Player Matchup

Kuzenbo
Kuzenbo
Clocki2500
Kuzenbo
Level 144
God Stats
63W - 14L
1,766 SR
Queue Stats
120W - 29L
1,804 Elo+
Party 1
Sol
Sol
Etherious_Black_
Sol
Level 122
God Stats
1W - 0L
1,183 SR
Queue Stats
12W - 2L
1,923 Elo+
Party 1
Bellona
Bellona
bananadude25
Bellona
Level 154
God Stats
2W - 0L
1,705 SR
Queue Stats
46W - 19L
1,705 Elo+
Party 1
Team Averages
Level 140
1,551 SR
1,810 Elo+

VS

Team Averages
Level 106
1,588 SR
1,463 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Mosk1to_
Ne Zha
Level 116
God Stats
6W - 3L
1,617 SR
Queue Stats
48W - 54L
1,404 Elo+
Party 2
Hercules
Hercules
xXDark96PusherXx
Hercules
Level 98
God Stats
9W - 9L
1,646 SR
Queue Stats
52W - 55L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Clocki2500
Kuzenbo
14
2 / 1 / 11
9,504
792
8,372
10,541
14,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 0 / 5
9,706
809
13,346
5,619
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
bananadude25
Bellona
14
5 / 0 / 8
9,889
824
11,606
12,830
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 7 / 0
7,046
587
4,003
9,768
3,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Mosk1to_
Ne Zha
11
0 / 5 / 0
6,989
582
5,620
12,661
5,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
7,235
603
6,611
15,774
10,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
15
Kills
1
1
Deaths
15
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
7
0
0.14
W
Kuzenbo
Clocki2500
Kuzenbo
2
1
11
7.5
W
8
0
5
10.5
L
Ne Zha
Mosk1to_
Ne Zha
0
5
0
0
W
Bellona
bananadude25
Bellona
5
0
8
9
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
16,234
28,990
Taken
38,203
29,475
Mitigated
19,444
10,994
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,003
501
0
1,680
9,768
3,493
0
5,729
4,039
14,269
0
W
Kuzenbo
Clocki2500
Kuzenbo
8,372
2,260
619
2,630
10,541
14,667
66
1,406
9,135
23,196
0
W
13,346
4,851
826
2,941
5,619
2,263
1,627
1,335
4,284
39,412
3,401
L
Ne Zha
Mosk1to_
Ne Zha
5,620
1,238
277
2,176
12,661
5,675
0
6,215
6,446
0
19,700
W
Bellona
bananadude25
Bellona
11,606
3,936
0
3,978
12,830
12,545
206
2,522
10,308
0
37,175
L
6,611
2,164
167
4,692
15,774
10,276
0
8,768
7,006
4,340
22,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
21,270
139
Minions Killed
103
7
Camps Cleared
5
676,943
Distance Traveled
630,889
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,046
587
26
2
1
193,719
3
W
Kuzenbo
9,504
792
26
2
1
219,361
2
W
Sol
9,706
809
62
5
3
218,815
2
L
Ne Zha
6,989
582
29
2
2
213,990
3
W
Bellona
9,889
824
51
4
3
238,767
2
L
Hercules
7,235
603
48
4
2
223,180
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role