Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
RAUL12007
Hera
Level 87
God Stats
4W - 8L
1,500 SR
Queue Stats
413W - 407L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Zaqamap
Zhong Kui
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
deciSions19
Ratatoskr
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Horus
Horus
patryann
Horus
Level 61
God Stats
0W - 3L
990 SR
Queue Stats
37W - 41L
1,467 Elo+
Solo
Team Averages
Level 101
1,398 SR
1,457 Elo+

VS

Team Averages
Level 113
1,554 SR
1,540 Elo+
Chiron
Chiron
Alexander296
Chiron
Level 91
God Stats
4W - 4L
1,753 SR
Queue Stats
255W - 244L
1,479 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 127
God Stats
317W - 309L
1,474 SR
Queue Stats
541W - 570L
1,450 Elo+
Party 1
Khepri
Khepri
Prionite
Khepri
Level 104
God Stats
2W - 0L
1,807 SR
Queue Stats
20W - 9L
1,581 Elo+
Solo
Merlin
Merlin
Yahziio
Merlin
Level 126
God Stats
15W - 13L
1,439 SR
Queue Stats
279W - 254L
1,571 Elo+
Party 1
Kali
Kali
lnnerDarkness
Kali
Level 115
God Stats
3W - 1L
1,300 SR
Queue Stats
204W - 157L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 2 / 1
8,168
583
5,487
10,573
7,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
10
2 / 10 / 2
6,670
476
7,426
9,446
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Zaqamap
Zhong Kui
11
2 / 5 / 0
6,631
474
6,944
8,866
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
deciSions19
Ratatoskr
12
3 / 6 / 3
7,586
542
5,565
9,958
2,744
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
patryann
Horus
9
0 / 8 / 2
5,702
407
2,785
14,787
9,638
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
9 / 0 / 6
8,889
635
11,143
8,715
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sol
13
5 / 5 / 5
8,187
585
10,639
11,314
3,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Prionite
Khepri
12
2 / 0 / 13
8,011
572
3,272
6,332
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Yahziio
Merlin
14
10 / 3 / 6
8,960
640
8,950
7,511
2,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 3 / 7
8,199
586
4,700
9,431
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
11
Kills
30
31
Deaths
11
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
2
1
2.25
W
Chiron
9
0
6
12
W
Sol
5
5
5
1.5
W
Khepri
Prionite
Khepri
2
0
13
8.5
L
Hera
2
10
2
0.3
W
Merlin
Yahziio
Merlin
10
3
6
4.33
L
Zhong Kui
Zaqamap
Zhong Kui
2
5
0
0.4
L
Ratatoskr
deciSions19
Ratatoskr
3
6
3
0.75
W
4
3
7
2.5
L
Horus
patryann
Horus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
38,704
53,630
Taken
43,303
27,764
Mitigated
19,318
8,424
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,487
1,082
0
2,074
10,573
7,855
286
5,254
5,319
0
40,953
W
Chiron
11,143
4,605
517
2,946
8,715
3,236
2,964
3,384
5,066
0
66,008
W
Sol
10,639
4,600
0
3,736
11,314
3,196
1,679
2,973
8,058
43,304
0
W
Khepri
Prionite
Khepri
3,272
517
388
1,724
6,332
6,236
1,139
1,628
4,698
14,349
0
L
Hera
7,426
1,138
0
230
9,446
2,509
0
6,523
2,923
31,899
0
W
Merlin
Yahziio
Merlin
8,950
1,177
0
500
7,511
2,946
1,198
2,514
4,895
40,882
0
L
Zhong Kui
Zaqamap
Zhong Kui
6,944
1,512
0
2,887
8,866
5,018
0
2,601
6,265
29,022
5,280
L
Ratatoskr
deciSions19
Ratatoskr
5,565
1,300
0
2,102
9,958
2,744
0
4,156
5,802
0
34,089
W
4,700
2,191
0
3,494
9,431
3,704
0
2,734
6,404
0
30,376
L
Horus
patryann
Horus
2,785
1,464
278
853
14,787
9,638
0
4,327
10,460
0
14,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
42,246
279
Minions Killed
340
0
Camps Cleared
0
1,308,728
Distance Traveled
1,287,790
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,168
583
94
7
0
290,928
1
W
Chiron
8,889
635
131
9
0
244,311
0
W
Sol
8,187
585
80
6
0
237,011
1
W
Khepri
8,011
572
9
1
0
264,491
8
L
Hera
6,670
476
55
4
0
246,654
8
W
Merlin
8,960
640
64
5
0
255,907
0
L
Zhong Kui
6,631
474
52
4
0
245,692
1
L
Ratatoskr
7,586
542
55
4
0
272,359
3
W
Kali
8,199
586
56
4
0
286,070
3
L
Horus
5,702
407
23
2
0
253,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role