Player Matchup

Tyr
Tyr
Hellghost500
Tyr
Level 29
God Stats
38W - 43L
1,487 SR
Queue Stats
497W - 517L
1,529 Elo+
Party 3
Ymir
Ymir
Jayxxk
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 123L
1,529 Elo+
Party 3
Izanami
Izanami
Shagraath
Izanami
Level 116
God Stats
5W - 1L
1,588 SR
Queue Stats
58W - 58L
1,389 Elo+
Solo
Olorun
Olorun
bl0ndemar1e
Olorun
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 132L
1,469 Elo+
Party 2
Vamana
Vamana
frankiejoa
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,545 Elo+
Party 2
Team Averages
Level 72
1,515 SR
1,492 Elo+

VS

Team Averages
Level 57
1,492 SR
1,493 Elo+
Cabrakan
Cabrakan
Antos1999
Cabrakan
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Janus
Janus
DjJαnus
Janus
Level 118
God Stats
84W - 66L
1,571 SR
Queue Stats
86W - 66L
1,542 Elo+
Solo
Neith
Neith
HeaddHunterzz
Neith
Level 66
God Stats
1W - 2L
1,737 SR
Queue Stats
7W - 8L
1,422 Elo+
Party 4
Susano
Susano
KhanYasuo
Susano
Level 10
God Stats
4W - 10L
1,153 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 1
Tyr
Tyr
ManonLaBest
Tyr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 101L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
5,574
697
2,718
3,705
2,482
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
Jayxxk
Ymir
7
2 / 0 / 6
5,106
638
3,124
5,115
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Shagraath
Izanami
10
4 / 1 / 1
5,580
698
4,313
4,600
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
8
1 / 0 / 0
4,589
574
1,474
4,976
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
frankiejoa
Vamana
9
4 / 1 / 0
5,637
705
3,697
6,462
2,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Antos1999
Cabrakan
6
0 / 5 / 1
4,167
521
1,248
7,204
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
DjJαnus
Janus
2
0 / 1 / 0
3,273
409
190
683
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 0
4,313
539
3,597
4,294
569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
KhanYasuo
Susano
5
0 / 3 / 0
3,706
463
1,672
3,279
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 4 / 0
4,846
606
5,504
8,237
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
2
2
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Antos1999
Cabrakan
0
5
1
0.1
L
Janus
DjJαnus
Janus
0
1
0
0
L
1
2
0
0.5
W
4
0
1
4.5
W
Ymir
Jayxxk
Ymir
2
0
6
5
L
Susano
KhanYasuo
Susano
0
3
0
0
L
1
4
0
0.25
W
Izanami
Shagraath
Izanami
4
1
1
4.5
W
Olorun
1
0
0
1
W
Vamana
frankiejoa
Vamana
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
12,211
24,858
Taken
23,697
9,645
Mitigated
8,358
7,213
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Antos1999
Cabrakan
1,248
204
0
408
7,204
3,944
0
2,052
5,152
7,950
0
L
Janus
DjJαnus
Janus
190
41
0
90
683
93
0
0
683
2,960
0
L
3,597
2,537
0
1,529
4,294
569
0
400
3,894
0
20,172
W
2,718
238
0
1,268
3,705
2,482
0
200
3,505
0
27,169
W
Ymir
Jayxxk
Ymir
3,124
1,196
0
1,235
5,115
2,358
0
626
4,489
9,435
0
L
Susano
KhanYasuo
Susano
1,672
273
0
0
3,279
923
0
929
2,350
0
10,134
L
5,504
1,477
0
3,074
8,237
2,829
0
1,217
7,020
0
23,042
W
Izanami
Shagraath
Izanami
4,313
3,174
0
1,340
4,600
1,296
1,455
277
4,323
0
36,738
W
Olorun
1,474
688
141
1,052
4,976
1,344
192
186
4,790
21,865
0
W
Vamana
frankiejoa
Vamana
3,697
2,147
366
1,811
6,462
2,165
0
123
6,313
0
22,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
20,305
214
Minions Killed
126
0
Camps Cleared
0
865,146
Distance Traveled
618,312
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,167
521
18
2
0
134,741
1
L
Janus
3,273
409
8
1
0
45,596
0
L
Neith
4,313
539
31
4
0
148,591
2
W
Tyr
5,574
697
55
7
0
181,009
1
W
Ymir
5,106
638
15
2
0
181,452
0
L
Susano
3,706
463
28
4
0
126,874
0
L
Tyr
4,846
606
41
5
0
162,510
2
W
Izanami
5,580
698
62
8
0
148,604
4
W
Olorun
4,589
574
35
4
0
170,574
1
W
Vamana
5,637
705
47
6
0
183,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role