Player Matchup

Discordia
Discordia
 
Discordia
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Brittany762
Shiva
Level 103
God Stats
14W - 9L
1,571 SR
Queue Stats
149W - 155L
1,492 Elo+
Party 1
Athena
Athena
PsychodstHC
Athena
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
736W - 852L
1,415 Elo+
Solo
Medusa
Medusa
serah3_6Farron
Medusa
Level 104
God Stats
4W - 5L
1,735 SR
Queue Stats
124W - 130L
1,492 Elo+
Party 1
Cliodhna
Cliodhna
x-Morghulis-x
Cliodhna
Level 103
God Stats
15W - 8L
1,454 SR
Queue Stats
150W - 153L
1,480 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,476 Elo+

VS

Team Averages
Level 135
1,509 SR
1,508 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
ACME PRED
Cernunnos
Level 90
God Stats
1W - 0L
1,431 SR
Queue Stats
8W - 6L
1,544 Elo+
Party 3
Sylvanus
Sylvanus
Dr 8ruce 8anner
Sylvanus
Level 144
God Stats
11W - 4L
1,777 SR
Queue Stats
122W - 111L
1,459 Elo+
Party 2
Ra
Ra
Xmarxdasp0t
Ra
Level 160
God Stats
1W - 3L
1,335 SR
Queue Stats
164W - 139L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 2 / 3
9,322
548
8,561
8,056
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 2
9,155
539
7,645
12,427
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
12
1 / 3 / 2
7,483
440
4,536
10,421
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 4 / 1
8,647
509
3,052
9,969
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
x-Morghulis-x
Cliodhna
14
3 / 3 / 2
8,441
497
7,704
11,388
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
7 / 2 / 2
10,515
619
12,655
16,817
13,828
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
 
Arachne
13
2 / 3 / 3
8,164
480
4,124
10,842
5,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
ACME PRED
Cernunnos
16
2 / 1 / 4
9,292
547
5,275
8,355
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
4 / 0 / 6
8,609
506
5,629
8,254
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 5 / 4
8,407
495
5,395
8,227
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
34
11
Kills
15
15
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
2
3
2.75
W
Shiva
 
Shiva
7
2
2
4
W
Arachne
 
Arachne
2
3
3
1.17
W
Cernunnos
ACME PRED
Cernunnos
2
1
4
4
L
2
3
2
1
W
Sylvanus
4
0
6
7
L
Athena
1
3
2
0.67
W
0
5
4
0.4
L
1
4
1
0.38
L
Cliodhna
x-Morghulis-x
Cliodhna
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,498
Damage
33,078
52,261
Taken
52,495
26,631
Mitigated
34,831
14,222
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
8,561
463
0
2,483
8,056
3,426
549
2,482
5,574
69,921
0
W
Shiva
 
Shiva
12,655
1,804
151
5,489
16,817
13,828
79
1,349
14,858
10,627
53,701
W
Arachne
 
Arachne
4,124
2,890
0
2,749
10,842
5,621
0
1,676
9,125
0
46,882
W
Cernunnos
ACME PRED
Cernunnos
5,275
2,167
0
1,693
8,355
3,541
709
1,521
6,796
0
60,185
L
7,645
1,400
193
4,503
12,427
11,378
216
2,736
9,691
0
62,335
W
Sylvanus
5,629
1,108
1,699
2,983
8,254
8,992
57
3,204
5,009
25,067
11,838
L
Athena
4,536
1,260
243
2,212
10,421
4,596
125
2,880
7,541
18,332
0
W
5,395
308
414
1,573
8,227
2,849
236
5,347
2,839
56,573
0
L
3,052
553
0
3,726
9,969
3,041
603
2,995
6,974
0
73,138
L
Cliodhna
x-Morghulis-x
Cliodhna
7,704
699
0
862
11,388
4,190
0
1,470
9,918
0
63,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,048
Gold Earned
44,987
552
Minions Killed
447
0
Camps Cleared
0
1,681,591
Distance Traveled
1,616,534
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,322
548
143
8
0
334,466
2
W
Shiva
10,515
619
112
7
0
328,174
7
W
Arachne
8,164
480
71
4
0
370,818
6
W
Cernunnos
9,292
547
103
6
0
308,262
3
L
Shiva
9,155
539
142
8
0
317,167
7
W
Sylvanus
8,609
506
64
4
0
296,298
7
L
Athena
7,483
440
39
2
0
317,620
7
W
Ra
8,407
495
97
6
0
312,982
7
L
Medusa
8,647
509
119
7
0
327,679
6
L
Cliodhna
8,441
497
109
6
0
384,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role