Player Matchup

Bacchus
Bacchus
ISupremePR-
Bacchus
Level 17
God Stats
22W - 11L
1,690 SR
Queue Stats
48W - 29L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
TabsX_-
Guan Yu
Level 65
God Stats
4W - 4L
1,417 SR
Queue Stats
364W - 326L
1,485 Elo+
Party 1
Anubis
Anubis
adr250ian
Anubis
Level 103
God Stats
11W - 11L
1,556 SR
Queue Stats
277W - 400L
1,332 Elo+
Party 3
Artio
Artio
alexandros93221
Artio
Level 120
God Stats
3W - 3L
1,500 SR
Queue Stats
243W - 379L
1,328 Elo+
Party 3
Medusa
Medusa
iStrelz
Medusa
Level 52
God Stats
39W - 33L
1,615 SR
Queue Stats
252W - 249L
1,551 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,445 Elo+

VS

Team Averages
Level 67
1,463 SR
1,544 Elo+
Bacchus
Bacchus
 
Bacchus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
AfghaanxKush
Cu Chulainn
Level 62
God Stats
7W - 6L
1,500 SR
Queue Stats
38W - 33L
1,615 Elo+
Party 2
Discordia
Discordia
CallMeGuappanese
Discordia
Level 49
God Stats
0W - 1L
1,542 SR
Queue Stats
15W - 11L
1,701 Elo+
Party 2
Pele
Pele
Parad64qc
Pele
Level 93
God Stats
3W - 9L
1,316 SR
Queue Stats
33W - 29L
1,481 Elo+
Solo
Apollo
Apollo
sunny_D313
Apollo
Level 66
God Stats
34W - 31L
1,458 SR
Queue Stats
229W - 233L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISupremePR-
Bacchus
15
1 / 4 / 10
9,871
494
5,600
14,965
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
TabsX_-
Guan Yu
19
9 / 4 / 5
12,713
636
14,454
18,510
26,509
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
adr250ian
Anubis
15
0 / 5 / 2
9,146
457
6,527
11,510
5,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 6
9,609
480
4,046
16,151
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
iStrelz
Medusa
18
9 / 4 / 2
11,721
586
11,236
14,930
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
3 / 4 / 5
9,237
462
8,202
13,367
19,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
AfghaanxKush
Cu Chulainn
15
0 / 5 / 6
9,156
458
9,457
16,900
10,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
18
7 / 2 / 4
11,611
581
9,578
8,568
2,737
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
18
9 / 4 / 4
11,555
578
13,411
13,686
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
sunny_D313
Apollo
16
1 / 6 / 5
9,768
488
5,821
13,666
3,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
21
Kills
20
20
Deaths
21
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
5
1.38
L
Cu Chulainn
AfghaanxKush
Cu Chulainn
0
5
6
0.6
L
Discordia
7
2
4
4.5
W
Bacchus
ISupremePR-
Bacchus
1
4
10
1.5
L
Pele
9
4
4
2.75
W
Guan Yu
TabsX_-
Guan Yu
9
4
5
2.88
W
Anubis
adr250ian
Anubis
0
5
2
0.2
W
2
3
6
1.67
W
Medusa
iStrelz
Medusa
9
4
2
2.5
L
Apollo
sunny_D313
Apollo
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
46,469
76,066
Taken
66,187
60,706
Mitigated
41,043
25,349
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,202
554
0
897
13,367
19,022
0
4,276
9,091
19,999
0
L
Cu Chulainn
AfghaanxKush
Cu Chulainn
9,457
1,270
0
1,205
16,900
10,459
0
5,172
11,728
9,472
47,546
L
Discordia
9,578
252
0
1,548
8,568
2,737
641
3,046
5,522
64,003
0
W
Bacchus
ISupremePR-
Bacchus
5,600
734
208
1,965
14,965
17,376
464
4,900
9,763
16,089
0
L
Pele
13,411
3,433
0
3,723
13,686
4,982
264
3,387
10,299
0
88,845
W
Guan Yu
TabsX_-
Guan Yu
14,454
2,568
1,341
5,039
18,510
26,509
1,660
3,264
15,246
12,283
66,196
W
Anubis
adr250ian
Anubis
6,527
119
0
4,399
11,510
5,293
300
3,787
7,723
54,101
0
W
4,046
384
967
7,060
16,151
5,733
329
3,620
12,531
41,403
2,766
W
Medusa
iStrelz
Medusa
11,236
5,917
0
4,370
14,930
5,795
6,007
4,089
10,841
0
98,655
L
Apollo
sunny_D313
Apollo
5,821
2,454
0
3,491
13,666
3,843
996
2,066
11,600
0
68,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,060
Gold Earned
51,327
517
Minions Killed
514
0
Camps Cleared
0
1,856,886
Distance Traveled
1,846,327
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,237
462
19
1
0
387,293
0
L
Cu Chulainn
9,156
458
106
5
0
356,241
3
L
Discordia
11,611
581
121
6
0
355,188
3
W
Bacchus
9,871
494
31
2
0
386,823
2
L
Pele
11,555
578
136
7
0
404,285
6
W
Guan Yu
12,713
636
138
7
0
391,986
2
W
Anubis
9,146
457
109
5
0
306,786
0
W
Artio
9,609
480
70
4
0
413,289
2
W
Medusa
11,721
586
169
8
0
358,002
4
L
Apollo
9,768
488
132
7
0
343,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role