Player Matchup

Achilles
Achilles
 
Achilles
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Overhandcrown50
King Arthur
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 2
Chang'e
Chang'e
WinterRos3
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,017 Elo+
Party 2
Xbalanque
Xbalanque
nemesis-theking4
Xbalanque
Level 127
God Stats
0W - 1L
1,677 SR
Queue Stats
16W - 24L
1,391 Elo+
Solo
Vulcan
Vulcan
xDeltaSniperzx
Vulcan
Level 152
God Stats
0W - 3L
1,290 SR
Queue Stats
39W - 46L
1,538 Elo+
Party 3
Team Averages
Level 87
1,442 SR
1,316 Elo+

VS

Team Averages
Level 78
1,495 SR
1,554 Elo+
Nemesis
Nemesis
Getwhxcked
Nemesis
Level 85
God Stats
5W - 0L
1,422 SR
Queue Stats
97W - 110L
1,382 Elo+
Solo
Ymir
Ymir
GhostlySpirit36
Ymir
Level 46
God Stats
24W - 19L
1,534 SR
Queue Stats
260W - 174L
1,682 Elo+
Party 1
Aphrodite
Aphrodite
MsCptSwift
Aphrodite
Level 68
God Stats
5W - 9L
1,364 SR
Queue Stats
28W - 39L
1,346 Elo+
Solo
Izanami
Izanami
Tiffanysan
Izanami
Level 84
God Stats
45W - 18L
1,635 SR
Queue Stats
197W - 111L
1,685 Elo+
Party 1
Susano
Susano
VanillaPorcupine
Susano
Level 108
God Stats
12W - 7L
1,522 SR
Queue Stats
294W - 208L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 2 / 1
7,124
712
4,895
9,863
3,978
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Overhandcrown50
King Arthur
11
0 / 6 / 1
6,334
633
1,756
9,356
4,214
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
WinterRos3
Chang'e
13
1 / 5 / 0
6,887
689
5,002
9,312
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
13
1 / 5 / 1
7,128
713
10,313
8,839
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 2
7,569
757
7,968
4,613
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Getwhxcked
Nemesis
14
5 / 2 / 9
8,124
812
6,126
9,740
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 0 / 11
8,246
825
6,976
7,818
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MsCptSwift
Aphrodite
13
1 / 0 / 4
7,204
720
2,008
2,702
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Tiffanysan
Izanami
16
5 / 2 / 8
8,619
862
9,862
9,553
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
8 / 0 / 8
8,790
879
9,354
6,622
2,526
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
61
4
Kills
21
21
Deaths
4
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
2
1
0.75
W
Nemesis
Getwhxcked
Nemesis
5
2
9
4.75
W
2
0
11
7.5
W
Aphrodite
MsCptSwift
Aphrodite
1
0
4
3
L
King Arthur
Overhandcrown50
King Arthur
0
6
1
0.08
W
Izanami
Tiffanysan
Izanami
5
2
8
4.5
W
8
0
8
12
L
Chang'e
WinterRos3
Chang'e
1
5
0
0.2
L
Xbalanque
1
5
1
0.3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
34,326
41,983
Taken
36,435
15,882
Mitigated
19,893
3,456
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,895
718
0
947
9,863
3,978
0
2,627
7,160
0
20,396
W
Nemesis
Getwhxcked
Nemesis
6,126
2,231
0
1,323
9,740
6,260
1,726
1,124
8,541
0
17,995
W
6,976
471
0
1,348
7,818
6,520
210
2,436
5,083
16,208
0
W
Aphrodite
MsCptSwift
Aphrodite
2,008
157
2,130
1,407
2,702
952
402
1,390
1,310
10,583
0
L
King Arthur
Overhandcrown50
King Arthur
1,756
483
0
0
9,356
4,214
0
1,974
7,282
0
5,478
W
Izanami
Tiffanysan
Izanami
9,862
6,837
0
2,663
9,553
3,635
696
4,912
4,535
0
43,724
W
9,354
3,022
0
206
6,622
2,526
88
2,546
3,996
0
23,188
L
Chang'e
WinterRos3
Chang'e
5,002
535
385
1,234
9,312
2,966
0
2,364
6,948
15,402
0
L
Xbalanque
10,313
5,109
27
833
8,839
3,050
23
1,532
7,307
0
26,566
L
7,968
2,918
0
30
4,613
1,674
0
311
4,302
30,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,042
Gold Earned
40,983
165
Minions Killed
186
0
Camps Cleared
0
918,151
Distance Traveled
1,085,428
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,124
712
32
3
0
187,354
4
W
Nemesis
8,124
812
30
3
0
209,598
0
W
Ymir
8,246
825
18
2
0
210,768
2
W
Aphrodite
7,204
720
26
3
0
216,786
0
L
King Arthur
6,334
633
5
1
0
168,348
0
W
Izanami
8,619
862
79
8
0
188,065
2
W
Susano
8,790
879
33
3
0
260,211
1
L
Chang'e
6,887
689
30
3
0
173,647
2
L
Xbalanque
7,128
713
44
4
0
175,532
4
L
Vulcan
7,569
757
54
5
0
213,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role