Player Matchup

Anhur
Anhur
Fizzzzaa
Anhur
Level 129
God Stats
5W - 1L
1,710 SR
Queue Stats
68W - 33L
2,080 Elo+
Party 1
Scylla
Scylla
SANCAK34
Scylla
Level 160
God Stats
66W - 56L
1,677 SR
Queue Stats
284W - 257L
1,689 Elo+
Solo
Horus
Horus
Toocsi
Horus
Level 108
God Stats
1W - 0L
1,461 SR
Queue Stats
17W - 11L
1,779 Elo+
Party 1
Team Averages
Level 132
1,616 SR
1,850 Elo+

VS

Team Averages
Level 121
1,395 SR
1,603 Elo+
Ra
Ra
FalseDanger
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,557 Elo+
Party 2
Shiva
Shiva
TheRealCrims0n
Shiva
Level 160
God Stats
5W - 11L
1,158 SR
Queue Stats
142W - 95L
1,742 Elo+
Party 2
Anhur
Anhur
WhiskeyTFoxtrot
Anhur
Level 134
God Stats
11W - 8L
1,527 SR
Queue Stats
182W - 128L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fizzzzaa
Anhur
15
8 / 1 / 2
9,348
779
10,854
10,148
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SANCAK34
Scylla
14
4 / 0 / 7
8,964
747
5,912
6,077
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Toocsi
Horus
14
0 / 0 / 12
9,127
761
5,122
8,271
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,807
567
2,344
6,258
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 1
7,245
604
9,571
10,422
6,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 0
7,089
591
5,318
8,229
1,511
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anhur
Fizzzzaa
Anhur
8
1
2
9
W
Scylla
SANCAK34
Scylla
4
0
7
7.5
L
0
4
1
0.13
W
Horus
Toocsi
Horus
0
0
12
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
17,233
24,496
Taken
24,909
14,749
Mitigated
9,248
8,669
Healing
2,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,344
108
480
938
6,258
1,494
0
3,112
2,946
20,606
0
W
Anhur
Fizzzzaa
Anhur
10,854
6,465
0
2,174
10,148
3,669
708
409
9,739
0
49,846
W
Scylla
SANCAK34
Scylla
5,912
448
0
506
6,077
2,116
922
977
5,100
39,710
0
L
9,571
2,157
86
883
10,422
6,243
0
928
9,438
0
19,676
W
Horus
Toocsi
Horus
5,122
2,063
1,752
4,237
8,271
8,964
84
1,611
6,660
0
8,628
L
5,318
2,019
0
159
8,229
1,511
0
1,526
6,556
0
20,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,439
Gold Earned
21,141
169
Minions Killed
105
10
Camps Cleared
2
667,151
Distance Traveled
623,285
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,807
567
49
4
0
214,388
2
W
Anhur
9,348
779
88
7
8
222,746
4
W
Scylla
8,964
747
80
7
2
216,454
4
L
Shiva
7,245
604
28
2
1
216,234
0
W
Horus
9,127
761
1
0
0
227,951
4
L
Anhur
7,089
591
28
2
1
192,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role