Player Matchup

Cu Chulainn
Cu Chulainn
LionOfYeshua
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 57L
1,460 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MAMAJOUNS
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,738 SR
Queue Stats
77W - 82L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Saintninja
Nu Wa
Level 118
God Stats
3W - 4L
1,415 SR
Queue Stats
119W - 113L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
SimplySaline
Kukulkan
Level 104
God Stats
3W - 2L
1,718 SR
Queue Stats
71W - 56L
1,495 Elo+
Party 2
Xbalanque
Xbalanque
WeeSuck
Xbalanque
Level 160
God Stats
6W - 11L
1,332 SR
Queue Stats
276W - 275L
1,481 Elo+
Solo
Team Averages
Level 114
1,541 SR
1,474 Elo+

VS

Team Averages
Level 93
1,545 SR
1,558 Elo+
Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Lakke water
Jing Wei
Level 40
God Stats
3W - 3L
1,492 SR
Queue Stats
40W - 36L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OcceanWaterr
Tsukuyomi
Level 102
God Stats
2W - 1L
1,541 SR
Queue Stats
84W - 50L
1,645 Elo+
Party 1
Nox
Nox
PuriifiedWater
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,542 Elo+
Party 1
Skadi
Skadi
Skeletalelk5
Skadi
Level 136
God Stats
2W - 0L
1,695 SR
Queue Stats
42W - 25L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LionOfYeshua
Cu Chulainn
16
4 / 8 / 8
10,106
777
7,084
15,712
10,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
MAMAJOUNS
Ah Muzen Cab
17
5 / 6 / 7
10,132
779
7,985
11,885
3,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
15
1 / 5 / 7
8,738
672
6,527
9,642
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
SimplySaline
Kukulkan
19
4 / 4 / 8
10,280
791
14,576
9,484
2,887
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
WeeSuck
Xbalanque
14
2 / 8 / 6
8,298
638
12,332
12,290
3,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
3 / 3 / 20
10,819
832
7,856
11,500
4,764
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
Lakke water
Jing Wei
17
5 / 3 / 7
10,303
793
4,522
11,435
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
OcceanWaterr
Tsukuyomi
20
9 / 3 / 13
12,100
931
17,995
16,484
6,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 12
10,429
802
5,413
8,335
3,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 3 / 14
11,207
862
20,169
10,899
4,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
97
16
Kills
31
31
Deaths
16
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
20
4.33
W
Jing Wei
Lakke water
Jing Wei
5
3
7
2.83
L
Cu Chulainn
LionOfYeshua
Cu Chulainn
4
8
8
1
L
Ah Muzen Cab
MAMAJOUNS
Ah Muzen Cab
5
6
7
1.42
W
Tsukuyomi
OcceanWaterr
Tsukuyomi
9
3
13
5.17
W
5
4
12
2.75
L
Nu Wa
1
5
7
0.9
L
Kukulkan
SimplySaline
Kukulkan
4
4
8
2
W
9
3
14
5.33
L
Xbalanque
WeeSuck
Xbalanque
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,504
Damage
55,955
59,013
Taken
58,653
22,791
Mitigated
23,105
10,376
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,856
3,694
2,057
3,778
11,500
4,764
2,192
4,047
7,453
0
32,619
W
Jing Wei
Lakke water
Jing Wei
4,522
3,620
938
2,936
11,435
4,115
702
4,071
7,364
0
17,058
L
Cu Chulainn
LionOfYeshua
Cu Chulainn
7,084
562
372
297
15,712
10,261
0
976
14,546
0
12,983
L
Ah Muzen Cab
MAMAJOUNS
Ah Muzen Cab
7,985
1,203
977
1,750
11,885
3,776
1,125
1,023
10,760
0
20,215
W
Tsukuyomi
OcceanWaterr
Tsukuyomi
17,995
2,203
1,753
7,483
16,484
6,955
876
5,865
10,619
0
63,109
W
5,413
202
1,718
723
8,335
3,065
504
3,934
4,401
10,734
0
L
Nu Wa
6,527
2,689
1,309
1,213
9,642
2,457
778
1,706
7,772
21,582
0
L
Kukulkan
SimplySaline
Kukulkan
14,576
409
1,011
2,300
9,484
2,887
55
1,174
8,232
29,148
0
W
20,169
6,928
1,611
1,940
10,899
4,206
1,402
3,186
7,713
0
37,367
L
Xbalanque
WeeSuck
Xbalanque
12,332
492
177
970
12,290
3,410
0
0
12,290
0
21,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,554
Gold Earned
54,858
123
Minions Killed
247
0
Camps Cleared
0
1,163,188
Distance Traveled
1,225,731
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,819
832
70
5
0
218,665
4
W
Jing Wei
10,303
793
40
3
0
235,015
0
L
Cu Chulainn
10,106
777
8
1
0
227,650
0
L
Ah Muzen Cab
10,132
779
25
2
0
230,754
2
W
Tsukuyomi
12,100
931
73
6
0
287,723
4
W
Nox
10,429
802
12
1
0
242,364
2
L
Nu Wa
8,738
672
22
2
0
219,233
0
L
Kukulkan
10,280
791
50
4
0
261,343
2
W
Skadi
11,207
862
52
4
0
241,964
0
L
Xbalanque
8,298
638
18
1
0
224,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role