Player Matchup

Bacchus
Bacchus
LorenzoMdR
Bacchus
Level 92
God Stats
4W - 3L
1,744 SR
Queue Stats
38W - 43L
1,428 Elo+
Solo
Chronos
Chronos
Scrofuluss
Chronos
Level 48
God Stats
6W - 10L
1,434 SR
Queue Stats
21W - 64L
1,279 Elo+
Solo
Persephone
Persephone
hechicero_999
Persephone
Level 68
God Stats
11W - 5L
1,500 SR
Queue Stats
137W - 168L
1,385 Elo+
Solo
Team Averages
Level 69
1,560 SR
1,364 Elo+

VS

Team Averages
Level 24
1,189 SR
1,086 Elo+
Medusa
Medusa
Baileycraig
Medusa
Level 8
God Stats
0W - 7L
1,092 SR
Queue Stats
0W - 8L
1,086 Elo+
Party 1
Aphrodite
Aphrodite
LimeScalay
Aphrodite
Level 29
God Stats
18W - 36L
1,159 SR
Queue Stats
36W - 79L
1,086 Elo+
Party 1
Anubis
Anubis
Luke_Ratcliff
Anubis
Level 36
God Stats
0W - 4L
1,316 SR
Queue Stats
1W - 18L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LorenzoMdR
Bacchus
19
8 / 0 / 12
15,261
763
16,494
23,322
35,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
Scrofuluss
Chronos
19
9 / 7 / 8
14,519
726
23,304
23,710
8,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Persephone
hechicero_999
Persephone
19
5 / 4 / 10
14,839
742
20,417
19,738
7,331
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 10 / 2
13,169
658
13,102
21,457
7,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
LimeScalay
Aphrodite
18
3 / 7 / 8
13,463
673
15,986
23,915
16,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
3 / 5 / 7
13,059
653
15,639
24,185
12,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
22
Kills
12
11
Deaths
22
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
10
2
0.7
L
Aphrodite
LimeScalay
Aphrodite
3
7
8
1
W
Bacchus
LorenzoMdR
Bacchus
8
0
12
14
L
3
5
7
1.3
W
Chronos
Scrofuluss
Chronos
9
7
8
1.86
W
Persephone
hechicero_999
Persephone
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,215
Damage
44,727
66,770
Taken
69,557
51,555
Mitigated
36,247
17,702
Healing
24,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,102
4,641
0
206
21,457
7,620
0
18,476
2,981
0
44,731
L
Aphrodite
LimeScalay
Aphrodite
15,986
792
5,986
11,513
23,915
16,441
0
20,995
2,920
49,502
0
W
Bacchus
LorenzoMdR
Bacchus
16,494
2,035
0
5,504
23,322
35,269
122
11,204
12,118
41,270
0
L
15,639
582
625
6,604
24,185
12,186
0
21,045
3,140
39,730
0
W
Chronos
Scrofuluss
Chronos
23,304
5,625
0
4,714
23,710
8,955
2,129
12,118
11,540
55,402
0
W
Persephone
hechicero_999
Persephone
20,417
1,219
591
6,893
19,738
7,331
387
9,530
10,204
73,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
39,691
198
Minions Killed
169
13
Camps Cleared
2
1,021,894
Distance Traveled
879,905
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,169
658
65
3
0
297,174
0
L
Aphrodite
13,463
673
70
4
2
308,453
2
W
Bacchus
15,261
763
30
2
6
362,663
1
L
Anubis
13,059
653
34
2
0
274,278
0
W
Chronos
14,519
726
61
3
1
341,821
5
W
Persephone
14,839
742
107
5
6
317,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role