Player Matchup

Achilles
Achilles
Elmasi7
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
Leo2234
Fenrir
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thanatos
Thanatos
MarinhoMan
Thanatos
Level 42
God Stats
4W - 5L
1,651 SR
Queue Stats
81W - 101L
1,332 Elo+
Solo
Merlin
Merlin
Nicoo2276YT
Merlin
Level 65
God Stats
12W - 15L
1,484 SR
Queue Stats
60W - 64L
1,447 Elo+
Party 2
Odin
Odin
negriways
Odin
Level 43
God Stats
6W - 5L
1,905 SR
Queue Stats
20W - 33L
1,453 Elo+
Party 2
Team Averages
Level 37
1,608 SR
1,446 Elo+

VS

Team Averages
Level 57
1,541 SR
1,445 Elo+
Morgan Le Fay
Morgan Le Fay
ET3R10N
Morgan Le Fay
Level 46
God Stats
3W - 0L
1,849 SR
Queue Stats
156W - 183L
1,402 Elo+
Solo
Medusa
Medusa
Felpxp
Medusa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,558 Elo+
Solo
Aphrodite
Aphrodite
Giuliatsuk
Aphrodite
Level 118
God Stats
9W - 4L
1,404 SR
Queue Stats
89W - 89L
1,461 Elo+
Party 1
Cerberus
Cerberus
Neey_Silva
Cerberus
Level 32
God Stats
13W - 20L
1,452 SR
Queue Stats
17W - 27L
1,375 Elo+
Solo
Hun Batz
Hun Batz
Tymburi
Hun Batz
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 71L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elmasi7
Achilles
15
3 / 9 / 3
10,642
443
6,723
20,008
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
Leo2234
Fenrir
13
2 / 11 / 6
8,938
372
7,972
17,821
8,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
MarinhoMan
Thanatos
20
15 / 6 / 6
13,975
582
18,411
24,419
8,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
17
4 / 8 / 12
11,714
488
21,175
17,470
6,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
20
5 / 1 / 12
12,713
530
11,767
20,769
17,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ET3R10N
Morgan Le Fay
20
15 / 10 / 2
13,880
578
26,268
20,559
14,778
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Felpxp
Medusa
14
4 / 5 / 4
10,299
429
8,214
10,659
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Giuliatsuk
Aphrodite
18
6 / 4 / 19
12,378
516
17,395
23,802
25,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Neey_Silva
Cerberus
18
3 / 3 / 8
12,076
503
10,158
20,671
19,165
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Tymburi
Hun Batz
18
5 / 7 / 10
12,258
511
12,199
18,535
5,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
29
Kills
33
35
Deaths
29
39
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ET3R10N
Morgan Le Fay
15
10
2
1.6
L
Achilles
Elmasi7
Achilles
3
9
3
0.5
W
Medusa
Felpxp
Medusa
4
5
4
1.2
W
Aphrodite
Giuliatsuk
Aphrodite
6
4
19
3.88
L
Fenrir
Leo2234
Fenrir
2
11
6
0.45
L
Thanatos
MarinhoMan
Thanatos
15
6
6
3
W
Cerberus
Neey_Silva
Cerberus
3
3
8
2.33
L
Merlin
4
8
12
1.25
W
Hun Batz
Tymburi
Hun Batz
5
7
10
1.43
L
Odin
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
74,234
100,487
Taken
94,226
55,632
Mitigated
69,510
32,729
Healing
28,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ET3R10N
Morgan Le Fay
26,268
1,928
0
1,311
20,559
14,778
882
4,728
15,092
111,749
0
L
Achilles
Elmasi7
Achilles
6,723
2,994
0
1,447
20,008
15,259
545
9,357
10,651
0
32,255
W
Medusa
Felpxp
Medusa
8,214
4,116
0
2,053
10,659
3,660
1,425
1,927
8,510
0
49,335
W
Aphrodite
Giuliatsuk
Aphrodite
17,395
3,139
7,473
9,847
23,802
25,935
587
6,330
16,974
60,141
3,916
L
Fenrir
Leo2234
Fenrir
7,972
2,036
0
3,306
17,821
8,075
0
8,130
9,691
0
28,608
L
Thanatos
MarinhoMan
Thanatos
18,411
6,877
0
21,316
24,419
8,808
0
14,136
10,283
0
99,085
W
Cerberus
Neey_Silva
Cerberus
10,158
540
0
4,221
20,671
19,165
380
3,985
15,906
66,835
0
L
Merlin
21,175
2,011
0
4,670
17,470
6,088
690
10,616
6,854
69,007
0
W
Hun Batz
Tymburi
Hun Batz
12,199
3,952
0
3,461
18,535
5,972
334
4,104
13,897
0
75,255
L
Odin
11,767
2,284
0
1,990
20,769
17,402
659
10,514
10,255
0
81,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,982
Gold Earned
60,891
431
Minions Killed
573
0
Camps Cleared
0
2,206,382
Distance Traveled
2,013,642
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,880
578
152
6
0
396,925
0
L
Achilles
10,642
443
49
2
0
432,300
10
W
Medusa
10,299
429
68
3
0
305,774
4
W
Aphrodite
12,378
516
80
3
0
410,130
0
L
Fenrir
8,938
372
22
1
0
432,770
0
L
Thanatos
13,975
582
134
6
0
438,111
1
W
Cerberus
12,076
503
168
7
0
425,169
6
L
Merlin
11,714
488
89
4
0
434,484
0
W
Hun Batz
12,258
511
105
4
0
475,644
0
L
Odin
12,713
530
137
6
0
468,717
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role