Player Matchup

Neith
Neith
KNUCKLED33P7644
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,524 Elo+
Party 1
Ymir
Ymir
Ligma6695
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,797 Elo+
Party 1
Zeus
Zeus
TribeCosmo
Zeus
Level 76
God Stats
19W - 14L
1,521 SR
Queue Stats
62W - 51L
1,509 Elo+
Party 1
Team Averages
Level 39
1,507 SR
1,610 Elo+

VS

Team Averages
Level 91
1,548 SR
1,373 Elo+
Sol
Sol
ChibiSann
Sol
Level 65
God Stats
3W - 3L
1,643 SR
Queue Stats
187W - 231L
1,326 Elo+
Party 2
Mulan
Mulan
Mr Danksworth
Mulan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 142L
1,310 Elo+
Party 2
Shiva
Shiva
Tazzmaniac2015
Shiva
Level 125
God Stats
27W - 30L
1,500 SR
Queue Stats
51W - 52L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 7
5,638
940
2,613
3,018
992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
8
3 / 1 / 6
5,533
922
3,274
5,570
3,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 6
6,237
1,040
8,226
2,442
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 1
4,623
771
2,487
4,625
1,388
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 5 / 2
4,224
704
998
6,790
2,066
5
0 / 3 / 1
3,984
664
732
4,501
2,284
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
1
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
3
0
7
6.5
W
Ymir
3
1
6
6
L
0
5
2
0.2
L
0
3
1
0.17
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,113
Damage
4,217
11,030
Taken
15,916
5,276
Mitigated
5,738
2,697
Healing
725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,487
1,284
0
461
4,625
1,388
0
3,759
866
5,788
0
W
2,613
600
0
913
3,018
992
758
796
2,222
0
11,076
W
Ymir
3,274
247
254
1,365
5,570
3,552
184
1,348
4,222
9,288
0
L
998
146
0
0
6,790
2,066
0
5,481
1,309
0
2,272
L
732
189
0
264
4,501
2,284
0
2,260
2,241
0
4,200
W
8,226
740
0
165
2,442
732
597
545
1,897
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,408
Gold Earned
12,831
71
Minions Killed
17
6
Camps Cleared
0
289,253
Distance Traveled
176,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,623
771
9
2
0
62,824
1
W
Neith
5,638
940
21
4
1
110,675
0
W
Ymir
5,533
922
10
2
2
95,151
1
L
Mulan
4,224
704
5
1
0
60,475
1
L
Shiva
3,984
664
3
1
0
53,247
1
W
Zeus
6,237
1,040
40
7
3
83,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role