W
Pele
5
0
1
5.5
L
0
0
1
0.5
W
Morgan Le Fay
Skizzler
Morgan Le Fay
1
0
1
1.5
L
Baron Samedi
dallashyde2
Baron Samedi
0
2
0
0
L
Amaterasu
dmaxman
Amaterasu
0
5
0
0
W
2
1
0
2
L
Awilix
loufman
Awilix
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,077
Damage
12,134
23,135
Taken
28,640
9,879
Mitigated
9,997
8,510
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,934
2,192
0
2,477
4,889
1,238
0
990
3,899
0
35,080
L
Geb
 
Geb
1,756
119
0
1,970
4,879
1,587
0
1,340
3,539
8,244
0
W
Kuzenbo
Glads
Kuzenbo
2,384
912
0
1,451
3,959
2,711
0
1,664
2,295
11,226
1,478
W
Pele
7,002
3,287
0
3,539
6,415
3,263
852
0
6,415
0
36,713
L
2,239
2,095
0
2,289
3,892
668
0
515
3,377
0
28,573
W
Morgan Le Fay
Skizzler
Morgan Le Fay
2,923
314
0
922
3,693
1,260
0
2,232
1,461
31,802
0
L
Baron Samedi
dallashyde2
Baron Samedi
3,809
344
30
2,067
5,292
2,422
0
2,367
2,925
31,903
0
L
Amaterasu
dmaxman
Amaterasu
1,553
757
0
2,700
8,161
3,659
0
0
8,161
0
18,119
W
2,834
532
0
121
4,179
1,407
83
679
3,500
0
26,407
L
Awilix
loufman
Awilix
2,777
1,130
0
1,087
6,416
1,661
0
885
5,531
0
26,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
23,071
268
Minions Killed
237
0
Camps Cleared
0
894,871
Distance Traveled
822,299
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,062
633
59
7
0
145,019
1
L
Geb
4,163
520
9
1
0
126,775
3
W
Kuzenbo
4,752
594
19
2
0
188,934
3
W
Pele
6,276
785
60
8
0
182,194
1
L
Rama
4,694
587
74
9
0
155,807
5
W
Morgan Le Fay
5,233
654
70
9
0
178,157
5
L
Baron Samedi
4,739
592
59
7
0
146,588
2
L
Amaterasu
4,198
525
34
4
0
174,752
2
W
Shiva
5,162
645
60
8
0
200,567
3
L
Awilix
5,277
660
61
8
0
218,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role