Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
FrostFM
Neith
Gold IV
Level 159
God Stats
101W - 85L
1,542 SR
Queue Stats
484W - 500L
1,424 MMR
Solo
He Bo
He Bo
Gold V
MadShaw
He Bo
Gold V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 262L
1,464 MMR
Solo
Achilles
Achilles
Gold IV
UnderWaallker
Achilles
Gold IV
Level 144
God Stats
5W - 9L
1,526 SR
Queue Stats
227W - 241L
1,482 MMR
Solo
Medusa
Medusa
Gold IV
Xuanillo
Medusa
Gold IV
Level 148
God Stats
7W - 8L
1,521 SR
Queue Stats
114W - 114L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,518 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,516 SR
1,461 MMR
Vulcan
Vulcan
Bronze III
Martinou5
Vulcan
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Maxoubeez
Thanatos
Gold II
Level 160
God Stats
2W - 0L
1,357 SR
Queue Stats
177W - 162L
1,464 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Orox
Kuzenbo
Silver I
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
68W - 55L
1,354 MMR
Party 1
Ao Kuang
Ao Kuang
Gold I
Soloweii
Ao Kuang
Gold I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,497 MMR
Solo
Chiron
Chiron
Gold IV
TheRealNemxsis
Chiron
Gold IV
Level 158
God Stats
10W - 10L
1,724 SR
Queue Stats
82W - 83L
1,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 6 / 6
14,106
470
14,718
36,206
45,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
FrostFM
Neith
20
4 / 9 / 5
14,543
485
18,635
26,918
8,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
MadShaw
He Bo
20
9 / 13 / 4
16,459
549
28,397
30,347
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
UnderWaallker
Achilles
20
3 / 5 / 4
14,150
472
22,173
40,700
49,944
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Xuanillo
Medusa
20
3 / 6 / 7
15,706
524
22,874
28,733
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ArachneGaneshaGebSol

VS

Bans
GilgameshAgniPoseidonBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Martinou5
Vulcan
20
5 / 7 / 11
15,963
532
18,829
21,040
9,345
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Maxoubeez
Thanatos
20
20 / 7 / 8
18,477
616
31,472
34,590
16,827
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Orox
Kuzenbo
20
3 / 3 / 22
15,267
509
19,706
30,197
58,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Soloweii
Ao Kuang
20
7 / 4 / 9
16,887
563
26,461
39,290
43,569
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
4 / 3 / 8
18,794
626
28,839
21,989
9,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
97
23
Kills
39
39
Deaths
24
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
4
6
6
1.17
L
Neith
FrostFM
Neith
4
9
5
0.72
L
He Bo
MadShaw
He Bo
9
13
4
0.85
W
Vulcan
Martinou5
Vulcan
5
7
11
1.5
W
Thanatos
Maxoubeez
Thanatos
20
7
8
3.43
W
Kuzenbo
Orox
Kuzenbo
3
3
22
4.67
W
Ao Kuang
Soloweii
Ao Kuang
7
4
9
2.88
W
4
3
8
2.67
L
Achilles
UnderWaallker
Achilles
3
5
4
1
L
Medusa
Xuanillo
Medusa
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,797
Damage
125,307
162,904
Taken
147,106
121,428
Mitigated
137,175
40,789
Healing
61,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,718
1,599
4,500
5,068
36,206
45,400
0
16,746
19,460
51,120
0
L
Neith
FrostFM
Neith
18,635
4,830
0
8,178
26,918
8,151
190
9,207
17,711
0
138,081
L
He Bo
MadShaw
He Bo
28,397
1,652
0
6,295
30,347
8,615
0
12,006
18,341
127,107
0
W
Vulcan
Martinou5
Vulcan
18,829
6,993
0
3,296
21,040
9,345
2,198
9,521
11,519
115,876
0
W
Thanatos
Maxoubeez
Thanatos
31,472
9,933
0
30,153
34,590
16,827
5,989
14,206
20,384
0
118,106
W
Kuzenbo
Orox
Kuzenbo
19,706
6,294
1,135
5,103
30,197
58,278
615
9,474
20,723
42,307
5,507
W
Ao Kuang
Soloweii
Ao Kuang
26,461
6,678
883
12,637
39,290
43,569
1,471
6,955
32,335
100,642
0
W
28,839
10,930
1,291
6,852
21,989
9,156
6,963
5,633
16,168
0
182,573
L
Achilles
UnderWaallker
Achilles
22,173
5,824
0
6,674
40,700
49,944
0
20,394
20,306
0
89,591
L
Medusa
Xuanillo
Medusa
22,874
10,441
0
10,074
28,733
9,318
1,288
9,957
18,776
0
163,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,964
Gold Earned
85,388
802
Minions Killed
800
0
Camps Cleared
0
2,663,503
Distance Traveled
3,055,828
51
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,106
470
46
2
0
515,429
18
L
Neith
14,543
485
205
7
0
509,441
6
L
He Bo
16,459
549
174
6
0
481,444
5
W
Vulcan
15,963
532
174
6
0
593,468
7
W
Thanatos
18,477
616
144
5
0
636,346
0
W
Kuzenbo
15,267
509
46
2
0
669,003
1
W
Ao Kuang
16,887
563
142
5
0
545,731
5
W
Chiron
18,794
626
294
10
0
611,280
4
L
Achilles
14,150
472
144
5
0
611,113
10
L
Medusa
15,706
524
233
8
0
546,076
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role