Player Matchup

Charybdis
Charybdis
Garagh
Charybdis
Level 128
God Stats
1W - 2L
1,840 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Penilus
Ao Kuang
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
zamrdanec
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 121
1,613 SR
1,500 Elo+

VS

Team Averages
Level 59
1,434 SR
1,436 Elo+
Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Rasatorul
Agni
Level 82
God Stats
19W - 12L
1,573 SR
Queue Stats
73W - 109L
1,400 Elo+
Party 1
Jing Wei
Jing Wei
hanumanxx
Jing Wei
Level 51
God Stats
3W - 12L
1,228 SR
Queue Stats
40W - 52L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Garagh
Charybdis
20
5 / 2 / 13
14,290
715
26,220
17,341
6,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
Penilus
Ao Kuang
20
11 / 5 / 6
15,456
773
14,403
20,719
8,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
zamrdanec
Sylvanus
19
2 / 4 / 13
12,994
650
12,578
23,425
22,887
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
2 / 5 / 8
13,946
697
12,399
29,638
37,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
19
4 / 5 / 5
13,666
683
20,246
14,616
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
hanumanxx
Jing Wei
17
5 / 8 / 4
14,065
703
15,795
19,286
4,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
18
Kills
11
11
Deaths
18
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
8
1.2
W
Charybdis
Garagh
Charybdis
5
2
13
5.75
W
Ao Kuang
Penilus
Ao Kuang
11
5
6
2.8
L
Agni
4
5
5
1.3
L
Jing Wei
hanumanxx
Jing Wei
5
8
4
0.88
W
Sylvanus
zamrdanec
Sylvanus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,201
Damage
48,440
61,485
Taken
63,540
37,675
Mitigated
47,557
27,558
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
12,399
721
435
6,728
29,638
37,430
544
9,494
19,780
37,423
0
W
Charybdis
Garagh
Charybdis
26,220
10,896
0
4,700
17,341
6,539
1,870
10,980
6,361
0
75,399
W
Ao Kuang
Penilus
Ao Kuang
14,403
3,820
0
7,388
20,719
8,249
647
11,476
9,243
47,728
0
L
Agni
20,246
2,294
217
1,650
14,616
5,141
1,041
7,528
6,924
75,730
0
L
Jing Wei
hanumanxx
Jing Wei
15,795
10,485
0
3,963
19,286
4,986
577
9,477
9,591
0
37,927
W
Sylvanus
zamrdanec
Sylvanus
12,578
3,286
5,820
9,650
23,425
22,887
558
11,019
12,406
36,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,740
Gold Earned
41,677
211
Minions Killed
235
8
Camps Cleared
6
1,040,549
Distance Traveled
1,004,225
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,946
697
48
2
0
379,740
2
W
Charybdis
14,290
715
98
5
3
351,988
3
W
Ao Kuang
15,456
773
65
3
4
379,245
6
L
Agni
13,666
683
121
6
5
288,657
4
L
Jing Wei
14,065
703
66
3
1
335,828
2
W
Sylvanus
12,994
650
48
2
1
309,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role