Player Matchup

Ra
Ra
LazyyKage
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,554 Elo+
Party 3
Kali
Kali
Leqeend4ry
Kali
Level 149
God Stats
1W - 2L
1,368 SR
Queue Stats
29W - 32L
1,426 Elo+
Party 1
Geb
Geb
Time2Kill_T2D
Geb
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
137W - 112L
1,331 Elo+
Party 1
Zhong Kui
Zhong Kui
lew_i_s
Zhong Kui
Level 52
God Stats
2W - 0L
1,759 SR
Queue Stats
50W - 53L
1,588 Elo+
Party 3
Neith
Neith
sweetheartmine
Neith
Level 15
God Stats
8W - 11L
1,066 SR
Queue Stats
29W - 46L
1,182 Elo+
Party 1
Team Averages
Level 50
1,396 SR
1,416 Elo+

VS

Team Averages
Level 42
1,556 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Ian_15Vllf
Poseidon
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,408 Elo+
Party 2
Sol
Sol
ferru_capi_20
Sol
Level 41
God Stats
22W - 22L
1,705 SR
Queue Stats
217W - 214L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
jorgenijor_7
Jing Wei
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
316W - 301L
1,476 Elo+
Party 2
Shiva
Shiva
zINeyKiiz
Shiva
Level 30
God Stats
5W - 9L
1,362 SR
Queue Stats
374W - 397L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 6
9,298
664
9,990
6,214
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
9 / 0 / 10
9,650
689
8,625
8,594
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 4 / 5
6,122
437
2,353
12,748
5,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
lew_i_s
Zhong Kui
13
4 / 2 / 4
7,937
567
6,680
8,197
5,605
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,398
457
974
5,397
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
2 / 7 / 0
6,985
499
5,793
11,377
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Ian_15Vllf
Poseidon
9
0 / 5 / 0
5,385
385
2,689
5,715
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 3 / 2
6,317
451
4,574
7,596
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
jorgenijor_7
Jing Wei
10
3 / 4 / 3
6,703
479
6,526
8,360
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
zINeyKiiz
Shiva
9
4 / 3 / 3
6,373
455
6,725
8,688
5,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
9
9
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
7
0
0.29
L
Poseidon
Ian_15Vllf
Poseidon
0
5
0
0
W
9
0
6
12
W
9
0
10
14
W
0
4
5
0.63
L
0
3
2
0.33
L
Jing Wei
jorgenijor_7
Jing Wei
3
4
3
1.13
W
Zhong Kui
lew_i_s
Zhong Kui
4
2
4
3
W
0
3
0
0
L
Shiva
zINeyKiiz
Shiva
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,622
Damage
26,307
41,150
Taken
41,736
20,100
Mitigated
15,221
16,089
Healing
10,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,793
2,049
0
3,426
11,377
3,357
0
2,702
8,527
0
42,124
L
Poseidon
Ian_15Vllf
Poseidon
2,689
250
0
291
5,715
1,597
0
3,309
2,296
19,030
0
W
9,990
665
1,634
3,670
6,214
2,461
123
1,104
5,046
62,707
0
W
8,625
3,633
0
5,074
8,594
5,076
0
2,034
6,496
0
56,968
W
2,353
393
116
1,622
12,748
5,789
26
1,362
11,101
9,916
0
L
4,574
1,110
0
2,703
7,596
2,491
0
4,747
2,797
25,103
4,289
L
Jing Wei
jorgenijor_7
Jing Wei
6,526
3,668
0
1,728
8,360
2,229
456
3,705
4,545
0
34,184
W
Zhong Kui
lew_i_s
Zhong Kui
6,680
611
0
2,821
8,197
5,605
966
2,208
5,989
38,925
0
W
974
723
0
1,152
5,397
1,169
810
165
5,180
0
30,632
L
Shiva
zINeyKiiz
Shiva
6,725
2,456
31
2,275
8,688
5,547
0
3,897
4,548
0
27,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
31,763
377
Minions Killed
281
0
Camps Cleared
0
1,371,318
Distance Traveled
1,269,538
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,985
499
79
6
0
277,570
2
L
Poseidon
5,385
385
34
2
0
261,134
0
W
Ra
9,298
664
121
9
0
299,357
3
W
Kali
9,650
689
98
7
0
325,031
2
W
Geb
6,122
437
12
1
0
268,821
0
L
Sol
6,317
451
66
5
0
231,181
5
L
Jing Wei
6,703
479
58
4
0
253,005
0
W
Zhong Kui
7,937
567
89
6
0
222,974
2
W
Neith
6,398
457
57
4
0
255,135
0
L
Shiva
6,373
455
44
3
0
246,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role