Player Matchup

Janus
Janus
DjJαnus
Janus
Level 118
God Stats
84W - 66L
1,570 SR
Queue Stats
86W - 66L
1,540 Elo+
Solo
Cthulhu
Cthulhu
DrGalen
Cthulhu
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 74L
1,588 Elo+
Party 2
Agni
Agni
Flashfrezz
Agni
Level 80
God Stats
4W - 8L
1,417 SR
Queue Stats
74W - 81L
1,531 Elo+
Party 2
Izanami
Izanami
Supertoxin135
Izanami
Level 102
God Stats
11W - 9L
1,910 SR
Queue Stats
176W - 201L
1,535 Elo+
Solo
Bakasura
Bakasura
heihachî
Bakasura
Level 104
God Stats
4W - 8L
1,496 SR
Queue Stats
200W - 197L
1,564 Elo+
Solo
Team Averages
Level 105
1,579 SR
1,552 Elo+

VS

Team Averages
Level 110
1,533 SR
1,518 Elo+
Fenrir
Fenrir
Calderath
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 98L
1,498 Elo+
Party 1
Tyr
Tyr
Devastory
Tyr
Level 107
God Stats
1W - 0L
1,538 SR
Queue Stats
57W - 59L
1,588 Elo+
Party 3
Neith
Neith
Hyiugo
Neith
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 171L
1,579 Elo+
Party 3
Poseidon
Poseidon
R3DxP4NDA
Poseidon
Level 107
God Stats
10W - 11L
1,626 SR
Queue Stats
89W - 111L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Utiradien127
Jormungandr
Level 133
God Stats
5W - 1L
1,500 SR
Queue Stats
250W - 254L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DjJαnus
Janus
20
5 / 5 / 5
17,248
663
15,020
16,304
5,593
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DrGalen
Cthulhu
19
1 / 5 / 8
12,471
480
15,170
21,258
27,331
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

20
7 / 5 / 3
13,711
527
18,731
16,102
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
16
1 / 10 / 1
11,037
425
8,141
20,669
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
heihachî
Bakasura
20
10 / 7 / 4
14,332
551
20,754
23,351
10,950
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Calderath
Fenrir
19
8 / 8 / 6
13,232
509
11,525
25,188
10,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 7 / 8
13,558
521
10,434
26,882
31,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Neith
Hyiugo
Neith
20
12 / 2 / 9
16,380
630
22,393
15,111
7,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
R3DxP4NDA
Poseidon
20
3 / 7 / 7
14,132
544
11,425
19,364
6,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Utiradien127
Jormungandr
20
4 / 0 / 18
14,028
540
12,588
24,540
32,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
80
24
Kills
32
32
Deaths
24
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Calderath
Fenrir
8
8
6
1.38
W
5
7
8
1.29
L
Janus
DjJαnus
Janus
5
5
5
1.5
L
Cthulhu
DrGalen
Cthulhu
1
5
8
1
L
7
5
3
1.7
W
Neith
Hyiugo
Neith
12
2
9
8.25
W
Poseidon
R3DxP4NDA
Poseidon
3
7
7
0.93
L
Izanami
1
10
1
0.15
W
Jormungandr
Utiradien127
Jormungandr
4
0
18
13
L
Bakasura
heihachî
Bakasura
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,816
Damage
68,365
97,684
Taken
111,085
55,479
Mitigated
88,555
21,197
Healing
27,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Calderath
Fenrir
11,525
2,517
0
6,872
25,188
10,852
1,368
14,206
10,627
0
71,965
W
10,434
1,613
0
6,021
26,882
31,804
484
10,948
14,386
2,653
81,739
L
Janus
DjJαnus
Janus
15,020
778
0
4,366
16,304
5,593
4,077
4,427
11,877
182,862
0
L
Cthulhu
DrGalen
Cthulhu
15,170
602
436
4,560
21,258
27,331
0
4,404
16,466
71,876
0
L
18,731
241
122
2,808
16,102
5,507
283
4,934
11,168
100,257
0
W
Neith
Hyiugo
Neith
22,393
6,729
0
7,064
15,111
7,554
3,968
4,089
10,622
0
135,887
W
Poseidon
R3DxP4NDA
Poseidon
11,425
2,019
0
5,479
19,364
6,117
710
9,217
9,510
108,104
0
L
Izanami
8,141
4,752
0
5,013
20,669
6,098
236
2,902
17,767
0
64,894
W
Jormungandr
Utiradien127
Jormungandr
12,588
2,756
0
1,787
24,540
32,228
208
10,461
11,380
50,794
4,182
L
Bakasura
heihachî
Bakasura
20,754
14,346
0
3,892
23,351
10,950
490
6,975
16,376
0
111,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,799
Gold Earned
71,330
934
Minions Killed
662
0
Camps Cleared
0
2,436,720
Distance Traveled
2,616,779
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,232
509
81
3
0
521,814
5
W
Tyr
13,558
521
146
6
0
536,043
7
L
Janus
17,248
663
340
13
0
559,585
16
L
Cthulhu
12,471
480
154
6
0
459,923
4
L
Agni
13,711
527
158
6
0
494,514
9
W
Neith
16,380
630
206
8
0
537,767
7
W
Poseidon
14,132
544
170
7
0
495,195
5
L
Izanami
11,037
425
110
4
0
354,714
1
W
Jormungandr
14,028
540
59
2
0
525,960
6
L
Bakasura
14,332
551
172
7
0
567,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role