Player Matchup

Tiamat
Tiamat
HeaddHunterzz
Tiamat
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,632 Elo+
Party 2
Osiris
Osiris
Thanafeed
Osiris
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 2
Neith
Neith
UltiGod
Neith
Level 160
God Stats
3W - 1L
1,252 SR
Queue Stats
202W - 148L
1,600 Elo+
Solo
Team Averages
Level 98
1,417 SR
1,559 Elo+

VS

Team Averages
Level 81
1,546 SR
1,526 Elo+
Neith
Neith
CrazyMete
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
JustinTime4You
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,500 Elo+
Party 1
Shiva
Shiva
huriyecan
Shiva
Level 136
God Stats
10W - 9L
1,637 SR
Queue Stats
125W - 139L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 11
10,239
731
9,497
8,136
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Thanafeed
Osiris
17
11 / 4 / 5
12,096
864
19,217
16,601
12,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
UltiGod
Neith
17
6 / 3 / 12
12,104
865
15,327
12,168
4,497
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CrazyMete
Neith
14
1 / 6 / 7
9,315
665
6,177
11,598
3,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
JustinTime4You
Baron Samedi
13
3 / 10 / 6
8,995
643
9,987
17,461
7,286
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
huriyecan
Shiva
15
6 / 4 / 4
10,279
734
12,864
19,787
24,080
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
10
10
Deaths
20
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
CrazyMete
Neith
1
6
7
0.75
W
3
3
11
2.83
L
Baron Samedi
JustinTime4You
Baron Samedi
3
10
6
0.6
W
Osiris
Thanafeed
Osiris
11
4
5
3.38
W
Neith
UltiGod
Neith
6
3
12
4
L
Shiva
huriyecan
Shiva
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,041
Damage
29,028
36,905
Taken
48,846
21,738
Mitigated
35,139
8,685
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CrazyMete
Neith
6,177
1,855
0
915
11,598
3,773
494
2,382
9,216
0
25,927
W
9,497
504
0
838
8,136
4,727
559
2,671
5,465
31,318
0
L
Baron Samedi
JustinTime4You
Baron Samedi
9,987
399
1,960
3,655
17,461
7,286
165
4,653
12,808
26,277
0
W
Osiris
Thanafeed
Osiris
19,217
8,135
0
2,657
16,601
12,514
857
5,708
10,893
0
49,337
W
Neith
UltiGod
Neith
15,327
4,601
0
5,190
12,168
4,497
1,055
2,104
10,064
0
50,281
L
Shiva
huriyecan
Shiva
12,864
1,304
244
1,298
19,787
24,080
240
2,600
17,187
0
32,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
28,589
163
Minions Killed
126
9
Camps Cleared
4
801,817
Distance Traveled
655,912
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,315
665
54
4
1
189,209
1
W
Tiamat
10,239
731
38
3
0
264,480
0
L
Baron Samedi
8,995
643
36
3
1
202,134
3
W
Osiris
12,096
864
50
4
8
283,865
1
W
Neith
12,104
865
75
5
1
253,472
3
L
Shiva
10,279
734
36
3
2
264,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role