Player Matchup

Hercules
Hercules
AsfChocolateT
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Shiva
Shiva
CubanYork
Shiva
Level 160
God Stats
131W - 155L
1,351 SR
Queue Stats
644W - 798L
1,336 Elo+
Solo
Hachiman
Hachiman
ToniTortellini
Hachiman
Level 12
God Stats
1W - 0L
1,798 SR
Queue Stats
3W - 1L
1,269 Elo+
Party 1
Eset
Eset
Zalter001
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Solo
Neith
Neith
facekill420
Neith
Level 103
God Stats
6W - 12L
1,102 SR
Queue Stats
419W - 478L
1,368 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,433 Elo+

VS

Team Averages
Level 54
1,352 SR
1,333 Elo+
Shiva
Shiva
B63x
Shiva
Level 42
God Stats
32W - 37L
1,554 SR
Queue Stats
42W - 47L
1,434 Elo+
Solo
Hun Batz
Hun Batz
Messynutter
Hun Batz
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 112L
1,299 Elo+
Party 2
Artemis
Artemis
UltimateMageZ
Artemis
Level 114
God Stats
1W - 2L
1,155 SR
Queue Stats
1W - 3L
1,140 Elo+
Solo
Zeus
Zeus
XavierAzumi
Zeus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,447 Elo+
Solo
Sylvanus
Sylvanus
cottencandysanta
Sylvanus
Level 48
God Stats
0W - 2L
1,051 SR
Queue Stats
82W - 133L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsfChocolateT
Hercules
15
9 / 0 / 10
8,639
864
12,417
14,982
12,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
CubanYork
Shiva
14
4 / 2 / 4
7,995
800
4,586
9,013
7,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hachiman
16
7 / 1 / 12
8,883
888
10,263
8,194
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
3 / 0 / 11
7,731
773
4,786
5,764
1,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 0 / 6
7,807
781
6,317
4,166
1,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
B63x
Shiva
14
3 / 0 / 0
8,292
829
8,532
8,313
8,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Messynutter
Hun Batz
12
0 / 7 / 2
6,687
669
4,068
10,211
4,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
12
0 / 6 / 1
6,625
663
8,366
7,606
2,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 6 / 1
6,283
628
3,758
7,867
3,294
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 6 / 0
6,565
657
4,953
10,366
12,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
25
Kills
3
3
Deaths
25
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsfChocolateT
Hercules
9
0
10
14
L
Shiva
B63x
Shiva
3
0
0
3
W
Shiva
CubanYork
Shiva
4
2
4
3
L
Hun Batz
Messynutter
Hun Batz
0
7
2
0.14
W
Hachiman
7
1
12
13
L
Artemis
0
6
1
0.08
L
0
6
1
0.08
W
Eset
3
0
11
8.5
L
0
6
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
29,677
42,119
Taken
44,363
26,350
Mitigated
30,557
16,636
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsfChocolateT
Hercules
12,417
4,088
161
8,643
14,982
12,619
76
4,209
10,773
0
18,056
L
Shiva
B63x
Shiva
8,532
1,776
1,284
1,420
8,313
8,167
0
1,509
6,447
0
25,338
W
Shiva
CubanYork
Shiva
4,586
548
0
1,233
9,013
7,140
505
631
8,382
3,263
20,748
L
Hun Batz
Messynutter
Hun Batz
4,068
253
57
281
10,211
4,187
0
778
9,282
0
12,161
W
Hachiman
10,263
6,167
0
1,756
8,194
3,229
1,725
2,615
5,579
0
33,281
L
Artemis
8,366
2,706
0
287
7,606
2,740
150
1,010
6,458
0
22,557
L
3,758
1,280
0
255
7,867
3,294
0
715
6,938
11,206
0
W
Eset
4,786
817
460
2,748
5,764
1,886
701
899
4,865
10,204
0
L
4,953
1,524
1,574
1,162
10,366
12,169
0
1,315
8,707
11,434
0
W
6,317
1,605
152
1,483
4,166
1,476
1,862
357
3,809
0
26,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,055
Gold Earned
34,452
183
Minions Killed
122
0
Camps Cleared
0
976,981
Distance Traveled
863,427
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,639
864
23
2
0
212,199
0
L
Shiva
8,292
829
36
4
0
247,371
2
W
Shiva
7,995
800
45
5
0
200,031
2
L
Hun Batz
6,687
669
18
2
0
181,487
0
W
Hachiman
8,883
888
55
6
0
196,775
0
L
Artemis
6,625
663
35
4
0
155,813
2
L
Zeus
6,283
628
15
2
0
137,931
0
W
Eset
7,731
773
16
2
0
185,597
1
L
Sylvanus
6,565
657
18
2
0
140,825
0
W
Neith
7,807
781
44
4
0
182,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role