Player Matchup

Neith
Neith
Arxneta-
Neith
Level 7
God Stats
1W - 2L
1,568 SR
Queue Stats
1W - 2L
1,050 Elo+
Party 2
Chaac
Chaac
Danpar98
Chaac
Level 36
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 11L
1,117 Elo+
Party 2
Baron Samedi
Baron Samedi
dsprat1
Baron Samedi
Level 97
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 6L
931 Elo+
Party 2
Team Averages
Level 47
1,536 SR
1,033 Elo+

VS

Team Averages
Level 64
1,626 SR
1,370 Elo+
Bacchus
Bacchus
C4PTINBUBBLES
Bacchus
Level 42
God Stats
2W - 2L
1,828 SR
Queue Stats
184W - 209L
1,348 Elo+
Party 1
Discordia
Discordia
Fsennin
Discordia
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 238L
1,357 Elo+
Solo
Shiva
Shiva
WetDirtyBeef
Shiva
Level 25
God Stats
3W - 7L
1,551 SR
Queue Stats
163W - 191L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arxneta-
Neith
11
2 / 1 / 2
7,964
724
4,420
3,932
1,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
Danpar98
Chaac
13
1 / 2 / 4
8,218
747
4,913
11,024
5,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
dsprat1
Baron Samedi
12
2 / 1 / 2
8,051
732
4,276
5,552
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 2 / 3
6,812
619
1,487
6,579
4,401
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Fsennin
Discordia
11
2 / 0 / 1
7,686
699
5,504
4,235
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 2
7,013
638
3,737
7,042
3,672
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
5
Kills
3
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Arxneta-
Neith
2
1
2
3
L
Bacchus
0
2
3
0.75
W
Chaac
Danpar98
Chaac
1
2
4
1.5
L
Discordia
Fsennin
Discordia
2
0
1
2.5
L
1
3
2
0.67
W
Baron Samedi
dsprat1
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,609
Damage
10,728
20,508
Taken
17,856
8,678
Mitigated
9,184
9,247
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arxneta-
Neith
4,420
1,639
0
1,642
3,932
1,336
1,275
1,979
1,953
0
24,589
L
Bacchus
1,487
38
271
234
6,579
4,401
0
1,947
4,376
9,368
0
W
Chaac
Danpar98
Chaac
4,913
1,243
69
5,979
11,024
5,482
519
4,201
6,823
0
23,677
L
Discordia
Fsennin
Discordia
5,504
137
0
322
4,235
1,111
0
874
3,232
22,957
0
L
3,737
1,550
413
703
7,042
3,672
0
1,707
5,172
0
6,442
W
Baron Samedi
dsprat1
Baron Samedi
4,276
329
217
1,340
5,552
1,860
383
2,167
3,385
30,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,233
Gold Earned
21,511
113
Minions Killed
55
8
Camps Cleared
1
602,891
Distance Traveled
410,922
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,964
724
29
3
1
191,935
0
L
Bacchus
6,812
619
10
1
0
140,562
0
W
Chaac
8,218
747
34
3
4
197,184
0
L
Discordia
7,686
699
33
3
1
148,336
4
L
Shiva
7,013
638
12
1
0
122,024
0
W
Baron Samedi
8,051
732
50
5
3
213,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role