Player Matchup

Aphrodite
Aphrodite
Kuinen
Aphrodite
Level 153
God Stats
5W - 8L
1,500 SR
Queue Stats
85W - 82L
1,342 Elo+
Solo
Thor
Thor
MACHOTACO5616
Thor
Level 84
God Stats
0W - 2L
1,264 SR
Queue Stats
136W - 160L
1,359 Elo+
Solo
Charybdis
Charybdis
OPI_Nenkis
Charybdis
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
140W - 157L
1,394 Elo+
Solo
Nike
Nike
UnrulyD
Nike
Level 86
God Stats
1W - 4L
1,488 SR
Queue Stats
175W - 150L
1,389 Elo+
Solo
Zeus
Zeus
thefatman250
Zeus
Level 108
God Stats
80W - 48L
1,725 SR
Queue Stats
498W - 487L
1,421 Elo+
Solo
Team Averages
Level 97
1,496 SR
1,381 Elo+

VS

Team Averages
Level 82
1,471 SR
1,352 Elo+
Poseidon
Poseidon
BMM Bones
Poseidon
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,291 Elo+
Solo
Gilgamesh
Gilgamesh
DarkYisus98
Gilgamesh
Level 50
God Stats
2W - 1L
1,480 SR
Queue Stats
153W - 169L
1,385 Elo+
Solo
Yemoja
Yemoja
SawdOFFJustice
Yemoja
Level 116
God Stats
21W - 19L
1,624 SR
Queue Stats
439W - 484L
1,446 Elo+
Solo
Zeus
Zeus
Whiskey_Jayy
Zeus
Level 105
God Stats
8W - 6L
1,253 SR
Queue Stats
151W - 149L
1,345 Elo+
Solo
Loki
Loki
leonel3454526
Loki
Level 80
God Stats
11W - 7L
1,497 SR
Queue Stats
98W - 116L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kuinen
Aphrodite
17
1 / 5 / 10
10,924
475
8,558
18,315
15,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
7,211
314
790
4,766
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
OPI_Nenkis
Charybdis
18
2 / 5 / 4
10,898
474
9,892
19,182
6,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
UnrulyD
Nike
20
11 / 3 / 0
13,280
577
18,997
21,443
16,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 7 / 3
12,298
535
21,236
21,567
7,785
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BMM Bones
Poseidon
18
3 / 7 / 2
11,588
504
13,502
14,640
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DarkYisus98
Gilgamesh
18
1 / 3 / 5
10,874
473
6,508
16,831
17,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 8
11,136
484
4,283
19,806
21,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 4 / 2
13,025
566
30,423
24,884
9,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 5 / 2
11,430
497
5,074
18,902
7,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
22
Kills
22
23
Deaths
22
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BMM Bones
Poseidon
3
7
2
0.57
W
Gilgamesh
DarkYisus98
Gilgamesh
1
3
5
1.17
L
Aphrodite
Kuinen
Aphrodite
1
5
10
1.2
L
0
3
1
0.17
L
Charybdis
OPI_Nenkis
Charybdis
2
5
4
0.8
W
2
3
8
2
L
Nike
UnrulyD
Nike
11
3
0
3.67
W
13
4
2
3.5
W
3
5
2
0.8
L
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,473
Damage
59,790
85,273
Taken
95,063
47,101
Mitigated
60,586
23,741
Healing
35,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BMM Bones
Poseidon
13,502
3,850
0
1,353
14,640
4,670
577
7,116
7,524
79,718
0
W
Gilgamesh
DarkYisus98
Gilgamesh
6,508
970
367
5,384
16,831
17,538
1,381
3,096
13,735
0
55,796
L
Aphrodite
Kuinen
Aphrodite
8,558
564
5,544
9,138
18,315
15,121
182
11,576
6,631
51,069
0
L
790
459
0
1,252
4,766
1,225
0
417
4,322
0
13,525
L
Charybdis
OPI_Nenkis
Charybdis
9,892
5,301
0
2,562
19,182
6,097
1,164
11,736
7,364
0
82,803
W
4,283
1,251
4,820
5,143
19,806
21,025
1,503
10,529
9,277
26,932
0
L
Nike
UnrulyD
Nike
18,997
4,591
0
2,510
21,443
16,873
611
7,583
13,322
17,473
76,813
W
30,423
4,577
802
11,841
24,884
9,360
2,545
9,039
15,845
106,909
0
W
5,074
1,035
0
5,895
18,902
7,993
1,363
3,966
14,936
0
65,424
L
21,236
2,691
36
2,699
21,567
7,785
999
16,419
4,763
74,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
58,053
508
Minions Killed
499
0
Camps Cleared
0
1,658,116
Distance Traveled
2,040,100
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,588
504
141
6
0
388,514
1
W
Gilgamesh
10,874
473
91
4
0
455,811
1
L
Aphrodite
10,924
475
68
3
0
367,077
2
L
Thor
7,211
314
37
2
0
124,981
0
L
Charybdis
10,898
474
132
6
0
415,760
2
W
Yemoja
11,136
484
33
1
0
394,621
2
L
Nike
13,280
577
148
6
0
365,018
3
W
Zeus
13,025
566
126
5
0
377,486
0
W
Loki
11,430
497
108
5
0
423,668
2
L
Zeus
12,298
535
123
5
0
385,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role