Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MiloKymru
Persephone
Level 126
God Stats
3W - 6L
1,411 SR
Queue Stats
308W - 333L
1,512 Elo+
Solo
Medusa
Medusa
th3n00bthatpwns
Medusa
Level 152
God Stats
8W - 7L
1,629 SR
Queue Stats
269W - 303L
1,576 Elo+
Solo
Ratatoskr
Ratatoskr
zebramf
Ratatoskr
Level 108
God Stats
0W - 2L
1,206 SR
Queue Stats
107W - 115L
1,564 Elo+
Solo
Team Averages
Level 140
1,449 SR
1,530 Elo+

VS

Team Averages
Level 136
1,522 SR
1,581 Elo+
Mulan
Mulan
DragonAngel185
Mulan
Level 129
God Stats
3W - 1L
1,632 SR
Queue Stats
147W - 125L
1,631 Elo+
Solo
Tiamat
Tiamat
IIIPKIII
Tiamat
Level 108
God Stats
3W - 3L
1,477 SR
Queue Stats
153W - 154L
1,574 Elo+
Solo
Bellona
Bellona
KaylaN2k
Bellona
Level 152
God Stats
6W - 3L
1,500 SR
Queue Stats
194W - 202L
1,569 Elo+
Solo
Cabrakan
Cabrakan
Mooki
Cabrakan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,606 Elo+
Solo
Zhong Kui
Zhong Kui
Red Dr4gon 19
Zhong Kui
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 141L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
2 / 5 / 7
7,710
771
8,622
18,547
13,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
 
Anhur
12
2 / 8 / 5
7,129
713
6,318
11,772
4,156
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
MiloKymru
Persephone
13
3 / 5 / 4
7,874
787
12,828
6,474
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 6 / 7
7,820
782
10,491
12,064
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
zebramf
Ratatoskr
13
1 / 4 / 8
7,080
708
4,560
10,310
8,505
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
8,584
858
10,088
17,770
14,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
IIIPKIII
Tiamat
16
6 / 1 / 15
9,278
928
15,486
6,872
4,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
KaylaN2k
Bellona
17
8 / 1 / 16
9,811
981
11,080
11,779
16,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Mooki
Cabrakan
13
3 / 4 / 15
8,627
863
5,826
13,545
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Red Dr4gon 19
Zhong Kui
14
6 / 2 / 13
9,047
905
10,120
10,219
8,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
11
Kills
27
28
Deaths
11
31
Assists
74
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
7
1.1
L
Anhur
 
Anhur
2
8
5
0.56
W
4
3
15
3.83
W
Tiamat
IIIPKIII
Tiamat
6
1
15
13.5
W
Bellona
KaylaN2k
Bellona
8
1
16
16
L
Persephone
MiloKymru
Persephone
3
5
4
1
W
Cabrakan
Mooki
Cabrakan
3
4
15
2.63
W
Zhong Kui
Red Dr4gon 19
Zhong Kui
6
2
13
6.25
L
3
6
7
1.08
L
Ratatoskr
zebramf
Ratatoskr
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
52,600
59,167
Taken
60,185
32,905
Mitigated
61,076
15,250
Healing
22,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,622
380
435
6,310
18,547
13,391
23
11,017
7,172
0
12,033
L
Anhur
 
Anhur
6,318
2,154
335
1,173
11,772
4,156
64
7,535
4,127
0
15,669
W
10,088
648
627
6,004
17,770
14,172
384
3,928
13,648
2,841
18,306
W
Tiamat
IIIPKIII
Tiamat
15,486
538
1,529
2,286
6,872
4,662
564
1,822
4,990
27,593
0
W
Bellona
KaylaN2k
Bellona
11,080
1,585
1,663
2,466
11,779
16,317
385
2,077
9,529
0
16,272
L
Persephone
MiloKymru
Persephone
12,828
454
0
303
6,474
2,443
0
2,330
4,110
25,498
0
W
Cabrakan
Mooki
Cabrakan
5,826
790
0
2,262
13,545
17,835
361
2,101
11,202
10,753
0
W
Zhong Kui
Red Dr4gon 19
Zhong Kui
10,120
666
1,670
3,608
10,219
8,090
2,528
2,900
7,243
20,538
0
L
10,491
2,794
1,427
1,671
12,064
4,410
0
5,851
6,135
0
20,280
L
Ratatoskr
zebramf
Ratatoskr
4,560
747
1,182
2,414
10,310
8,505
104
5,581
4,656
0
9,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,613
Gold Earned
45,347
95
Minions Killed
100
0
Camps Cleared
0
811,198
Distance Traveled
914,312
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,710
771
6
1
0
185,493
1
L
Anhur
7,129
713
18
2
0
123,640
2
W
Mulan
8,584
858
14
1
0
178,886
0
W
Tiamat
9,278
928
30
3
0
214,804
1
W
Bellona
9,811
981
18
2
0
168,082
0
L
Persephone
7,874
787
28
3
0
163,615
1
W
Cabrakan
8,627
863
11
1
0
172,704
2
W
Zhong Kui
9,047
905
27
3
0
179,836
3
L
Medusa
7,820
782
27
3
0
163,413
1
L
Ratatoskr
7,080
708
16
2
0
175,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role