Player Matchup

Cerberus
Cerberus
AcerateCafe6561
Cerberus
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 121L
1,403 Elo+
Solo
Hel
Hel
JuLeXi2
Hel
Level 107
God Stats
3W - 1L
1,663 SR
Queue Stats
64W - 56L
1,479 Elo+
Solo
Loki
Loki
MarioPoweranime
Loki
Level 105
God Stats
31W - 24L
1,640 SR
Queue Stats
251W - 220L
1,544 Elo+
Solo
Chaac
Chaac
MrHammond8Twitch
Chaac
Level 105
God Stats
57W - 67L
1,510 SR
Queue Stats
452W - 490L
1,415 Elo+
Solo
Medusa
Medusa
Ragnarback
Medusa
Level 142
God Stats
11W - 10L
1,689 SR
Queue Stats
473W - 499L
1,536 Elo+
Solo
Team Averages
Level 105
1,600 SR
1,475 Elo+

VS

Team Averages
Level 90
1,360 SR
1,273 Elo+
Artemis
Artemis
Cupc4ke-Spw1nkle
Artemis
Level 69
God Stats
22W - 54L
1,276 SR
Queue Stats
84W - 172L
1,243 Elo+
Party 1
Fenrir
Fenrir
LastEmber99
Fenrir
Level 81
God Stats
3W - 16L
1,290 SR
Queue Stats
87W - 179L
1,258 Elo+
Party 1
Mulan
Mulan
SurtrBjornXI
Mulan
Level 89
God Stats
1W - 4L
1,361 SR
Queue Stats
91W - 179L
1,252 Elo+
Party 1
Thoth
Thoth
gohansonos245
Thoth
Level 142
God Stats
14W - 4L
1,282 SR
Queue Stats
76W - 76L
1,362 Elo+
Solo
Chang'e
Chang'e
littlejg2020
Chang'e
Level 69
God Stats
6W - 6L
1,592 SR
Queue Stats
84W - 173L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
4 / 0 / 9
7,736
595
4,797
9,116
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
13
1 / 2 / 4
7,363
566
4,503
6,868
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 5 / 8
7,746
596
9,674
10,903
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 0 / 3
8,153
627
8,125
13,445
6,097
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Ragnarback
Medusa
15
9 / 2 / 2
8,836
680
10,019
11,942
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 1
5,954
458
5,819
9,781
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
9
2 / 7 / 2
6,643
511
6,465
13,853
7,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 3 / 3
7,487
576
7,456
10,465
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 3 / 3
7,489
576
6,961
5,839
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
littlejg2020
Chang'e
9
0 / 7 / 2
5,516
424
4,925
10,642
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
27
Kills
9
9
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
9
8.5
L
1
7
1
0.21
W
Hel
1
2
4
1.5
L
Fenrir
2
7
2
0.43
W
6
5
8
2
W
7
0
3
8.5
W
Medusa
Ragnarback
Medusa
9
2
2
5
L
3
3
3
1.5
L
3
3
3
1.5
L
Chang'e
littlejg2020
Chang'e
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,118
Damage
31,626
52,274
Taken
50,580
20,720
Mitigated
18,507
19,162
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,797
154
113
3,109
9,116
5,546
0
1,027
8,089
18,525
0
L
5,819
3,163
0
1,460
9,781
2,215
0
684
9,097
0
29,454
W
Hel
4,503
263
877
2,818
6,868
2,071
662
2,714
4,154
44,451
0
L
Fenrir
6,465
1,713
844
1,955
13,853
7,351
0
3,411
10,442
0
14,785
W
9,674
2,695
622
444
10,903
3,060
1,153
2,544
8,359
0
40,151
W
8,125
996
0
4,579
13,445
6,097
627
5,601
7,844
0
48,775
W
Medusa
Ragnarback
Medusa
10,019
6,119
0
6,600
11,942
3,946
508
0
11,942
0
64,238
L
7,456
753
0
3,785
10,465
4,599
0
2,263
8,202
0
41,716
L
6,961
648
0
1,325
5,839
1,414
46
2,566
3,273
46,611
0
L
Chang'e
littlejg2020
Chang'e
4,925
976
193
2,923
10,642
2,928
25
376
10,266
23,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
33,089
380
Minions Killed
269
0
Camps Cleared
0
1,255,963
Distance Traveled
1,273,733
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,736
595
30
2
0
260,435
4
L
Artemis
5,954
458
42
3
0
222,000
0
W
Hel
7,363
566
94
7
0
234,295
0
L
Fenrir
6,643
511
16
1
0
265,092
1
W
Loki
7,746
596
66
5
0
273,786
1
W
Chaac
8,153
627
79
6
0
256,842
1
W
Medusa
8,836
680
111
9
0
230,605
3
L
Mulan
7,487
576
93
7
0
284,273
3
L
Thoth
7,489
576
83
6
0
266,097
4
L
Chang'e
5,516
424
35
3
0
236,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role