Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
APOCALIPSIS2017
Zhong Kui
Level 125
God Stats
52W - 49L
1,522 SR
Queue Stats
301W - 293L
1,548 Elo+
Solo
Hachiman
Hachiman
AveryYellow
Hachiman
Level 14
God Stats
10W - 5L
2,010 SR
Queue Stats
159W - 128L
1,631 Elo+
Party 2
Anubis
Anubis
NosyBoyYT
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 176L
1,477 Elo+
Party 1
Nemesis
Nemesis
Teriy4ki
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,129 Elo+
Party 1
Team Averages
Level 86
1,607 SR
1,457 Elo+

VS

Team Averages
Level 101
1,510 SR
1,433 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AbbadonAli
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,277 Elo+
Party 3
Athena
Athena
BofadezNoots
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 3
Shiva
Shiva
Neox04
Shiva
Level 154
God Stats
1W - 0L
1,550 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Janus
Janus
Slayajay
Janus
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
988W - 1,046L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 2 / 1
5,228
475
2,993
5,033
2,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
APOCALIPSIS2017
Zhong Kui
12
1 / 2 / 0
6,772
616
5,351
7,948
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
AveryYellow
Hachiman
10
0 / 4 / 0
5,732
521
1,674
5,169
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
NosyBoyYT
Anubis
10
2 / 3 / 1
5,912
537
5,003
6,382
2,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Teriy4ki
Nemesis
10
1 / 2 / 2
6,004
546
2,056
6,262
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 3
6,915
629
3,051
6,287
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
AbbadonAli
Medusa
12
5 / 0 / 1
7,523
684
4,549
4,559
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
1 / 1 / 9
6,679
607
2,887
10,842
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
Neox04
Shiva
13
1 / 1 / 1
6,991
636
5,123
9,477
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Slayajay
Janus
10
2 / 0 / 4
6,263
569
2,441
3,718
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
13
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
W
Cliodhna
 
Cliodhna
3
2
3
2.25
L
Zhong Kui
APOCALIPSIS2017
Zhong Kui
1
2
0
0.5
W
Medusa
AbbadonAli
Medusa
5
0
1
5.5
L
Hachiman
AveryYellow
Hachiman
0
4
0
0
W
Athena
1
1
9
5.5
W
Shiva
Neox04
Shiva
1
1
1
1.5
L
Anubis
NosyBoyYT
Anubis
2
3
1
0.83
W
Janus
Slayajay
Janus
2
0
4
4
L
Nemesis
Teriy4ki
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,077
Damage
18,051
30,794
Taken
34,883
14,341
Mitigated
17,061
11,014
Healing
8,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,993
388
0
1,523
5,033
2,687
0
942
4,091
21,616
0
W
Cliodhna
 
Cliodhna
3,051
429
0
1,029
6,287
1,679
474
820
5,467
0
43,741
L
Zhong Kui
APOCALIPSIS2017
Zhong Kui
5,351
945
0
4,040
7,948
4,914
0
304
7,104
42,456
0
W
Medusa
AbbadonAli
Medusa
4,549
2,202
0
2,363
4,559
1,293
0
1,041
3,518
0
53,842
L
Hachiman
AveryYellow
Hachiman
1,674
523
0
1,527
5,169
1,539
0
269
4,900
0
33,952
W
Athena
2,887
1,008
0
2,463
10,842
5,777
64
4,138
6,704
11,616
3,797
W
Shiva
Neox04
Shiva
5,123
915
0
967
9,477
7,784
46
4,790
4,687
0
38,097
L
Anubis
NosyBoyYT
Anubis
5,003
136
0
2,135
6,382
2,772
0
2,541
3,597
32,216
0
W
Janus
Slayajay
Janus
2,441
222
89
1,832
3,718
528
0
2,558
1,160
28,841
0
L
Nemesis
Teriy4ki
Nemesis
2,056
635
0
1,789
6,262
2,429
0
604
5,552
0
33,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
34,371
361
Minions Killed
342
0
Camps Cleared
0
1,117,858
Distance Traveled
1,243,615
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,228
475
52
5
0
250,330
0
W
Cliodhna
6,915
629
71
6
0
278,054
5
L
Zhong Kui
6,772
616
103
9
0
191,479
4
W
Medusa
7,523
684
93
8
0
216,077
5
L
Hachiman
5,732
521
77
7
0
227,054
1
W
Athena
6,679
607
28
3
0
264,399
2
W
Shiva
6,991
636
78
7
0
240,899
2
L
Anubis
5,912
537
64
6
0
178,066
1
W
Janus
6,263
569
72
7
0
244,186
1
L
Nemesis
6,004
546
65
6
0
270,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role