Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Error x Phantom
Atlas
Level 68
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 57L
1,316 Elo+
Solo
Zeus
Zeus
MrsMeeseeks84
Zeus
Level 83
God Stats
6W - 7L
1,783 SR
Queue Stats
576W - 604L
1,501 Elo+
Solo
Jing Wei
Jing Wei
Neu7ron
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,263 Elo+
Solo
Olorun
Olorun
badankadank024
Olorun
Level 62
God Stats
4W - 4L
1,362 SR
Queue Stats
365W - 356L
1,487 Elo+
Solo
Team Averages
Level 72
1,529 SR
1,413 Elo+

VS

Team Averages
Level 129
1,454 SR
1,446 Elo+
King Arthur
King Arthur
Connor_Fritter
King Arthur
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,458 Elo+
Solo
Fenrir
Fenrir
IvoMaenpaa
Fenrir
Level 123
God Stats
1W - 2L
1,269 SR
Queue Stats
149W - 162L
1,392 Elo+
Solo
Shiva
Shiva
Killer_of_Fapp
Shiva
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 183L
1,495 Elo+
Solo
Nemesis
Nemesis
Lord Dionysis87
Nemesis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 300L
1,440 Elo+
Solo
Tyr
Tyr
X66Daxamus99X
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 489L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
11 / 3 / 23
12,650
904
19,789
11,667
5,578
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
5 / 5 / 27
11,457
818
15,892
17,040
32,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
10 / 5 / 17
11,924
852
11,358
10,153
3,695
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Neu7ron
Jing Wei
18
6 / 4 / 20
11,313
808
16,889
13,281
6,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 4 / 22
12,198
871
18,790
12,706
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Connor_Fritter
King Arthur
16
2 / 8 / 11
9,254
661
7,895
23,538
20,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
IvoMaenpaa
Fenrir
14
2 / 8 / 8
9,002
643
8,412
18,728
9,937
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
4 / 7 / 9
10,785
770
11,508
21,360
18,287
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 8 / 10
9,846
703
12,512
16,447
7,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
11 / 10 / 5
11,874
848
17,687
20,817
17,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
64
41
Kills
21
21
Deaths
41
109
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
3
23
7.5
L
King Arthur
Connor_Fritter
King Arthur
2
8
11
0.94
W
5
5
27
3.7
L
Fenrir
IvoMaenpaa
Fenrir
2
8
8
0.75
L
4
7
9
1.21
L
2
8
10
0.88
W
10
5
17
3.7
W
Jing Wei
Neu7ron
Jing Wei
6
4
20
4
L
11
10
5
1.35
W
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,718
Damage
58,014
64,847
Taken
100,890
54,053
Mitigated
73,106
23,394
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
19,789
12,616
1,579
3,484
11,667
5,578
2,246
329
11,223
0
35,441
L
King Arthur
Connor_Fritter
King Arthur
7,895
469
3,388
5,545
23,538
20,185
0
11,026
12,512
0
17,644
W
15,892
6,125
597
2,434
17,040
32,537
36
666
15,953
29,491
0
L
Fenrir
IvoMaenpaa
Fenrir
8,412
1,508
896
2,085
18,728
9,937
0
8,899
9,829
0
14,715
L
11,508
1,216
1,771
2,675
21,360
18,287
147
9,929
11,431
3,761
23,941
L
12,512
3,168
1,142
3,317
16,447
7,007
0
7,806
8,641
97
27,806
W
11,358
2,153
1,225
1,840
10,153
3,695
731
87
10,030
22,040
0
W
Jing Wei
Neu7ron
Jing Wei
16,889
10,295
1,673
3,599
13,281
6,084
880
495
12,708
0
30,535
L
17,687
2,934
1,001
2,632
20,817
17,690
0
8,380
12,437
0
26,503
W
18,790
10,695
2,652
4,311
12,706
6,159
1,882
324
12,094
38,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,542
Gold Earned
50,761
155
Minions Killed
105
0
Camps Cleared
0
1,191,234
Distance Traveled
1,183,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,650
904
41
3
0
254,636
0
L
King Arthur
9,254
661
12
1
0
243,148
0
W
Atlas
11,457
818
12
1
0
230,324
0
L
Fenrir
9,002
643
19
1
0
187,794
0
L
Shiva
10,785
770
25
2
0
250,387
0
L
Nemesis
9,846
703
33
2
0
274,804
0
W
Zeus
11,924
852
20
1
0
217,685
0
W
Jing Wei
11,313
808
41
3
0
260,795
0
L
Tyr
11,874
848
16
1
0
226,942
0
W
Olorun
12,198
871
41
3
0
227,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role