Player Matchup

King Arthur
King Arthur
Silver I
GODKINGKEVO
King Arthur
Silver I
Level 131
God Stats
2W - 1L
1,829 SR
Queue Stats
23W - 35L
1,417 MMR
Solo
Agni
Agni
Gold V
Gerdio308
Agni
Gold V
Level 126
God Stats
3W - 1L
1,817 SR
Queue Stats
62W - 90L
1,393 MMR
Solo
Bacchus
Bacchus
Gold IV
ShUfIExBoArD
Bacchus
Gold IV
Level 148
God Stats
11W - 15L
1,551 SR
Queue Stats
585W - 605L
1,392 MMR
Solo
Izanami
Izanami
Gold V
jaskiel871
Izanami
Gold V
Level 160
God Stats
8W - 4L
1,680 SR
Queue Stats
221W - 232L
1,461 MMR
Solo
Arachne
Arachne
Gold IV
pablo5681
Arachne
Gold IV
Level 82
God Stats
15W - 12L
1,683 SR
Queue Stats
109W - 106L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,712 SR
1,411 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,531 SR
1,410 MMR
Geb
Geb
Silver II
Amazing Mike99
Geb
Silver II
Level 152
God Stats
2W - 3L
1,353 SR
Queue Stats
275W - 283L
1,409 MMR
Solo
Guan Yu
Guan Yu
Silver II
CDiddySnagz
Guan Yu
Silver II
Level 128
God Stats
2W - 2L
1,600 SR
Queue Stats
8W - 9L
1,410 MMR
Party 1
Nemesis
Nemesis
Gold IV
Counteronion
Nemesis
Gold IV
Level 122
God Stats
22W - 18L
1,535 SR
Queue Stats
94W - 93L
1,487 MMR
Solo
Eset
Eset
Gold IV
Night-Raider-3
Eset
Gold IV
Level 125
God Stats
9W - 5L
1,324 SR
Queue Stats
244W - 246L
1,380 MMR
Solo
Apollo
Apollo
Silver II
vWardo
Apollo
Silver II
Level 126
God Stats
5W - 0L
1,843 SR
Queue Stats
31W - 32L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GODKINGKEVO
King Arthur
18
3 / 1 / 1
10,695
563
10,265
12,207
11,931
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
2 / 6 / 0
9,308
490
6,085
10,836
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
ShUfIExBoArD
Bacchus
9
0 / 3 / 4
7,429
391
5,381
10,732
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jaskiel871
Izanami
16
0 / 1 / 1
9,911
522
6,372
6,755
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
pablo5681
Arachne
15
3 / 4 / 2
9,296
489
5,875
17,029
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CliodhnaZeusCharybdisAthenaMorgan Le Fay

VS

Bans
GilgameshThothMulanAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,580
504
4,023
14,409
9,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
CDiddySnagz
Guan Yu
17
1 / 2 / 2
10,436
549
6,091
14,200
16,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Counteronion
Nemesis
17
6 / 0 / 2
10,627
559
6,964
13,511
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
5 / 3 / 7
11,175
588
13,322
12,707
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
vWardo
Apollo
19
1 / 0 / 4
11,412
601
5,915
12,035
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
15
15
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
5
1.5
W
Guan Yu
CDiddySnagz
Guan Yu
1
2
2
1
W
Nemesis
Counteronion
Nemesis
6
0
2
7
L
King Arthur
GODKINGKEVO
King Arthur
3
1
1
3.5
L
Agni
2
6
0
0.33
W
5
3
7
2.83
L
Bacchus
ShUfIExBoArD
Bacchus
0
3
4
0.67
L
Izanami
jaskiel871
Izanami
0
1
1
0.5
L
Arachne
pablo5681
Arachne
3
4
2
1
W
Apollo
vWardo
Apollo
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,978
Damage
36,315
57,559
Taken
66,862
32,208
Mitigated
40,812
12,181
Healing
29,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,023
277
2,872
3,978
14,409
9,988
0
3,680
10,729
21,160
0
W
Guan Yu
CDiddySnagz
Guan Yu
6,091
1,661
243
5,579
14,200
16,853
316
889
13,311
0
64,142
W
Nemesis
Counteronion
Nemesis
6,964
1,868
0
5,976
13,511
4,942
534
3,519
9,176
0
79,975
L
King Arthur
GODKINGKEVO
King Arthur
10,265
2,188
0
891
12,207
11,931
591
1,333
10,832
0
78,851
L
Agni
6,085
0
0
1,016
10,836
3,502
0
5,650
4,850
63,076
0
W
13,322
772
921
4,089
12,707
4,824
248
4,107
8,600
79,993
0
L
Bacchus
ShUfIExBoArD
Bacchus
5,381
583
0
2,409
10,732
9,542
0
3,137
7,398
13,515
0
L
Izanami
jaskiel871
Izanami
6,372
3,764
0
2,713
6,755
1,863
497
987
5,730
0
82,473
L
Arachne
pablo5681
Arachne
5,875
3,960
0
5,152
17,029
5,370
113
5,407
11,404
0
68,501
W
Apollo
vWardo
Apollo
5,915
3,872
0
5,623
12,035
4,205
337
3,115
8,920
0
109,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
53,230
547
Minions Killed
632
0
Camps Cleared
0
1,735,098
Distance Traveled
2,052,559
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,580
504
26
1
0
403,053
4
W
Guan Yu
10,436
549
141
7
0
409,476
4
W
Nemesis
10,627
559
119
6
0
452,007
9
L
King Arthur
10,695
563
146
8
0
363,102
4
L
Agni
9,308
490
118
6
0
361,409
1
W
Eset
11,175
588
134
7
0
380,101
7
L
Bacchus
7,429
391
11
1
0
242,364
6
L
Izanami
9,911
522
165
9
0
358,138
4
L
Arachne
9,296
489
107
6
0
410,085
6
W
Apollo
11,412
601
212
11
0
407,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role