Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Fritzkrieg
Chronos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,450 Elo+
Solo
Medusa
Medusa
FyreFyter3700
Medusa
Level 28
God Stats
1W - 3L
1,290 SR
Queue Stats
178W - 190L
1,460 Elo+
Party 2
Bastet
Bastet
LaziestAce
Bastet
Level 129
God Stats
7W - 4L
1,562 SR
Queue Stats
290W - 269L
1,508 Elo+
Party 2
Yemoja
Yemoja
locoadams225
Yemoja
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,416 Elo+
Solo
Team Averages
Level 73
1,470 SR
1,467 Elo+

VS

Team Averages
Level 49
1,494 SR
1,444 Elo+
Poseidon
Poseidon
EJJJ
Poseidon
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,359 Elo+
Party 1
Mulan
Mulan
Gorfo Gary
Mulan
Level 26
God Stats
11W - 13L
1,139 SR
Queue Stats
625W - 706L
1,483 Elo+
Solo
Achilles
Achilles
JamminJelly
Achilles
Level 26
God Stats
0W - 1L
1,831 SR
Queue Stats
4W - 12L
1,359 Elo+
Party 1
Hel
Hel
Lechuga1
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,624 Elo+
Solo
Loki
Loki
iRepto
Loki
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 172L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
2 / 3 / 17
11,926
745
26,995
13,268
5,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Fritzkrieg
Chronos
17
0 / 7 / 21
10,493
656
9,998
20,984
8,974
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
6 / 4 / 15
11,902
744
13,803
15,882
6,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
LaziestAce
Bastet
20
20 / 3 / 6
14,262
891
41,613
22,314
10,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
18
1 / 4 / 18
11,360
710
7,957
19,871
24,781
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EJJJ
Poseidon
19
5 / 7 / 7
11,275
705
19,893
18,234
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
2 / 6 / 11
10,534
658
16,927
29,883
37,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
JamminJelly
Achilles
19
8 / 4 / 5
11,470
717
14,546
30,494
36,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 10
11,532
721
15,296
18,736
9,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
iRepto
Loki
17
1 / 7 / 8
10,505
657
8,566
16,828
7,664
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
60
29
Kills
19
21
Deaths
29
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
17
3.5
L
Poseidon
EJJJ
Poseidon
5
7
7
1.21
W
Chronos
Fritzkrieg
Chronos
0
7
21
1.5
W
6
4
15
3.38
L
Mulan
2
6
11
1.25
L
Achilles
JamminJelly
Achilles
8
4
5
2.63
W
Bastet
LaziestAce
Bastet
20
3
6
7.67
L
3
5
10
1.6
L
Loki
iRepto
Loki
1
7
8
0.71
W
Yemoja
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,366
Damage
75,228
92,319
Taken
114,175
55,854
Mitigated
100,812
41,991
Healing
45,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
26,995
991
3,170
5,421
13,268
5,107
675
4,787
8,236
55,652
0
L
Poseidon
EJJJ
Poseidon
19,893
1,430
443
1,273
18,234
8,599
617
7,756
10,478
46,769
0
W
Chronos
Fritzkrieg
Chronos
9,998
3,947
1,586
2,892
20,984
8,974
1,135
7,257
13,540
21,737
0
W
13,803
9,981
1,159
2,482
15,882
6,151
2,528
8,195
7,504
0
30,758
L
Mulan
16,927
1,300
914
7,033
29,883
37,908
215
11,818
18,065
0
32,768
L
Achilles
JamminJelly
Achilles
14,546
1,249
848
4,004
30,494
36,699
204
10,283
20,211
0
19,141
W
Bastet
LaziestAce
Bastet
41,613
8,827
3,142
9,141
22,314
10,841
1,481
6,891
15,096
0
60,866
L
15,296
0
19,753
8,938
18,736
9,942
80
9,148
9,588
29,940
0
L
Loki
iRepto
Loki
8,566
126
205
1,770
16,828
7,664
386
5,945
10,883
0
23,073
W
Yemoja
7,957
1,303
6,868
6,130
19,871
24,781
791
8,059
11,604
18,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
55,316
167
Minions Killed
172
0
Camps Cleared
0
1,488,665
Distance Traveled
1,402,996
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,926
745
60
4
0
332,108
3
L
Poseidon
11,275
705
59
4
0
285,886
0
W
Chronos
10,493
656
22
1
0
254,969
0
W
Medusa
11,902
744
32
2
0
298,213
1
L
Mulan
10,534
658
22
1
0
270,437
1
L
Achilles
11,470
717
16
1
0
332,920
0
W
Bastet
14,262
891
31
2
0
325,351
1
L
Hel
11,532
721
49
3
0
270,736
1
L
Loki
10,505
657
26
2
0
243,017
0
W
Yemoja
11,360
710
22
1
0
278,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role