Player Matchup

Cerberus
Cerberus
Danilex2204
Cerberus
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 1
Camazotz
Camazotz
ErBa-MediSoN_94
Camazotz
Level 137
God Stats
2W - 0L
1,727 SR
Queue Stats
350W - 403L
1,455 Elo+
Party 1
Thoth
Thoth
TaylorMoRia98
Thoth
Level 5
God Stats
5W - 3L
1,641 SR
Queue Stats
17W - 16L
1,595 Elo+
Party 1
Team Averages
Level 49
1,623 SR
1,419 Elo+

VS

Team Averages
Level 57
1,498 SR
1,360 Elo+
Cupid
Cupid
Forastero-Rubio
Cupid
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 463L
1,377 Elo+
Party 2
Scylla
Scylla
KevinSO97
Scylla
Level 68
God Stats
3W - 4L
1,494 SR
Queue Stats
28W - 34L
1,403 Elo+
Solo
King Arthur
King Arthur
oleeconolee2012
King Arthur
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 304L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Danilex2204
Cerberus
11
0 / 2 / 5
8,151
679
3,554
13,706
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
15
4 / 1 / 5
9,149
762
11,782
12,753
4,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

15
7 / 0 / 3
9,692
808
13,951
5,909
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,943
579
8,924
11,128
4,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KevinSO97
Scylla
11
2 / 5 / 0
7,468
622
7,593
9,541
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
oleeconolee2012
King Arthur
11
1 / 2 / 1
7,079
590
4,147
14,335
13,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
11
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Danilex2204
Cerberus
0
2
5
1.25
W
Camazotz
4
1
5
6.5
L
0
4
2
0.25
L
Scylla
KevinSO97
Scylla
2
5
0
0.4
W
7
0
3
8.5
L
King Arthur
oleeconolee2012
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,287
Damage
20,664
32,368
Taken
35,004
20,589
Mitigated
21,641
10,001
Healing
2,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Danilex2204
Cerberus
3,554
211
0
1,580
13,706
13,529
0
2,868
10,548
11,131
0
W
Camazotz
11,782
3,444
0
6,630
12,753
4,974
903
2,717
9,834
0
30,514
L
8,924
4,846
407
1,282
11,128
4,412
0
6,589
4,539
0
21,797
L
Scylla
KevinSO97
Scylla
7,593
472
0
945
9,541
3,443
0
4,439
5,102
24,214
0
W
13,951
233
183
1,608
5,909
2,086
909
1,981
3,764
46,887
0
L
King Arthur
oleeconolee2012
King Arthur
4,147
1,200
0
0
14,335
13,786
0
6,910
7,425
0
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,992
Gold Earned
21,490
137
Minions Killed
81
6
Camps Cleared
2
703,991
Distance Traveled
640,201
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,151
679
23
2
0
237,054
0
W
Camazotz
9,149
762
45
4
3
240,610
4
L
Cupid
6,943
579
30
3
0
212,829
1
L
Scylla
7,468
622
35
3
2
182,644
0
W
Thoth
9,692
808
69
6
3
226,327
1
L
King Arthur
7,079
590
16
1
0
244,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role