Player Matchup

Chaac
Chaac
Kisame ICED
Chaac
Level 64
God Stats
1W - 4L
1,311 SR
Queue Stats
1W - 7L
1,344 Elo+
Party 2
Sol
Sol
Sage Psylocke
Sol
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,234 Elo+
Party 2
Thor
Thor
x 0nLiNe x
Thor
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,317 Elo+
Party 2
Team Averages
Level 71
1,437 SR
1,298 Elo+

VS

Team Averages
Level 62
1,438 SR
1,477 Elo+
Merlin
Merlin
Livelyloki
Merlin
Level 14
God Stats
1W - 1L
1,269 SR
Queue Stats
83W - 66L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Zaio355
Baron Samedi
Level 65
God Stats
49W - 32L
1,698 SR
Queue Stats
156W - 123L
1,569 Elo+
Party 1
Poseidon
Poseidon
peridrugs
Poseidon
Level 107
God Stats
8W - 13L
1,348 SR
Queue Stats
143W - 223L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,737
595
6,934
13,509
15,194
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 8 / 4
8,473
652
5,764
12,650
3,361
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 8 / 1
8,652
666
5,344
12,345
6,584
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Livelyloki
Merlin
15
5 / 5 / 14
10,584
814
11,138
8,454
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Zaio355
Baron Samedi
16
8 / 0 / 13
10,923
840
10,120
10,748
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
peridrugs
Poseidon
16
9 / 0 / 10
10,803
831
9,904
8,511
3,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
4
Kills
22
22
Deaths
5
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Merlin
Livelyloki
Merlin
5
5
14
2.4
L
1
8
4
0.38
W
Baron Samedi
Zaio355
Baron Samedi
8
0
13
14.5
W
Poseidon
peridrugs
Poseidon
9
0
10
14
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
31,162
38,504
Taken
27,713
25,139
Mitigated
11,027
5,974
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,934
714
360
2,849
13,509
15,194
0
10,235
2,519
0
23,996
W
Merlin
Livelyloki
Merlin
11,138
608
0
241
8,454
3,137
513
2,021
6,433
34,929
0
L
5,764
731
0
2,471
12,650
3,361
0
10,465
1,585
24,252
0
W
Baron Samedi
Zaio355
Baron Samedi
10,120
1,361
1,162
3,991
10,748
4,875
454
3,398
7,350
30,988
0
W
Poseidon
peridrugs
Poseidon
9,904
1,010
274
3,266
8,511
3,015
1,002
1,042
7,469
37,335
0
L
5,344
740
0
294
12,345
6,584
0
9,124
2,683
0
21,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,862
Gold Earned
32,310
93
Minions Killed
164
3
Camps Cleared
9
602,248
Distance Traveled
761,185
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,737
595
24
2
0
222,640
0
W
Merlin
10,584
814
52
4
2
239,355
2
L
Sol
8,473
652
32
2
0
200,227
1
W
Baron Samedi
10,923
840
45
3
4
266,887
3
W
Poseidon
10,803
831
67
5
3
254,943
5
L
Thor
8,652
666
37
3
3
179,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role