Player Matchup

Gilgamesh
Gilgamesh
EclipseDreem
Gilgamesh
Level 87
God Stats
8W - 11L
1,605 SR
Queue Stats
355W - 259L
1,588 Elo+
Party 1
Hel
Hel
GroggyEvening0
Hel
Level 16
God Stats
4W - 2L
1,420 SR
Queue Stats
12W - 18L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
RaggedAsh
Cthulhu
Level 27
God Stats
9W - 8L
1,532 SR
Queue Stats
28W - 31L
1,481 Elo+
Party 1
Team Averages
Level 43
1,519 SR
1,471 Elo+

VS

Team Averages
Level 49
1,591 SR
1,533 Elo+
Kukulkan
Kukulkan
FlowerChildSage
Kukulkan
Level 88
God Stats
2W - 3L
1,689 SR
Queue Stats
30W - 56L
1,425 Elo+
Party 2
King Arthur
King Arthur
Just zAce11z
King Arthur
Level 31
God Stats
8W - 6L
1,584 SR
Queue Stats
8W - 7L
1,494 Elo+
Solo
Medusa
Medusa
TheBlackHokage76
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EclipseDreem
Gilgamesh
14
10 / 2 / 5
10,053
838
14,249
12,961
8,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 9
8,315
693
3,655
9,997
3,540
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
RaggedAsh
Cthulhu
13
3 / 2 / 7
8,826
736
6,810
11,105
8,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 6 / 2
8,016
668
10,862
7,484
2,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Just zAce11z
King Arthur
10
0 / 4 / 5
7,284
607
7,503
11,220
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 5 / 2
8,694
725
6,279
9,988
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
15
Kills
6
6
Deaths
15
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EclipseDreem
Gilgamesh
10
2
5
6.25
L
Kukulkan
2
6
2
0.5
W
2
2
9
3.25
L
King Arthur
Just zAce11z
King Arthur
0
4
5
0.63
W
Cthulhu
RaggedAsh
Cthulhu
3
2
7
3.25
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,714
Damage
24,644
34,063
Taken
28,692
20,191
Mitigated
12,468
11,245
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EclipseDreem
Gilgamesh
14,249
4,680
0
990
12,961
8,501
809
2,535
10,168
0
37,258
L
Kukulkan
10,862
697
216
300
7,484
2,132
112
1,965
5,519
29,638
0
W
3,655
140
1,458
3,643
9,997
3,540
295
4,581
5,322
14,011
0
L
King Arthur
Just zAce11z
King Arthur
7,503
1,921
0
2,303
11,220
7,390
0
4,885
6,335
0
21,189
W
Cthulhu
RaggedAsh
Cthulhu
6,810
428
496
4,658
11,105
8,150
1,168
4,562
6,353
21,376
0
L
6,279
3,053
0
457
9,988
2,946
230
4,463
5,525
0
14,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,194
Gold Earned
23,994
99
Minions Killed
92
6
Camps Cleared
4
672,274
Distance Traveled
621,919
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,053
838
44
4
5
242,033
3
L
Kukulkan
8,016
668
50
4
1
174,997
2
W
Hel
8,315
693
19
2
1
207,592
2
L
King Arthur
7,284
607
28
2
3
237,880
4
W
Cthulhu
8,826
736
36
3
0
222,649
5
L
Medusa
8,694
725
14
1
0
209,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role