Player Matchup

Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ClownGoSoft x
Chronos
Level 160
God Stats
10W - 8L
1,883 SR
Queue Stats
549W - 538L
1,578 Elo+
Solo
Da Ji
Da Ji
Cyonics007
Da Ji
Level 130
God Stats
9W - 6L
1,381 SR
Queue Stats
449W - 234L
1,661 Elo+
Solo
Bacchus
Bacchus
Penny1Cents-_-
Bacchus
Level 127
God Stats
4W - 8L
1,579 SR
Queue Stats
323W - 320L
1,621 Elo+
Solo
Apollo
Apollo
dkgk1
Apollo
Level 107
God Stats
22W - 24L
1,492 SR
Queue Stats
539W - 496L
1,624 Elo+
Solo
Team Averages
Level 136
1,567 SR
1,597 Elo+

VS

Team Averages
Level 133
1,601 SR
1,663 Elo+
Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
EVII777
Izanami
Level 66
God Stats
2W - 2L
1,616 SR
Queue Stats
31W - 23L
1,618 Elo+
Party 1
Yemoja
Yemoja
ImGosa
Yemoja
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 73L
1,707 Elo+
Party 2
Shiva
Shiva
aman7005
Shiva
Level 160
God Stats
206W - 70L
1,887 SR
Queue Stats
805W - 393L
1,814 Elo+
Party 2
Olorun
Olorun
halainn
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 77L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 3 / 0
8,339
556
4,408
18,411
14,184
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
12
1 / 4 / 0
7,313
488
8,702
8,657
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
11
2 / 5 / 0
6,834
456
3,559
11,275
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 3 / 2
7,285
486
7,720
11,214
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
dkgk1
Apollo
14
2 / 3 / 4
8,439
563
6,216
10,142
3,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
11 / 0 / 6
9,933
662
12,885
11,202
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
EVII777
Izanami
14
2 / 4 / 6
8,393
560
6,843
10,126
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
ImGosa
Yemoja
12
0 / 4 / 9
7,318
488
4,718
11,949
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
aman7005
Shiva
16
2 / 0 / 7
9,468
631
12,617
9,994
9,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
halainn
Olorun
14
3 / 0 / 5
8,513
568
4,638
7,313
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
18
18
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
Awilix
 
Awilix
11
0
6
14
L
Chronos
1
4
0
0.25
L
Da Ji
2
5
0
0.4
W
Izanami
EVII777
Izanami
2
4
6
1.25
W
Yemoja
ImGosa
Yemoja
0
4
9
1.13
L
3
3
2
1.33
W
Shiva
aman7005
Shiva
2
0
7
5.5
L
Apollo
dkgk1
Apollo
2
3
4
1.33
W
Olorun
halainn
Olorun
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,605
Damage
41,701
59,699
Taken
50,584
33,235
Mitigated
26,902
17,740
Healing
19,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,408
226
0
6,041
18,411
14,184
0
1,318
17,093
0
61,497
W
Awilix
 
Awilix
12,885
5,213
0
904
11,202
4,583
0
4,674
6,374
0
63,408
L
Chronos
8,702
2,512
0
1,021
8,657
2,585
0
1,297
7,360
52,802
0
L
Da Ji
3,559
1,062
0
3,389
11,275
3,164
0
1,002
10,273
0
41,243
W
Izanami
EVII777
Izanami
6,843
4,685
0
2,361
10,126
3,007
440
2,017
8,081
0
62,371
W
Yemoja
ImGosa
Yemoja
4,718
940
2,143
2,589
11,949
7,423
78
5,152
6,647
12,156
0
L
7,720
1,229
0
3,268
11,214
10,138
0
3,175
8,039
25,679
0
W
Shiva
aman7005
Shiva
12,617
2,618
446
5,502
9,994
9,006
0
335
9,659
0
69,492
L
Apollo
dkgk1
Apollo
6,216
3,828
0
4,021
10,142
3,164
0
2,564
7,578
0
68,301
W
Olorun
halainn
Olorun
4,638
2,639
1,350
4,318
7,313
2,883
141
3,728
3,401
61,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
43,625
479
Minions Killed
501
0
Camps Cleared
0
1,505,362
Distance Traveled
1,597,725
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,339
556
140
9
0
326,747
4
W
Awilix
9,933
662
93
6
0
385,756
6
L
Chronos
7,313
488
108
7
0
272,420
1
L
Da Ji
6,834
456
77
5
0
303,444
5
W
Izanami
8,393
560
113
8
0
275,349
4
W
Yemoja
7,318
488
14
1
0
297,934
2
L
Bacchus
7,285
486
21
1
0
308,856
4
W
Shiva
9,468
631
147
10
0
339,946
4
L
Apollo
8,439
563
133
9
0
293,895
4
W
Olorun
8,513
568
134
9
0
298,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role