Player Matchup

Danzaburou
Danzaburou
Abnerkun
Danzaburou
Level 157
God Stats
5W - 5L
1,500 SR
Queue Stats
147W - 155L
1,613 Elo+
Solo
Raijin
Raijin
JBKAHN
Raijin
Level 60
God Stats
0W - 3L
1,287 SR
Queue Stats
50W - 65L
1,651 Elo+
Solo
King Arthur
King Arthur
gbrown8908
King Arthur
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,675 Elo+
Solo
Team Averages
Level 87
1,429 SR
1,646 Elo+

VS

Team Averages
Level 130
1,530 SR
1,581 Elo+
Serqet
Serqet
 
Serqet
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
El_Pollo_Frito3
Nu Wa
Level 121
God Stats
2W - 0L
1,608 SR
Queue Stats
62W - 23L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
Hustler222
Gilgamesh
Level 136
God Stats
6W - 5L
1,483 SR
Queue Stats
455W - 518L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abnerkun
Danzaburou
11
1 / 3 / 0
6,419
642
4,594
5,459
1,217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
JBKAHN
Raijin
9
0 / 2 / 1
5,932
593
5,237
4,789
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
gbrown8908
King Arthur
9
0 / 4 / 1
5,939
594
3,361
7,368
3,793
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 1 / 6
7,694
769
2,639
7,798
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 5
7,496
750
8,702
4,795
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Hustler222
Gilgamesh
12
2 / 0 / 7
6,871
687
4,333
4,861
3,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
1
6
6
L
Danzaburou
Abnerkun
Danzaburou
1
3
0
0.33
W
4
0
5
6.5
W
Gilgamesh
Hustler222
Gilgamesh
2
0
7
5.5
L
Raijin
JBKAHN
Raijin
0
2
1
0.25
L
King Arthur
gbrown8908
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,192
Damage
15,674
17,616
Taken
17,454
6,038
Mitigated
8,260
3,173
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
2,639
533
0
2,820
7,798
3,484
0
2,006
5,588
0
8,456
L
Danzaburou
Abnerkun
Danzaburou
4,594
786
0
811
5,459
1,217
0
3,294
1,944
0
23,580
W
8,702
1,559
0
576
4,795
1,608
6
1,456
3,143
37,561
0
W
Gilgamesh
Hustler222
Gilgamesh
4,333
929
606
1,006
4,861
3,168
0
1,476
3,209
2,841
8,511
L
Raijin
JBKAHN
Raijin
5,237
798
0
1,154
4,789
1,028
0
2,455
1,892
16,677
0
L
King Arthur
gbrown8908
King Arthur
3,361
430
36
1,172
7,368
3,793
0
3,427
3,298
0
12,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
22,061
104
Minions Killed
109
3
Camps Cleared
6
487,930
Distance Traveled
531,133
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,694
769
17
2
1
173,082
3
L
Danzaburou
6,419
642
37
4
0
163,566
4
W
Nu Wa
7,496
750
68
7
4
172,848
2
W
Gilgamesh
6,871
687
24
2
1
185,203
2
L
Raijin
5,932
593
46
5
2
153,329
4
L
King Arthur
5,939
594
21
2
1
171,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role