Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DefmanP
Loki
Level 106
God Stats
132W - 106L
1,628 SR
Queue Stats
606W - 664L
1,511 Elo+
Solo
Athena
Athena
Kyper89
Athena
Level 68
God Stats
43W - 35L
1,537 SR
Queue Stats
437W - 462L
1,455 Elo+
Solo
Aphrodite
Aphrodite
SnipxDead71
Aphrodite
Level 114
God Stats
23W - 22L
1,350 SR
Queue Stats
398W - 426L
1,407 Elo+
Solo
He Bo
He Bo
darkblazeman
He Bo
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 32L
1,369 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,448 Elo+

VS

Team Averages
Level 56
1,640 SR
1,586 Elo+
Cerberus
Cerberus
Kage101101
Cerberus
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,622 Elo+
Party 1
Da Ji
Da Ji
PatcholeZer
Da Ji
Level 138
God Stats
9W - 13L
1,784 SR
Queue Stats
391W - 413L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SlendyBear
Ah Muzen Cab
Level 40
God Stats
2W - 6L
1,609 SR
Queue Stats
24W - 22L
1,622 Elo+
Party 1
Chang'e
Chang'e
Vortex-2187
Chang'e
Level 28
God Stats
9W - 11L
1,687 SR
Queue Stats
17W - 15L
1,622 Elo+
Party 1
Hera
Hera
snoppy-doppy
Hera
Level 42
God Stats
5W - 4L
1,619 SR
Queue Stats
18W - 17L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 17
11,693
1,169
11,726
6,479
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
DefmanP
Loki
18
5 / 2 / 19
11,756
1,176
8,741
7,545
2,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Kyper89
Athena
18
2 / 1 / 29
12,690
1,269
6,973
12,476
14,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
SnipxDead71
Aphrodite
18
4 / 2 / 23
11,632
1,163
9,834
8,095
4,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
20 / 2 / 11
15,026
1,503
36,240
9,356
3,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

278

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kage101101
Cerberus
16
0 / 7 / 5
11,083
1,108
5,080
25,683
29,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
5 / 8 / 2
11,164
1,116
10,861
16,273
5,327
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
SlendyBear
Ah Muzen Cab
15
0 / 4 / 7
9,963
996
7,717
8,602
2,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chang'e
Vortex-2187
Chang'e
15
2 / 7 / 2
10,314
1,031
6,305
13,651
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 9 / 4
10,162
1,016
8,901
14,720
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
28
35
Kills
8
8
Deaths
35
99
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
17
12.5
W
Loki
DefmanP
Loki
5
2
19
7.25
L
Cerberus
Kage101101
Cerberus
0
7
5
0.36
W
Athena
Kyper89
Athena
2
1
29
16.5
L
5
8
2
0.75
L
Ah Muzen Cab
SlendyBear
Ah Muzen Cab
0
4
7
0.88
W
Aphrodite
SnipxDead71
Aphrodite
4
2
23
7.75
L
Chang'e
Vortex-2187
Chang'e
2
7
2
0.43
W
20
2
11
12.75
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,514
Damage
38,864
43,951
Taken
78,929
27,447
Mitigated
46,040
13,550
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,726
5,141
0
2,819
6,479
2,539
0
2,281
4,162
0
42,692
W
Loki
DefmanP
Loki
8,741
1,179
0
0
7,545
2,780
0
1,801
5,659
0
25,236
L
Cerberus
Kage101101
Cerberus
5,080
302
0
2,872
25,683
29,515
0
16,288
9,395
22,491
0
W
Athena
Kyper89
Athena
6,973
1,808
0
1,193
12,476
14,855
0
8,020
4,264
15,091
0
L
10,861
1,615
0
0
16,273
5,327
0
11,397
4,876
0
21,907
L
Ah Muzen Cab
SlendyBear
Ah Muzen Cab
7,717
2,905
0
402
8,602
2,478
0
6,267
2,335
0
20,803
W
Aphrodite
SnipxDead71
Aphrodite
9,834
1,471
5,754
3,524
8,095
4,263
0
4,859
3,148
19,938
0
L
Chang'e
Vortex-2187
Chang'e
6,305
1,597
1,052
1,785
13,651
4,711
0
8,323
5,328
27,879
0
W
36,240
1,490
0
260
9,356
3,010
0
2,886
6,432
58,495
0
L
8,901
1,453
56
380
14,720
4,009
0
10,772
3,948
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,797
Gold Earned
52,686
208
Minions Killed
174
13
Camps Cleared
5
1,001,860
Distance Traveled
795,223
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,693
1,169
66
7
6
175,344
1
W
Loki
11,756
1,176
31
3
4
227,325
0
L
Cerberus
11,083
1,108
42
4
1
181,796
0
W
Athena
12,690
1,269
22
2
0
213,948
0
L
Da Ji
11,164
1,116
23
2
2
159,193
1
L
Ah Muzen Cab
9,963
996
27
3
1
129,137
0
W
Aphrodite
11,632
1,163
23
2
0
179,646
0
L
Chang'e
10,314
1,031
49
5
1
151,570
0
W
He Bo
15,026
1,503
66
7
3
205,597
0
L
Hera
10,162
1,016
33
3
0
173,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role