Player Matchup

Neith
Neith
AxelT1765
Neith
Level 69
God Stats
9W - 11L
1,440 SR
Queue Stats
123W - 138L
1,414 Elo+
Solo
King Arthur
King Arthur
JMdBFOX
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,274 Elo+
Party 1
Merlin
Merlin
Nicoo2276YT
Merlin
Level 65
God Stats
12W - 15L
1,515 SR
Queue Stats
60W - 64L
1,473 Elo+
Party 1
Chaac
Chaac
felipechaves19
Chaac
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 107L
1,432 Elo+
Solo
Thanatos
Thanatos
negriways
Thanatos
Level 43
God Stats
3W - 5L
1,635 SR
Queue Stats
20W - 33L
1,504 Elo+
Party 1
Team Averages
Level 43
1,518 SR
1,420 Elo+

VS

Team Averages
Level 70
1,550 SR
1,389 Elo+
Terra
Terra
BotHorrivel
Terra
Level 38
God Stats
6W - 2L
1,500 SR
Queue Stats
209W - 192L
1,527 Elo+
Solo
Izanami
Izanami
etesech350
Izanami
Level 103
God Stats
1W - 4L
1,200 SR
Queue Stats
227W - 256L
1,359 Elo+
Solo
Chaac
Chaac
ilhacomauzaimer
Chaac
Level 69
God Stats
12W - 11L
1,717 SR
Queue Stats
507W - 557L
1,377 Elo+
Solo
Shiva
Shiva
robertson_maca
Shiva
Level 49
God Stats
2W - 3L
1,639 SR
Queue Stats
27W - 45L
1,310 Elo+
Solo
Agni
Agni
selim_senju
Agni
Level 89
God Stats
4W - 6L
1,694 SR
Queue Stats
119W - 154L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AxelT1765
Neith
9
0 / 1 / 0
4,903
490
1,989
3,645
1,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
JMdBFOX
King Arthur
6
0 / 3 / 0
4,088
409
1,547
5,701
2,403
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
11
0 / 1 / 0
5,633
563
1,798
3,043
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,964
496
3,606
7,766
4,950
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
negriways
Thanatos
10
1 / 2 / 0
5,547
555
3,459
5,258
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,299
630
4,999
5,834
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
etesech350
Izanami
6
1 / 0 / 0
4,511
451
685
1,247
198
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 2
6,277
628
4,235
6,072
5,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 0 / 3
5,735
574
2,878
4,839
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 1
5,803
580
840
3,690
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
10
11
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
AxelT1765
Neith
0
1
0
0
W
4
0
2
5
L
King Arthur
JMdBFOX
King Arthur
0
3
0
0
L
Merlin
0
1
0
0
W
Izanami
etesech350
Izanami
1
0
0
1
L
0
4
0
0
W
2
0
2
3
L
Thanatos
negriways
Thanatos
1
2
0
0.5
W
2
0
3
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,399
Damage
13,637
25,413
Taken
21,682
10,857
Mitigated
10,894
9,190
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AxelT1765
Neith
1,989
827
125
1,604
3,645
1,065
906
945
2,700
0
26,690
W
4,999
760
648
2,376
5,834
2,155
0
601
5,153
32,457
0
L
King Arthur
JMdBFOX
King Arthur
1,547
250
0
0
5,701
2,403
0
643
5,058
0
8,633
L
Merlin
1,798
136
0
946
3,043
868
152
1,372
1,671
31,681
0
W
Izanami
etesech350
Izanami
685
593
0
691
1,247
198
117
0
1,247
0
15,960
L
3,606
1,121
0
1,551
7,766
4,950
0
1,728
5,645
0
17,572
W
4,235
1,422
0
3,335
6,072
5,793
248
0
6,072
0
29,632
L
Thanatos
negriways
Thanatos
3,459
678
0
4,964
5,258
1,571
0
1,151
4,107
0
25,615
W
2,878
221
58
1,853
4,839
1,867
0
0
4,839
0
15,645
W
840
0
0
900
3,690
881
0
883
2,573
23,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
28,625
234
Minions Killed
268
0
Camps Cleared
0
947,104
Distance Traveled
874,185
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,903
490
58
6
0
169,527
3
W
Terra
6,299
630
70
7
0
228,469
1
L
King Arthur
4,088
409
13
1
0
181,532
0
L
Merlin
5,633
563
62
6
0
191,618
2
W
Izanami
4,511
451
38
4
0
73,165
1
L
Chaac
4,964
496
41
4
0
184,334
2
W
Chaac
6,277
628
68
7
0
182,234
4
L
Thanatos
5,547
555
60
6
0
220,093
1
W
Shiva
5,735
574
24
2
0
193,882
2
W
Agni
5,803
580
68
7
0
196,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role