Player Matchup

Zhong Kui
Zhong Kui
ImFundamental
Zhong Kui
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 53L
1,744 Elo+
Party 2
Bastet
Bastet
Miscellaneous
Bastet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
214W - 98L
1,721 Elo+
Party 2
Sylvanus
Sylvanus
Necroticlol
Sylvanus
Level 130
God Stats
7W - 7L
1,415 SR
Queue Stats
426W - 346L
1,514 Elo+
Party 3
Da Ji
Da Ji
Resilokin
Da Ji
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 50L
1,768 Elo+
Party 2
Hachiman
Hachiman
Sadows12
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 92L
1,579 Elo+
Party 3
Team Averages
Level 84
1,483 SR
1,665 Elo+

VS

Team Averages
Level 37
1,547 SR
1,531 Elo+
Chang'e
Chang'e
AnxiousAlex
Chang'e
Level 89
God Stats
0W - 1L
1,736 SR
Queue Stats
120W - 114L
1,486 Elo+
Solo
Ah Puch
Ah Puch
EJJJ
Ah Puch
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
JD_Nate
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,488 Elo+
Solo
Sobek
Sobek
JamminJelly
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Zeus
Zeus
Lechuga1
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ImFundamental
Zhong Kui
20
12 / 3 / 15
12,603
840
18,461
15,447
18,898
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 4 / 20
11,056
737
16,933
15,378
16,741
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Necroticlol
Sylvanus
18
3 / 5 / 21
10,376
692
7,279
19,784
18,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Resilokin
Da Ji
18
3 / 5 / 25
10,770
718
11,354
14,118
14,437
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Sadows12
Hachiman
19
5 / 3 / 19
11,158
744
17,870
14,869
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnxiousAlex
Chang'e
17
7 / 4 / 5
10,538
703
13,917
15,417
14,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
EJJJ
Ah Puch
18
4 / 8 / 11
11,114
741
16,343
16,820
8,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
JD_Nate
Jing Wei
17
2 / 6 / 13
10,581
705
9,472
17,368
8,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 7 / 7
10,827
722
5,724
25,110
34,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
17
2 / 5 / 9
10,372
691
20,811
13,319
6,343
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
30
Kills
19
20
Deaths
30
100
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnxiousAlex
Chang'e
7
4
5
2.38
L
Ah Puch
EJJJ
Ah Puch
4
8
11
1.19
W
Zhong Kui
ImFundamental
Zhong Kui
12
3
15
6.5
L
Jing Wei
JD_Nate
Jing Wei
2
6
13
1.42
L
4
7
7
1.07
L
Zeus
2
5
9
1.3
W
7
4
20
4.25
W
Sylvanus
Necroticlol
Sylvanus
3
5
21
2.7
W
Da Ji
Resilokin
Da Ji
3
5
25
3.1
W
Hachiman
Sadows12
Hachiman
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,897
Damage
66,267
79,596
Taken
88,034
73,765
Mitigated
72,852
35,868
Healing
25,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnxiousAlex
Chang'e
13,917
1,849
5,433
5,464
15,417
14,743
527
4,351
11,066
26,460
0
L
Ah Puch
EJJJ
Ah Puch
16,343
1,356
316
1,553
16,820
8,333
367
5,599
11,221
33,858
0
W
Zhong Kui
ImFundamental
Zhong Kui
18,461
1,776
3,715
4,512
15,447
18,898
2,068
10,333
5,114
44,707
0
L
Jing Wei
JD_Nate
Jing Wei
9,472
5,609
1,089
3,676
17,368
8,661
531
5,826
11,542
0
24,791
L
5,724
205
1,050
4,485
25,110
34,772
336
4,898
20,212
12,940
0
L
Zeus
20,811
2,934
288
2,640
13,319
6,343
601
4,398
8,921
32,501
0
W
16,933
3,715
1,730
2,348
15,378
16,741
341
9,186
6,192
0
21,715
W
Sylvanus
Necroticlol
Sylvanus
7,279
2,529
9,081
6,736
19,784
18,586
538
14,800
4,984
16,011
1,647
W
Da Ji
Resilokin
Da Ji
11,354
2,381
1,236
1,049
14,118
14,437
1,152
9,678
4,440
0
14,417
W
Hachiman
Sadows12
Hachiman
17,870
4,896
1,121
4,340
14,869
5,103
2,192
12,798
2,071
0
48,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
53,432
189
Minions Killed
168
0
Camps Cleared
0
1,316,605
Distance Traveled
1,197,303
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,538
703
26
2
0
253,240
0
L
Ah Puch
11,114
741
38
3
0
232,967
0
W
Zhong Kui
12,603
840
79
5
0
240,415
2
L
Jing Wei
10,581
705
48
3
0
257,353
0
L
Sobek
10,827
722
12
1
0
249,941
1
L
Zeus
10,372
691
44
3
0
203,802
0
W
Bastet
11,056
737
12
1
0
296,223
1
W
Sylvanus
10,376
692
33
2
0
254,488
0
W
Da Ji
10,770
718
6
0
0
267,342
0
W
Hachiman
11,158
744
59
4
0
258,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role