Player Matchup

Geb
Geb
Firenos
Geb
Level 147
God Stats
1W - 1L
1,180 SR
Queue Stats
42W - 31L
1,499 Elo+
Party 2
Zeus
Zeus
IsiahKash
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
Hades
Hades
Louie Gzzz
Hades
Level 24
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 5L
1,152 Elo+
Party 2
Izanami
Izanami
allamalife
Izanami
Level 41
God Stats
3W - 7L
1,388 SR
Queue Stats
5W - 22L
1,185 Elo+
Party 2
Arachne
Arachne
tmcrack07
Arachne
Level 49
God Stats
19W - 16L
1,629 SR
Queue Stats
196W - 226L
1,476 Elo+
Solo
Team Averages
Level 53
1,399 SR
1,312 Elo+

VS

Team Averages
Level 116
1,485 SR
1,470 Elo+
Janus
Janus
I am b0red n0w
Janus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 53L
1,481 Elo+
Party 1
Awilix
Awilix
Jukeg0d
Awilix
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 37L
1,460 Elo+
Party 1
Thor
Thor
MrChanterz
Thor
Level 49
God Stats
1W - 1L
1,073 SR
Queue Stats
20W - 22L
1,410 Elo+
Party 1
Artemis
Artemis
Senpai SeanyBoi
Artemis
Level 148
God Stats
4W - 3L
1,633 SR
Queue Stats
31W - 23L
1,535 Elo+
Party 1
Sobek
Sobek
WTSquilliam
Sobek
Level 79
God Stats
10W - 8L
1,718 SR
Queue Stats
75W - 70L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 4 / 1
5,907
422
3,757
10,385
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
9
2 / 5 / 1
6,509
465
4,254
8,957
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
11
0 / 6 / 0
6,707
479
3,653
10,614
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
allamalife
Izanami
9
0 / 7 / 2
5,941
424
2,794
10,195
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
tmcrack07
Arachne
10
1 / 4 / 0
6,291
449
2,725
12,782
3,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,021
573
7,163
5,908
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Jukeg0d
Awilix
15
9 / 1 / 7
9,206
658
12,151
8,671
5,353
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 1 / 5
8,026
573
3,323
9,614
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
7 / 0 / 8
8,193
585
9,067
6,351
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 1 / 15
7,570
541
4,060
10,651
9,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
71
3
Kills
26
26
Deaths
3
4
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Geb
0
4
1
0.13
W
2
0
10
7
L
Zeus
2
5
1
0.5
W
Awilix
Jukeg0d
Awilix
9
1
7
12.5
L
Hades
0
6
0
0
W
6
1
5
8.5
W
7
0
8
11
W
2
1
15
9.5
L
Izanami
allamalife
Izanami
0
7
2
0.14
L
Arachne
tmcrack07
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,183
Damage
35,764
52,933
Taken
41,195
18,095
Mitigated
21,599
9,666
Healing
8,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
3,757
380
0
1,518
10,385
5,419
198
2,485
7,900
16,899
0
W
7,163
156
0
1,712
5,908
1,853
278
1,273
4,561
48,922
0
L
Zeus
4,254
570
0
219
8,957
2,244
0
1,199
7,758
20,752
0
W
Awilix
Jukeg0d
Awilix
12,151
5,147
0
589
8,671
5,353
2,072
2,892
5,699
0
51,641
L
Hades
3,653
806
43
1,787
10,614
4,328
488
2,227
8,387
26,398
0
W
3,323
753
0
344
9,614
3,144
0
2,285
7,165
0
38,926
W
9,067
5,299
0
2,372
6,351
1,901
3,984
1,362
4,949
0
53,171
W
4,060
569
359
3,159
10,651
9,348
118
3,370
7,157
11,997
0
L
Izanami
allamalife
Izanami
2,794
2,185
160
1,052
10,195
2,590
2,239
3,034
7,161
0
27,503
L
Arachne
tmcrack07
Arachne
2,725
1,401
40
4,847
12,782
3,514
0
2,278
10,504
0
29,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,355
Gold Earned
41,016
237
Minions Killed
338
0
Camps Cleared
0
1,301,452
Distance Traveled
1,442,730
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,907
422
19
1
0
282,012
0
W
Janus
8,021
573
93
7
0
304,565
1
L
Zeus
6,509
465
39
3
0
238,164
0
W
Awilix
9,206
658
85
6
0
291,614
1
L
Hades
6,707
479
64
5
0
245,391
0
W
Thor
8,026
573
77
6
0
281,730
1
W
Artemis
8,193
585
77
6
0
264,943
0
W
Sobek
7,570
541
6
0
0
299,878
0
L
Izanami
5,941
424
50
4
0
232,739
1
L
Arachne
6,291
449
65
5
0
303,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role