Player Matchup

Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Pufnsmoke420
Izanami
Level 28
God Stats
92W - 137L
1,400 SR
Queue Stats
145W - 213L
1,317 Elo+
Party 1
Cerberus
Cerberus
TotherSphinx484
Cerberus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 44
1,467 SR
1,439 Elo+

VS

Team Averages
Level 97
1,358 SR
1,364 Elo+
Serqet
Serqet
ArchAngel_1097
Serqet
Level 149
God Stats
4W - 5L
1,500 SR
Queue Stats
1,063W - 1,166L
1,525 Elo+
Party 2
Cupid
Cupid
HIGHBLINDREAPER
Cupid
Level 134
God Stats
9W - 23L
1,311 SR
Queue Stats
183W - 304L
1,263 Elo+
Solo
Kukulkan
Kukulkan
silent_mara300
Kukulkan
Level 8
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
16 / 0 / 10
9,761
976
13,525
6,066
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pufnsmoke420
Izanami
13
10 / 1 / 10
9,084
908
9,853
5,710
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
10
2 / 1 / 12
7,272
727
1,579
4,831
2,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 9 / 1
6,070
607
3,578
11,035
3,560
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 9 / 1
6,056
606
3,738
10,227
2,910
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
7
0 / 10 / 2
5,741
574
1,373
8,872
2,057
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
28
Kills
1
2
Deaths
28
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
16
0
10
21
L
1
9
1
0.17
L
0
9
1
0.06
W
Izanami
Pufnsmoke420
Izanami
10
1
10
15
W
Cerberus
2
1
12
8
L
Kukulkan
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,957
Damage
8,689
16,607
Taken
30,134
7,782
Mitigated
8,527
5,583
Healing
786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,525
805
0
3,628
6,066
2,952
0
215
5,695
28,832
0
L
3,578
184
0
122
11,035
3,560
0
5,321
5,714
0
9,454
L
3,738
2,947
124
540
10,227
2,910
0
5,171
5,056
0
16,381
W
Izanami
Pufnsmoke420
Izanami
9,853
5,113
0
1,159
5,710
2,294
565
488
4,916
0
34,991
W
Cerberus
1,579
34
0
796
4,831
2,536
0
964
3,867
8,784
0
L
Kukulkan
1,373
445
0
0
8,872
2,057
0
4,849
4,023
3,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
17,867
111
Minions Killed
42
8
Camps Cleared
1
495,072
Distance Traveled
424,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,761
976
40
4
2
167,031
0
L
Serqet
6,070
607
13
1
1
164,663
1
L
Cupid
6,056
606
23
2
0
127,877
1
W
Izanami
9,084
908
48
5
6
177,690
0
W
Cerberus
7,272
727
23
2
0
150,351
0
L
Kukulkan
5,741
574
6
1
0
132,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role