Player Matchup

Chaac
Chaac
Gold IV
NuElement
Chaac
Gold IV
Level 128
God Stats
3W - 1L
1,401 SR
Queue Stats
113W - 114L
1,434 MMR
Party 2
Neith
Neith
Gold V
Sega General
Neith
Gold V
Level 125
God Stats
3W - 3L
1,475 SR
Queue Stats
67W - 66L
1,299 MMR
Party 2
He Bo
He Bo
Gold II
faceeblue
He Bo
Gold II
Level 87
God Stats
4W - 4L
1,617 SR
Queue Stats
76W - 73L
1,500 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,498 SR
1,411 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,425 SR
1,264 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold V
PoolGuy520
Ah Muzen Cab
Gold V
Level 160
God Stats
15W - 15L
1,500 SR
Queue Stats
1,000W - 1,175L
1,340 MMR
Solo
Geb
Geb
Silver I
SC_EAZY74
Geb
Silver I
Level 124
God Stats
16W - 18L
1,274 SR
Queue Stats
527W - 592L
1,113 MMR
Party 1
Da Ji
Da Ji
Bronze IV
SC_Fang2100
Da Ji
Bronze IV
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 57L
1,339 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NuElement
Chaac
19
6 / 1 / 10
14,094
705
19,590
22,594
31,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 2 / 9
14,638
732
20,206
15,446
7,190
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
faceeblue
He Bo
17
5 / 8 / 7
13,763
688
16,423
15,268
6,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusFenrirNoxBastet

VS

Bans
Zhong KuiGilgameshCabrakanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PoolGuy520
Ah Muzen Cab
17
2 / 5 / 4
12,031
602
17,007
17,693
6,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 7 / 4
12,801
640
12,499
29,115
43,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
4 / 6 / 4
13,042
652
10,434
20,913
13,133
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
11
11
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
NuElement
Chaac
6
1
10
11
L
Ah Muzen Cab
PoolGuy520
Ah Muzen Cab
2
5
4
0.8
L
5
7
4
1
L
4
6
4
1
W
7
2
9
5.75
W
He Bo
faceeblue
He Bo
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,219
Damage
39,940
53,308
Taken
67,721
44,581
Mitigated
63,973
14,626
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
NuElement
Chaac
19,590
4,289
0
7,555
22,594
31,163
743
4,119
18,475
0
46,877
L
Ah Muzen Cab
PoolGuy520
Ah Muzen Cab
17,007
7,799
0
5,808
17,693
6,975
701
5,149
12,544
0
63,056
L
12,499
618
0
4,915
29,115
43,865
182
5,763
23,352
24,506
0
L
10,434
1,989
0
0
20,913
13,133
1,008
6,195
14,718
0
47,393
W
20,206
10,868
0
4,112
15,446
7,190
1,502
4,767
10,679
0
72,578
W
He Bo
faceeblue
He Bo
16,423
341
0
2,959
15,268
6,228
155
4,647
10,621
34,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
37,874
222
Minions Killed
184
4
Camps Cleared
9
988,183
Distance Traveled
987,139
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,094
705
72
4
1
387,930
3
L
Ah Muzen Cab
12,031
602
107
5
4
341,281
2
L
Geb
12,801
640
16
1
0
347,394
3
L
Da Ji
13,042
652
61
3
5
298,464
3
W
Neith
14,638
732
107
5
3
340,369
0
W
He Bo
13,763
688
43
2
0
259,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role