Player Matchup

Cupid
Cupid
GiveMeUrMilk25
Cupid
Level 125
God Stats
3W - 1L
1,770 SR
Queue Stats
11W - 8L
1,712 Elo+
Party 1
Fenrir
Fenrir
NovaPanther
Fenrir
Level 160
God Stats
6W - 2L
1,531 SR
Queue Stats
467W - 398L
1,594 Elo+
Solo
Achilles
Achilles
Splavocad0
Achilles
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 102L
1,567 Elo+
Solo
Persephone
Persephone
heckman3
Persephone
Level 108
God Stats
41W - 34L
1,487 SR
Queue Stats
691W - 630L
1,554 Elo+
Solo
Ymir
Ymir
iMomentumHD
Ymir
Level 146
God Stats
4W - 6L
1,110 SR
Queue Stats
122W - 101L
1,608 Elo+
Party 1
Team Averages
Level 132
1,480 SR
1,607 Elo+

VS

Team Averages
Level 126
1,744 SR
1,582 Elo+
Shiva
Shiva
Curtis6902
Shiva
Level 108
God Stats
6W - 7L
1,709 SR
Queue Stats
237W - 210L
1,590 Elo+
Solo
Set
Set
Diego_Arr0903
Set
Level 103
God Stats
4W - 11L
1,516 SR
Queue Stats
462W - 433L
1,635 Elo+
Solo
Medusa
Medusa
Dylan1887
Medusa
Level 125
God Stats
5W - 6L
1,899 SR
Queue Stats
290W - 274L
1,513 Elo+
Solo
Persephone
Persephone
FatherGenerosity
Persephone
Level 156
God Stats
10W - 9L
1,609 SR
Queue Stats
36W - 36L
1,582 Elo+
Solo
Bacchus
Bacchus
Frickerr
Bacchus
Level 139
God Stats
8W - 8L
1,988 SR
Queue Stats
180W - 191L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,378
568
7,207
7,760
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
14
3 / 1 / 7
7,832
602
7,759
9,579
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Splavocad0
Achilles
14
3 / 0 / 0
7,980
614
7,238
12,035
8,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
heckman3
Persephone
15
6 / 1 / 4
9,161
705
8,415
6,508
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 7
7,544
580
2,851
9,844
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
0 / 2 / 0
7,030
541
6,450
10,673
4,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 3 / 4
7,082
545
4,526
11,393
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
Dylan1887
Medusa
14
4 / 1 / 1
8,050
619
8,018
8,036
2,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
FatherGenerosity
Persephone
10
1 / 6 / 1
6,528
502
4,783
7,932
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Frickerr
Bacchus
9
1 / 5 / 0
5,682
437
3,997
10,025
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
17
Kills
8
8
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
2
0
0
L
2
3
4
1.33
L
Medusa
Dylan1887
Medusa
4
1
1
4.5
L
Persephone
FatherGenerosity
Persephone
1
6
1
0.25
L
Bacchus
Frickerr
Bacchus
1
5
0
0.2
W
2
3
2
1
W
Fenrir
3
1
7
6.5
W
Achilles
Splavocad0
Achilles
3
0
0
3
W
Persephone
heckman3
Persephone
6
1
4
8
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
27,774
45,726
Taken
48,059
24,645
Mitigated
20,692
15,578
Healing
11,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
6,450
1,150
0
2,037
10,673
4,625
0
893
9,780
0
45,371
L
4,526
2,086
0
4,557
11,393
4,202
0
3,611
7,782
0
43,866
L
Medusa
Dylan1887
Medusa
8,018
4,273
0
1,285
8,036
2,134
0
584
7,452
0
58,808
L
Persephone
FatherGenerosity
Persephone
4,783
83
0
706
7,932
1,942
0
3,874
4,052
34,341
0
L
Bacchus
Frickerr
Bacchus
3,997
340
43
2,608
10,025
7,789
0
3,211
6,814
17,017
0
W
7,207
4,142
80
2,447
7,760
1,641
968
435
7,325
0
50,549
W
Fenrir
7,759
2,305
0
4,857
9,579
4,016
0
1,901
7,564
0
53,745
W
Achilles
Splavocad0
Achilles
7,238
1,566
0
3,919
12,035
8,968
246
731
11,304
5,681
45,445
W
Persephone
heckman3
Persephone
8,415
273
50
2,473
6,508
2,023
223
3,905
2,453
61,645
0
W
2,851
959
0
1,752
9,844
7,997
15
1,511
8,299
19,607
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
34,372
443
Minions Killed
387
0
Camps Cleared
0
1,354,903
Distance Traveled
1,312,234
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,030
541
100
8
0
272,635
3
L
Set
7,082
545
79
6
0
284,294
2
L
Medusa
8,050
619
95
7
0
273,030
4
L
Persephone
6,528
502
79
6
0
227,226
3
L
Bacchus
5,682
437
34
3
0
255,049
3
W
Cupid
7,378
568
87
7
0
237,356
5
W
Fenrir
7,832
602
97
7
0
300,013
4
W
Achilles
7,980
614
103
8
0
282,140
4
W
Persephone
9,161
705
115
9
0
277,842
4
W
Ymir
7,544
580
41
3
0
257,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role