Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
IceDreDreFish10
Ullr
Level 147
God Stats
8W - 12L
1,505 SR
Queue Stats
117W - 112L
1,565 Elo+
Party 1
Ra
Ra
Qballer44
Ra
Level 125
God Stats
5W - 6L
1,367 SR
Queue Stats
127W - 110L
1,576 Elo+
Party 1
Khepri
Khepri
SmiteMustBeToxic
Khepri
Level 120
God Stats
2W - 0L
1,438 SR
Queue Stats
95W - 68L
1,529 Elo+
Party 1
Erlang Shen
Erlang Shen
fer280185
Erlang Shen
Level 143
God Stats
5W - 5L
1,662 SR
Queue Stats
98W - 103L
1,495 Elo+
Solo
Team Averages
Level 132
1,494 SR
1,533 Elo+

VS

Team Averages
Level 71
1,417 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Elian12790
Hel
Level 5
God Stats
0W - 2L
1,216 SR
Queue Stats
2W - 5L
1,446 Elo+
Party 3
Nu Wa
Nu Wa
MedakaBox5461
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,697 Elo+
Party 2
Artemis
Artemis
fabimnm12
Artemis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 278L
1,555 Elo+
Party 3
Awilix
Awilix
xr20
Awilix
Level 122
God Stats
7W - 5L
1,371 SR
Queue Stats
197W - 181L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 0 / 3
7,267
519
4,228
8,449
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
16 / 2 / 1
10,097
721
13,916
8,784
3,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 4 / 2
7,552
539
4,087
6,710
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 10
7,588
542
4,846
6,095
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
fer280185
Erlang Shen
15
0 / 1 / 1
8,128
581
6,774
12,126
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 1 / 0
7,843
560
7,858
10,307
9,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 1
5,514
394
1,911
9,496
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,204
515
7,236
6,797
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
fabimnm12
Artemis
11
1 / 8 / 1
7,441
532
4,369
10,995
2,363
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
xr20
Awilix
14
3 / 4 / 4
8,436
603
5,040
9,146
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
7
7
Deaths
21
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
0
3
1.5
L
Chaac
 
Chaac
1
1
0
1
L
0
7
1
0.07
W
16
2
1
8.25
L
2
1
1
2.5
W
3
4
2
1
W
2
0
10
7
L
Artemis
fabimnm12
Artemis
1
8
1
0.19
W
Erlang Shen
fer280185
Erlang Shen
0
1
1
0.5
L
Awilix
xr20
Awilix
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
26,414
42,164
Taken
46,741
23,221
Mitigated
19,696
15,241
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,228
378
0
5,440
8,449
4,341
0
2,280
5,857
43,096
7,024
L
Chaac
 
Chaac
7,858
1,511
0
4,344
10,307
9,263
0
0
10,307
6,427
51,802
L
1,911
358
529
540
9,496
3,253
278
3,423
6,033
11,319
0
W
13,916
4,818
0
643
8,784
3,336
0
1,643
6,803
0
70,495
L
7,236
952
0
2,005
6,797
2,114
78
4,251
2,418
47,544
0
W
4,087
294
259
1,326
6,710
1,949
572
1,846
4,615
48,745
0
W
4,846
586
249
2,031
6,095
4,471
0
1,372
4,486
23,945
0
L
Artemis
fabimnm12
Artemis
4,369
2,831
0
1,034
10,995
2,363
0
1,738
9,223
0
38,373
W
Erlang Shen
fer280185
Erlang Shen
6,774
3,898
0
5,293
12,126
9,124
0
2,499
9,471
0
61,142
L
Awilix
xr20
Awilix
5,040
1,740
0
2,829
9,146
2,703
0
3,249
5,769
0
44,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
36,438
492
Minions Killed
384
0
Camps Cleared
0
1,335,141
Distance Traveled
1,296,453
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,267
519
96
7
0
275,270
2
L
Chaac
7,843
560
117
8
0
279,175
4
L
Hel
5,514
394
16
1
0
240,495
0
W
Ullr
10,097
721
115
8
0
255,844
1
L
Nu Wa
7,204
515
88
6
0
258,714
0
W
Ra
7,552
539
118
8
0
273,946
2
W
Khepri
7,588
542
32
2
0
267,604
1
L
Artemis
7,441
532
68
5
0
222,073
2
W
Erlang Shen
8,128
581
131
9
0
262,477
1
L
Awilix
8,436
603
95
7
0
295,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role