Player Matchup

Kumbhakarna
Kumbhakarna
HerculesMWP
Kumbhakarna
Level 152
God Stats
1W - 3L
1,543 SR
Queue Stats
154W - 128L
1,628 Elo+
Party 2
Sol
Sol
ShinigamiTensei
Sol
Level 110
God Stats
4W - 5L
1,609 SR
Queue Stats
497W - 438L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zerøichi
Tsukuyomi
Level 90
God Stats
3W - 2L
1,725 SR
Queue Stats
96W - 63L
1,745 Elo+
Party 2
Merlin
Merlin
bEatnCrayons
Merlin
Level 158
God Stats
5W - 6L
1,398 SR
Queue Stats
198W - 178L
1,689 Elo+
Party 2
Bacchus
Bacchus
zappapotamus
Bacchus
Level 125
God Stats
12W - 6L
1,910 SR
Queue Stats
193W - 170L
1,535 Elo+
Solo
Team Averages
Level 127
1,637 SR
1,628 Elo+

VS

Team Averages
Level 118
1,507 SR
1,658 Elo+
Ares
Ares
Derpasaures_Rex
Ares
Level 125
God Stats
1W - 0L
1,351 SR
Queue Stats
214W - 149L
1,729 Elo+
Party 3
Poseidon
Poseidon
Mikeman47x
Poseidon
Level 160
God Stats
1W - 3L
1,428 SR
Queue Stats
138W - 118L
1,647 Elo+
Party 1
Neith
Neith
PR3DZONATOR
Neith
Level 27
God Stats
18W - 17L
1,636 SR
Queue Stats
82W - 76L
1,565 Elo+
Party 1
Baba Yaga
Baba Yaga
QuailzEnFuego
Baba Yaga
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,653 Elo+
Party 3
Bastet
Bastet
yerer44
Bastet
Level 155
God Stats
13W - 6L
1,621 SR
Queue Stats
235W - 156L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HerculesMWP
Kumbhakarna
14
1 / 6 / 3
7,545
686
5,273
12,248
12,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 4 / 5
8,122
738
8,355
11,041
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
Zerøichi
Tsukuyomi
13
3 / 8 / 1
7,731
703
7,035
13,975
7,276
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
14
2 / 7 / 5
8,304
755
9,197
9,688
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
zappapotamus
Bacchus
14
2 / 5 / 2
8,125
739
5,507
10,441
5,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 15
9,260
842
8,724
15,877
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Mikeman47x
Poseidon
18
9 / 1 / 7
10,156
923
11,658
7,760
3,512
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 1 / 11
8,369
761
5,198
8,169
2,999
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Baba Yaga
QuailzEnFuego
Baba Yaga
15
2 / 2 / 17
8,535
776
9,819
9,487
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
yerer44
Bastet
17
13 / 3 / 7
9,624
875
15,363
11,100
4,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
10
Kills
30
30
Deaths
10
16
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Kumbhakarna
HerculesMWP
Kumbhakarna
1
6
3
0.42
W
Poseidon
Mikeman47x
Poseidon
9
1
7
12.5
W
2
1
11
7.5
W
Baba Yaga
QuailzEnFuego
Baba Yaga
2
2
17
5.25
L
2
4
5
1.13
L
Tsukuyomi
Zerøichi
Tsukuyomi
3
8
1
0.44
L
Merlin
2
7
5
0.64
W
Bastet
yerer44
Bastet
13
3
7
5.5
L
Bacchus
zappapotamus
Bacchus
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,367
Damage
50,762
57,393
Taken
52,393
31,989
Mitigated
29,327
5,399
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,724
188
0
2,826
15,877
14,044
0
7,327
8,550
15,752
0
L
Kumbhakarna
HerculesMWP
Kumbhakarna
5,273
610
0
872
12,248
12,733
0
6,081
6,167
17,027
0
W
Poseidon
Mikeman47x
Poseidon
11,658
2,639
396
1,087
7,760
3,512
2,117
3,415
4,345
49,990
0
W
5,198
2,324
0
1,030
8,169
2,999
664
5,800
2,369
0
16,007
W
Baba Yaga
QuailzEnFuego
Baba Yaga
9,819
506
0
2,113
9,487
4,445
1,109
5,156
4,331
29,724
0
L
8,355
2,893
0
3,049
11,041
3,221
0
6,955
4,086
24,194
0
L
Tsukuyomi
Zerøichi
Tsukuyomi
7,035
890
0
608
13,975
7,276
0
5,071
8,904
0
14,349
L
Merlin
9,197
191
0
370
9,688
2,838
0
5,871
3,817
25,732
0
W
Bastet
yerer44
Bastet
15,363
3,619
0
1,072
11,100
4,327
176
6,634
4,466
0
26,471
L
Bacchus
zappapotamus
Bacchus
5,507
212
0
500
10,441
5,921
1,191
6,223
4,218
23,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
45,944
148
Minions Killed
201
0
Camps Cleared
0
987,517
Distance Traveled
1,185,247
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,260
842
14
1
0
242,643
0
L
Kumbhakarna
7,545
686
23
2
0
207,794
2
W
Poseidon
10,156
923
82
7
0
237,515
1
W
Neith
8,369
761
34
3
0
227,079
0
W
Baba Yaga
8,535
776
44
4
0
227,031
0
L
Sol
8,122
738
45
4
0
189,877
1
L
Tsukuyomi
7,731
703
16
1
0
193,555
0
L
Merlin
8,304
755
21
2
0
189,461
2
W
Bastet
9,624
875
27
2
0
250,979
1
L
Bacchus
8,125
739
43
4
0
206,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role