Player Matchup

Ullr
Ullr
B1GShotDread
Ullr
Level 139
God Stats
5W - 12L
1,462 SR
Queue Stats
221W - 248L
1,461 Elo+
Solo
Aphrodite
Aphrodite
BGL ARES
Aphrodite
Level 62
God Stats
3W - 0L
1,853 SR
Queue Stats
37W - 41L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
IAMBEAST02
Nu Wa
Level 103
God Stats
6W - 5L
1,361 SR
Queue Stats
132W - 138L
1,432 Elo+
Party 2
Kali
Kali
Nalipse4371
Kali
Level 88
God Stats
45W - 21L
1,708 SR
Queue Stats
86W - 77L
1,514 Elo+
Party 2
Jormungandr
Jormungandr
On_speed1
Jormungandr
Level 143
God Stats
28W - 18L
1,650 SR
Queue Stats
290W - 314L
1,510 Elo+
Solo
Team Averages
Level 107
1,607 SR
1,476 Elo+

VS

Team Averages
Level 106
1,583 SR
1,498 Elo+
Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Brittany762
Shiva
Level 103
God Stats
14W - 9L
1,512 SR
Queue Stats
149W - 155L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
Omersiro
Heimdallr
Level 79
God Stats
4W - 2L
1,739 SR
Queue Stats
95W - 81L
1,579 Elo+
Solo
Ymir
Ymir
serah3_6Farron
Ymir
Level 104
God Stats
4W - 4L
1,578 SR
Queue Stats
124W - 130L
1,473 Elo+
Party 1
Scylla
Scylla
x-Morghulis-x
Scylla
Level 103
God Stats
2W - 3L
1,588 SR
Queue Stats
150W - 153L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,123
512
4,123
4,534
1,004
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
BGL ARES
Aphrodite
10
2 / 1 / 0
5,800
580
2,258
4,807
2,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nu Wa
10
2 / 2 / 1
5,910
591
5,136
4,397
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 3
6,622
662
7,113
7,600
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
On_speed1
Jormungandr
12
1 / 0 / 2
6,440
644
3,897
5,642
4,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 0
5,670
567
3,046
8,557
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,794
579
2,770
5,892
4,182
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Omersiro
Heimdallr
9
1 / 1 / 0
5,453
545
3,704
4,853
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
5,100
510
1,997
9,917
4,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 1
5,619
562
3,165
4,917
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
0
2
W
0
0
2
1
W
Aphrodite
BGL ARES
Aphrodite
2
1
0
2
L
0
1
0
0
W
Nu Wa
2
2
1
1.25
W
4
1
3
5.5
L
Heimdallr
Omersiro
Heimdallr
1
1
0
1
W
Jormungandr
On_speed1
Jormungandr
1
0
2
2
L
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
14,682
26,980
Taken
34,136
12,300
Mitigated
13,767
11,501
Healing
6,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,046
587
0
1,350
8,557
2,421
0
2,234
6,141
0
34,975
W
4,123
1,731
0
673
4,534
1,004
932
359
4,175
0
31,801
W
Aphrodite
BGL ARES
Aphrodite
2,258
284
1,264
3,291
4,807
2,496
72
609
4,198
18,465
0
L
2,770
427
0
1,778
5,892
4,182
0
3,042
2,513
0
32,526
W
Nu Wa
5,136
2,038
0
500
4,397
1,178
460
1,238
3,055
26,797
0
W
7,113
2,771
0
3,675
7,600
3,090
0
2,744
4,748
0
33,458
L
Heimdallr
Omersiro
Heimdallr
3,704
1,835
0
1,153
4,853
1,457
0
1,648
3,153
0
30,294
W
Jormungandr
On_speed1
Jormungandr
3,897
1,279
0
2,098
5,642
4,532
0
0
5,352
37,889
0
L
1,997
390
0
1,795
9,917
4,687
0
2,289
7,514
18,817
0
L
3,165
332
0
500
4,917
1,020
0
1,295
3,524
28,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
27,636
292
Minions Killed
282
0
Camps Cleared
0
956,732
Distance Traveled
967,533
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,670
567
58
6
0
223,869
5
W
Ullr
5,123
512
65
7
0
160,497
2
W
Aphrodite
5,800
580
29
3
0
210,696
0
L
Shiva
5,794
579
71
7
0
195,934
5
W
Nu Wa
5,910
591
42
4
0
180,998
4
W
Kali
6,622
662
57
6
0
218,034
3
L
Heimdallr
5,453
545
60
6
0
176,407
3
W
Jormungandr
6,440
644
99
10
0
186,507
5
L
Ymir
5,100
510
28
3
0
181,787
5
L
Scylla
5,619
562
65
7
0
189,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role