Player Matchup

Hun Batz
Hun Batz
D3AD3Y3 KILL3R
Hun Batz
Level 140
God Stats
7W - 1L
1,950 SR
Queue Stats
23W - 17L
1,619 Elo+
Party 2
Mercury
Mercury
Dezmin Wolfe
Mercury
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 151L
1,509 Elo+
Party 2
Horus
Horus
Gsgt Reaper4578
Horus
Level 129
God Stats
1W - 0L
1,769 SR
Queue Stats
75W - 65L
1,639 Elo+
Party 2
Merlin
Merlin
Pluto2936
Merlin
Level 13
God Stats
83W - 23L
1,793 SR
Queue Stats
257W - 62L
1,710 Elo+
Party 2
Cthulhu
Cthulhu
UmbralDice
Cthulhu
Level 108
God Stats
988W - 501L
1,662 SR
Queue Stats
2,127W - 1,310L
1,623 Elo+
Party 2
Team Averages
Level 110
1,735 SR
1,620 Elo+

VS

Team Averages
Level 82
1,604 SR
1,586 Elo+
Hachiman
Hachiman
Blackmagic291
Hachiman
Level 25
God Stats
21W - 7L
1,732 SR
Queue Stats
174W - 91L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
Celymon
Kukulkan
Level 14
God Stats
0W - 2L
1,281 SR
Queue Stats
40W - 27L
1,486 Elo+
Party 3
Geb
Geb
IXx_JESHUA_xXI
Geb
Level 160
God Stats
2W - 1L
1,707 SR
Queue Stats
64W - 45L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Maste954
Cu Chulainn
Level 106
God Stats
6W - 9L
1,639 SR
Queue Stats
255W - 195L
1,660 Elo+
Party 1
Odin
Odin
sonichadospiral
Odin
Level 107
God Stats
15W - 8L
1,662 SR
Queue Stats
405W - 334L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
6 / 10 / 8
18,509
1,028
20,457
34,300
15,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
Dezmin Wolfe
Mercury
20
5 / 7 / 6
18,086
1,005
22,928
22,224
8,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
1 / 1 / 12
18,824
1,046
10,520
28,128
51,774
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Pluto2936
Merlin
20
4 / 2 / 9
19,501
1,083
33,350
16,498
8,254
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
UmbralDice
Cthulhu
20
2 / 2 / 10
17,784
988
21,382
22,121
34,897
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Blackmagic291
Hachiman
20
14 / 9 / 6
21,156
1,175
35,776
32,569
14,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Celymon
Kukulkan
20
2 / 5 / 13
18,697
1,039
40,235
25,193
11,527
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
0 / 0 / 3
15,177
843
0
0
0
Cu Chulainn
Maste954
Cu Chulainn
20
2 / 2 / 15
18,569
1,032
17,510
25,812
27,954
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 2 / 9
18,043
1,002
23,541
29,182
35,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
18
Kills
22
22
Deaths
18
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Blackmagic291
Hachiman
14
9
6
1.89
L
Kukulkan
Celymon
Kukulkan
2
5
13
1.7
W
Hun Batz
6
10
8
1
W
Mercury
Dezmin Wolfe
Mercury
5
7
6
1.14
W
1
1
12
7
L
0
0
3
1.5
L
Cu Chulainn
Maste954
Cu Chulainn
2
2
15
4.75
W
Merlin
Pluto2936
Merlin
4
2
9
4.25
W
Cthulhu
UmbralDice
Cthulhu
2
2
10
3.5
L
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,637
Damage
117,062
123,271
Taken
112,756
119,092
Mitigated
89,037
31,391
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Blackmagic291
Hachiman
35,776
21,796
0
2,987
32,569
14,056
0
13,258
18,972
0
69,889
L
Kukulkan
Celymon
Kukulkan
40,235
1,755
410
1,618
25,193
11,527
0
11,297
13,683
96,966
0
W
Hun Batz
20,457
8,918
0
1,100
34,300
15,930
0
8,284
26,016
0
50,778
W
Mercury
Dezmin Wolfe
Mercury
22,928
8,089
0
262
22,224
8,237
0
8,034
13,459
0
44,703
W
10,520
3,764
11,519
13,911
28,128
51,774
0
10,130
17,998
0
18,383
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Maste954
Cu Chulainn
17,510
2,826
383
1,120
25,812
27,954
0
15,916
8,976
9,317
41,630
W
Merlin
Pluto2936
Merlin
33,350
820
0
292
16,498
8,254
0
4,942
11,556
110,183
0
W
Cthulhu
UmbralDice
Cthulhu
21,382
896
1,491
2,816
22,121
34,897
0
12,186
9,935
44,030
0
L
23,541
6,893
415
1,147
29,182
35,500
0
11,998
16,393
0
34,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,704
Gold Earned
91,642
350
Minions Killed
345
14
Camps Cleared
10
1,857,701
Distance Traveled
1,477,801
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
21,156
1,175
82
5
3
328,672
0
L
Kukulkan
18,697
1,039
172
10
0
366,843
1
W
Hun Batz
18,509
1,028
45
3
6
328,992
0
W
Mercury
18,086
1,005
49
3
4
385,331
0
W
Horus
18,824
1,046
15
1
1
414,489
0
L
Geb
15,177
843
0
0
0
659
0
L
Cu Chulainn
18,569
1,032
64
4
4
389,604
0
W
Merlin
19,501
1,083
181
10
3
355,700
0
W
Cthulhu
17,784
988
60
3
0
373,189
0
L
Odin
18,043
1,002
27
2
3
392,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role