Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze I
RamboKeisari
Ra
Bronze I
Level 49
God Stats
0W - 3L
1,154 SR
Queue Stats
56W - 129L
811 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 100
1,385 SR
1,270 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,823 SR
1,815 MMR
Hou Yi
Hou Yi
Gold II
BLack0ps
Hou Yi
Gold II
Level 160
God Stats
38W - 2L
1,830 SR
Queue Stats
54W - 5L
1,815 MMR
Party 1
Cabrakan
Cabrakan
Gold II
OpWinchester
Cabrakan
Gold II
Level 128
God Stats
3W - 0L
1,882 SR
Queue Stats
9W - 0L
1,815 MMR
Party 1
Zeus
Zeus
Gold II
iServant
Zeus
Gold II
Level 159
God Stats
2W - 0L
1,757 SR
Queue Stats
75W - 5L
1,815 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 5 / 2
6,743
674
1,717
11,935
8,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 7 / 1
6,513
651
6,224
9,707
2,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 1
7,362
736
3,197
7,261
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GilgameshThothPersephoneBacchusBastet

VS

Bans
AphroditeAresAgniGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BLack0ps
Hou Yi
13
8 / 2 / 8
8,787
879
8,998
7,045
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
OpWinchester
Cabrakan
12
2 / 1 / 14
8,574
857
6,426
10,769
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
13
8 / 1 / 7
8,771
877
9,350
4,956
3,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
18
18
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
2
0.2
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
1
0.21
W
Hou Yi
BLack0ps
Hou Yi
8
2
8
6
W
Cabrakan
OpWinchester
Cabrakan
2
1
14
9
L
1
6
1
0.25
W
Zeus
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
24,774
28,903
Taken
22,770
13,376
Mitigated
17,281
3,584
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,717
278
0
1,594
11,935
8,657
0
5,567
6,368
4,443
0
L
Ah Muzen Cab
 
Ah Muzen Cab
6,224
503
0
801
9,707
2,601
0
5,915
3,792
0
25,240
W
Hou Yi
BLack0ps
Hou Yi
8,998
4,604
0
1,326
7,045
2,369
1,468
1,059
5,986
0
29,637
W
Cabrakan
OpWinchester
Cabrakan
6,426
788
0
5,021
10,769
11,874
272
3,041
7,348
15,672
0
L
3,197
188
622
567
7,261
2,118
0
4,294
2,967
13,783
0
W
Zeus
9,350
838
0
1,005
4,956
3,038
441
1,148
3,808
34,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,618
Gold Earned
26,132
80
Minions Killed
126
0
Camps Cleared
9
514,942
Distance Traveled
512,135
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,743
674
3
0
0
172,128
2
L
Ah Muzen Cab
6,513
651
54
5
0
167,195
5
W
Hou Yi
8,787
879
55
6
3
166,337
0
W
Cabrakan
8,574
857
12
1
0
177,794
1
L
Ra
7,362
736
23
2
0
175,619
1
W
Zeus
8,771
877
59
6
6
168,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role