Player Matchup

Mercury
Mercury
Fungal Nuttz
Mercury
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 120L
1,447 Elo+
Party 1
Chiron
Chiron
Jaytrain7994
Chiron
Level 42
God Stats
2W - 1L
1,234 SR
Queue Stats
92W - 97L
1,462 Elo+
Party 1
Sol
Sol
Samcro_419
Sol
Level 40
God Stats
2W - 5L
1,280 SR
Queue Stats
65W - 123L
1,320 Elo+
Party 3
Gilgamesh
Gilgamesh
TechMedic22
Gilgamesh
Level 122
God Stats
5W - 7L
1,335 SR
Queue Stats
96W - 158L
1,388 Elo+
Party 3
Jormungandr
Jormungandr
dackiller70
Jormungandr
Level 127
God Stats
13W - 13L
1,341 SR
Queue Stats
86W - 85L
1,545 Elo+
Party 1
Team Averages
Level 98
1,338 SR
1,432 Elo+

VS

Team Averages
Level 51
1,630 SR
1,481 Elo+
Bakasura
Bakasura
Cloverfield93
Bakasura
Level 27
God Stats
1W - 1L
1,749 SR
Queue Stats
75W - 75L
1,425 Elo+
Solo
Hachiman
Hachiman
Crayon_Ape
Hachiman
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 37L
1,335 Elo+
Party 2
Hercules
Hercules
JAMMYSOD17
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,812 Elo+
Party 2
Anubis
Anubis
Knight_of_Wa
Anubis
Level 69
God Stats
3W - 1L
1,900 SR
Queue Stats
19W - 31L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
UNBORN_RECKONING
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fungal Nuttz
Mercury
19
12 / 0 / 4
11,371
948
15,102
11,060
4,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
15
3 / 3 / 8
9,206
767
10,707
10,058
3,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 2 / 8
9,145
762
9,513
9,939
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
TechMedic22
Gilgamesh
15
3 / 1 / 5
8,948
746
7,525
8,946
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
dackiller70
Jormungandr
16
1 / 4 / 8
9,102
759
10,000
10,841
11,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cloverfield93
Bakasura
15
0 / 5 / 2
8,286
691
7,728
15,922
6,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Crayon_Ape
Hachiman
15
4 / 4 / 3
8,788
732
7,621
9,396
3,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
JAMMYSOD17
Hercules
14
0 / 2 / 6
7,908
659
3,291
14,550
10,130
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
16
5 / 7 / 4
9,140
762
11,287
13,149
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
0 / 4 / 8
8,749
729
7,121
15,531
10,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
9
10
Deaths
22
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cloverfield93
Bakasura
0
5
2
0.2
L
Hachiman
Crayon_Ape
Hachiman
4
4
3
1.38
W
Mercury
Fungal Nuttz
Mercury
12
0
4
14
L
Hercules
JAMMYSOD17
Hercules
0
2
6
1.5
W
Chiron
3
3
8
2.33
L
Anubis
5
7
4
1
W
2
2
8
3
W
Gilgamesh
TechMedic22
Gilgamesh
3
1
5
5.5
L
0
4
8
1
W
Jormungandr
dackiller70
Jormungandr
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
37,048
50,844
Taken
68,548
29,099
Mitigated
37,973
12,748
Healing
16,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cloverfield93
Bakasura
7,728
5,846
0
3,484
15,922
6,907
0
4,212
11,573
0
22,385
L
Hachiman
Crayon_Ape
Hachiman
7,621
3,944
0
132
9,396
3,469
0
3,452
5,851
0
27,653
W
Mercury
Fungal Nuttz
Mercury
15,102
8,570
0
4,048
11,060
4,510
0
1,941
8,829
0
51,163
L
Hercules
JAMMYSOD17
Hercules
3,291
755
0
1,911
14,550
10,130
0
3,507
9,774
0
17,991
W
Chiron
10,707
4,057
810
3,231
10,058
3,158
1,560
4,598
4,967
0
25,377
L
Anubis
11,287
0
0
4,683
13,149
7,291
76
3,629
9,405
27,180
0
W
9,513
2,441
0
2,778
9,939
2,744
853
3,933
4,512
27,236
0
W
Gilgamesh
TechMedic22
Gilgamesh
7,525
1,785
0
1,312
8,946
7,396
0
2,678
5,988
0
24,580
L
7,121
842
563
5,309
15,531
10,176
0
4,713
10,645
18,128
0
W
Jormungandr
dackiller70
Jormungandr
10,000
1,683
0
569
10,841
11,291
0
5,258
5,223
33,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
42,871
223
Minions Killed
187
0
Camps Cleared
0
1,317,198
Distance Traveled
1,236,621
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,286
691
56
5
0
288,439
1
L
Hachiman
8,788
732
35
3
0
223,545
0
W
Mercury
11,371
948
83
7
0
330,138
0
L
Hercules
7,908
659
25
2
0
243,266
0
W
Chiron
9,206
767
29
2
0
248,234
1
L
Anubis
9,140
762
47
4
0
226,811
3
W
Sol
9,145
762
37
3
0
239,592
0
W
Gilgamesh
8,948
746
29
2
0
258,751
0
L
Cthulhu
8,749
729
24
2
0
254,560
0
W
Jormungandr
9,102
759
45
4
0
240,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role