Player Matchup

Thanatos
Thanatos
CFunkDive
Thanatos
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 21L
1,406 Elo+
Solo
Anubis
Anubis
Hitsfromthe
Anubis
Level 55
God Stats
46W - 56L
1,371 SR
Queue Stats
133W - 197L
1,345 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MelvinMarsh
Cu Chulainn
Level 44
God Stats
1W - 4L
1,494 SR
Queue Stats
95W - 120L
1,406 Elo+
Party 2
Rama
Rama
Walroz
Rama
Level 117
God Stats
2W - 6L
1,338 SR
Queue Stats
159W - 215L
1,434 Elo+
Party 2
Ra
Ra
Zarrynn
Ra
Level 13
God Stats
1W - 2L
1,815 SR
Queue Stats
2W - 6L
1,403 Elo+
Solo
Team Averages
Level 49
1,504 SR
1,399 Elo+

VS

Team Averages
Level 50
1,482 SR
1,504 Elo+
Bellona
Bellona
Cheesey 1066
Bellona
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 171L
1,537 Elo+
Party 1
Cupid
Cupid
Grimm123
Cupid
Level 92
God Stats
1W - 1L
1,318 SR
Queue Stats
33W - 28L
1,545 Elo+
Solo
Sol
Sol
Gwencalon
Sol
Level 38
God Stats
25W - 23L
1,583 SR
Queue Stats
120W - 157L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Mrzangets
Cthulhu
Level 25
God Stats
68W - 81L
1,522 SR
Queue Stats
296W - 322L
1,430 Elo+
Solo
Poseidon
Poseidon
WhisperingYEET
Poseidon
Level 34
God Stats
26W - 33L
1,490 SR
Queue Stats
81W - 123L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CFunkDive
Thanatos
18
5 / 11 / 2
10,969
686
7,003
14,990
5,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
18
4 / 12 / 3
11,272
705
15,745
22,001
9,485
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
MelvinMarsh
Cu Chulainn
17
4 / 6 / 5
10,857
679
9,968
28,553
17,003
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rama
Walroz
Rama
18
3 / 4 / 6
10,763
673
9,564
14,926
5,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 7 / 5
10,936
684
11,256
14,527
5,293
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cheesey 1066
Bellona
20
8 / 0 / 21
12,504
782
17,227
15,398
11,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Cupid
Grimm123
Cupid
20
12 / 4 / 6
13,588
849
17,489
14,080
6,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 2 / 16
13,116
820
21,882
15,253
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Mrzangets
Cthulhu
18
1 / 5 / 21
11,547
722
11,943
17,695
14,777
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
20
10 / 7 / 13
12,717
795
16,205
13,374
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
117
18
Kills
40
40
Deaths
18
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CFunkDive
Thanatos
5
11
2
0.55
W
Bellona
Cheesey 1066
Bellona
8
0
21
18.5
W
Cupid
Grimm123
Cupid
12
4
6
3.75
W
9
2
16
8.5
L
Anubis
4
12
3
0.46
L
Cu Chulainn
MelvinMarsh
Cu Chulainn
4
6
5
1.08
W
Cthulhu
Mrzangets
Cthulhu
1
5
21
2.3
L
Rama
Walroz
Rama
3
4
6
1.5
W
Poseidon
10
7
13
2.36
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,536
Damage
84,746
94,997
Taken
75,800
42,508
Mitigated
42,646
23,947
Healing
27,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CFunkDive
Thanatos
7,003
622
0
4,493
14,990
5,132
0
6,203
8,537
0
22,300
W
Bellona
Cheesey 1066
Bellona
17,227
3,337
665
5,841
15,398
11,788
405
7,268
8,130
0
36,152
W
Cupid
Grimm123
Cupid
17,489
11,177
1,535
5,889
14,080
6,401
4,536
2,957
11,123
0
79,777
W
21,882
7,669
436
7,181
15,253
5,814
3,172
7,096
8,157
49,877
4,818
L
Anubis
15,745
561
0
6,705
22,001
9,485
657
10,701
10,902
44,847
0
L
Cu Chulainn
MelvinMarsh
Cu Chulainn
9,968
1,704
373
6,734
28,553
17,003
292
15,308
12,773
0
20,268
W
Cthulhu
Mrzangets
Cthulhu
11,943
1,293
308
3,758
17,695
14,777
186
2,959
14,736
39,865
0
L
Rama
Walroz
Rama
9,564
5,964
0
1,698
14,926
5,595
214
7,492
7,247
0
35,876
W
Poseidon
16,205
2,245
0
2,006
13,374
3,866
624
6,721
6,653
33,128
0
L
11,256
1,112
1,725
2,219
14,527
5,293
0
7,993
6,298
31,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,797
Gold Earned
63,472
218
Minions Killed
289
0
Camps Cleared
0
1,366,082
Distance Traveled
1,541,486
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,969
686
25
2
0
299,672
0
W
Bellona
12,504
782
36
2
0
356,147
2
W
Cupid
13,588
849
100
6
0
294,280
2
W
Sol
13,116
820
70
4
0
303,234
0
L
Anubis
11,272
705
62
4
0
231,751
0
L
Cu Chulainn
10,857
679
12
1
0
290,681
0
W
Cthulhu
11,547
722
40
3
0
304,997
0
L
Rama
10,763
673
65
4
0
231,588
4
W
Poseidon
12,717
795
43
3
0
282,828
0
L
Ra
10,936
684
54
3
0
312,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role