Player Matchup

Guan Yu
Guan Yu
Applesauce13
Guan Yu
Level 54
God Stats
2W - 0L
1,709 SR
Queue Stats
46W - 59L
1,350 Elo+
Solo
Jing Wei
Jing Wei
Doomburger
Jing Wei
Level 89
God Stats
3W - 2L
1,253 SR
Queue Stats
93W - 77L
1,449 Elo+
Solo
Loki
Loki
Rigel0rion
Loki
Level 87
God Stats
44W - 43L
1,436 SR
Queue Stats
196W - 208L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rubedo717
Morgan Le Fay
Level 105
God Stats
4W - 1L
1,736 SR
Queue Stats
32W - 32L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
edu1403
Sun Wukong
Level 155
God Stats
2W - 4L
1,473 SR
Queue Stats
150W - 162L
1,404 Elo+
Solo
Team Averages
Level 98
1,522 SR
1,415 Elo+

VS

Team Averages
Level 42
1,370 SR
1,373 Elo+
Cerberus
Cerberus
Joau-_-Alexander
Cerberus
Level 27
God Stats
6W - 2L
1,736 SR
Queue Stats
95W - 101L
1,323 Elo+
Party 1
Susano
Susano
NopainNograin
Susano
Level 49
God Stats
1W - 5L
1,338 SR
Queue Stats
91W - 117L
1,369 Elo+
Solo
Achilles
Achilles
RP LostGravy
Achilles
Level 53
God Stats
4W - 14L
1,200 SR
Queue Stats
63W - 85L
1,342 Elo+
Party 2
Skadi
Skadi
abigail1624
Skadi
Level 41
God Stats
20W - 18L
1,505 SR
Queue Stats
188W - 202L
1,488 Elo+
Party 1
Anubis
Anubis
pedroevil213
Anubis
Level 41
God Stats
4W - 3L
1,074 SR
Queue Stats
69W - 90L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Applesauce13
Guan Yu
20
3 / 3 / 9
15,027
455
7,070
25,606
32,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Doomburger
Jing Wei
20
7 / 5 / 9
17,141
519
17,556
24,831
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 2 / 9
18,314
555
17,217
21,763
8,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Rubedo717
Morgan Le Fay
20
6 / 2 / 12
18,796
570
23,743
17,500
6,969
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
edu1403
Sun Wukong
20
4 / 3 / 10
16,937
513
21,360
31,381
32,816
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
10,518
319
3,607
16,778
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 4 / 3
14,508
440
15,811
27,232
10,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
RP LostGravy
Achilles
17
0 / 8 / 3
11,843
359
8,584
22,838
22,741
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
8 / 4 / 3
17,231
522
27,287
23,038
12,052
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
20
3 / 11 / 3
14,173
429
19,247
27,183
11,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
31
Kills
14
15
Deaths
31
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Applesauce13
Guan Yu
3
3
9
2.5
W
Jing Wei
Doomburger
Jing Wei
7
5
9
2.3
L
0
4
3
0.38
L
3
4
3
1.13
L
Achilles
RP LostGravy
Achilles
0
8
3
0.19
W
11
2
9
7.75
W
Morgan Le Fay
Rubedo717
Morgan Le Fay
6
2
12
6
L
8
4
3
2.38
W
Sun Wukong
edu1403
Sun Wukong
4
3
10
3
L
Anubis
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,946
Damage
74,536
121,081
Taken
117,069
90,490
Mitigated
71,175
48,867
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Applesauce13
Guan Yu
7,070
997
7,269
9,569
25,606
32,833
1,361
4,145
21,461
0
66,372
W
Jing Wei
Doomburger
Jing Wei
17,556
14,048
0
10,691
24,831
8,916
6,732
4,094
20,737
0
124,381
L
3,607
313
0
2,303
16,778
14,847
442
0
16,778
29,101
5,010
L
15,811
1,228
0
6,764
27,232
10,144
496
6,642
20,514
0
120,458
L
Achilles
RP LostGravy
Achilles
8,584
679
0
859
22,838
22,741
0
4,331
18,425
0
60,346
W
17,217
3,993
0
5,087
21,763
8,956
5,521
3,813
17,950
0
136,579
W
Morgan Le Fay
Rubedo717
Morgan Le Fay
23,743
643
728
5,044
17,500
6,969
2,107
6,084
11,416
135,285
0
L
27,287
11,964
0
6,996
23,038
12,052
1,103
3,760
19,178
0
173,819
W
Sun Wukong
edu1403
Sun Wukong
21,360
2,493
0
10,479
31,381
32,816
1,196
5,042
25,503
7,453
100,279
L
Anubis
19,247
1,096
0
7,843
27,183
11,391
0
10,127
16,516
104,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,215
Gold Earned
68,273
817
Minions Killed
749
0
Camps Cleared
0
3,087,934
Distance Traveled
2,530,180
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,027
455
95
3
0
547,125
6
W
Jing Wei
17,141
519
185
6
0
593,340
18
L
Cerberus
10,518
319
69
2
0
338,582
8
L
Susano
14,508
440
173
5
0
689,247
3
L
Achilles
11,843
359
68
2
0
453,959
1
W
Loki
18,314
555
162
5
0
731,222
2
W
Morgan Le Fay
18,796
570
209
6
0
622,531
12
L
Skadi
17,231
522
260
8
0
584,580
14
W
Sun Wukong
16,937
513
166
5
0
593,716
0
L
Anubis
14,173
429
179
5
0
463,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role