Player Matchup

Xbalanque
Xbalanque
BazaTheBaptist
Xbalanque
Level 129
God Stats
5W - 1L
1,301 SR
Queue Stats
204W - 193L
1,481 Elo+
Party 3
Bacchus
Bacchus
Fistero
Bacchus
Level 29
God Stats
4W - 2L
1,551 SR
Queue Stats
9W - 6L
1,672 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vonatlas
Morgan Le Fay
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 78L
1,623 Elo+
Party 3
Shiva
Shiva
evilmrwolfy
Shiva
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 118L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hanchenzhu
Tsukuyomi
Level 147
God Stats
4W - 1L
1,702 SR
Queue Stats
162W - 138L
1,572 Elo+
Party 3
Team Averages
Level 114
1,511 SR
1,563 Elo+

VS

Team Averages
Level 55
1,434 SR
1,536 Elo+
Kuzenbo
Kuzenbo
DefaultNPC
Kuzenbo
Level 125
God Stats
1W - 2L
1,220 SR
Queue Stats
141W - 168L
1,464 Elo+
Party 2
Cabrakan
Cabrakan
KiddingEmperor
Cabrakan
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
34W - 38L
1,626 Elo+
Party 1
Izanami
Izanami
MattDamonSenpai
Izanami
Level 7
God Stats
1W - 2L
1,783 SR
Queue Stats
8W - 9L
1,509 Elo+
Party 2
Serqet
Serqet
TheMoom
Serqet
Level 39
God Stats
3W - 5L
1,169 SR
Queue Stats
377W - 376L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Tizzi4017
Nu Wa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 80L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BazaTheBaptist
Xbalanque
20
11 / 3 / 9
13,799
657
18,337
20,748
7,685
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Fistero
Bacchus
16
6 / 0 / 5
11,390
542
7,815
10,763
15,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Vonatlas
Morgan Le Fay
18
4 / 4 / 9
11,894
566
16,065
11,843
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 1 / 5
10,967
522
4,843
12,650
11,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
hanchenzhu
Tsukuyomi
19
8 / 4 / 8
12,349
588
16,487
19,946
8,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DefaultNPC
Kuzenbo
14
1 / 6 / 3
9,544
454
8,308
19,289
22,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cabrakan
14
1 / 5 / 1
9,288
442
6,621
14,775
17,345
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
4 / 8 / 2
11,319
539
8,826
18,191
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
TheMoom
Serqet
14
4 / 7 / 0
9,481
451
6,899
17,064
5,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Tizzi4017
Nu Wa
16
1 / 6 / 7
9,631
459
11,185
14,005
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
32
Kills
11
12
Deaths
32
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BazaTheBaptist
Xbalanque
11
3
9
5.17
L
Kuzenbo
DefaultNPC
Kuzenbo
1
6
3
0.42
W
Bacchus
Fistero
Bacchus
6
0
5
8.5
L
Cabrakan
1
5
1
0.3
L
4
8
2
0.63
L
Serqet
TheMoom
Serqet
4
7
0
0.57
L
Nu Wa
Tizzi4017
Nu Wa
1
6
7
0.75
W
Morgan Le Fay
Vonatlas
Morgan Le Fay
4
4
9
2.13
W
3
1
5
5.5
W
Tsukuyomi
hanchenzhu
Tsukuyomi
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,547
Damage
41,839
75,950
Taken
83,324
47,434
Mitigated
53,891
29,440
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BazaTheBaptist
Xbalanque
18,337
9,483
0
10,409
20,748
7,685
2,676
6,195
14,427
0
136,021
L
Kuzenbo
DefaultNPC
Kuzenbo
8,308
1,704
92
3,348
19,289
22,125
0
6,760
12,529
43,421
0
W
Bacchus
Fistero
Bacchus
7,815
1,549
0
1,952
10,763
15,233
281
4,776
5,435
26,297
0
L
Cabrakan
6,621
746
0
2,365
14,775
17,345
534
7,149
7,626
46,849
0
L
8,826
4,908
0
5,047
18,191
5,111
0
1,982
16,209
0
59,639
L
Serqet
TheMoom
Serqet
6,899
1,078
0
4,740
17,064
5,617
0
4,065
12,999
0
37,592
L
Nu Wa
Tizzi4017
Nu Wa
11,185
2,886
0
3,231
14,005
3,693
0
3,924
10,081
46,679
0
W
Morgan Le Fay
Vonatlas
Morgan Le Fay
16,065
1,130
298
2,998
11,843
4,688
1,632
6,343
5,057
91,202
0
W
4,843
324
284
3,672
12,650
11,753
613
4,328
8,025
0
47,528
W
Tsukuyomi
hanchenzhu
Tsukuyomi
16,487
4,956
0
9,827
19,946
8,075
965
5,066
14,626
0
95,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,399
Gold Earned
49,263
579
Minions Killed
432
0
Camps Cleared
0
2,064,170
Distance Traveled
1,751,456
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,799
657
188
9
0
393,918
3
L
Kuzenbo
9,544
454
65
3
0
371,332
0
W
Bacchus
11,390
542
35
2
0
442,942
4
L
Cabrakan
9,288
442
105
5
0
232,975
0
L
Izanami
11,319
539
107
5
0
382,290
1
L
Serqet
9,481
451
78
4
0
408,487
4
L
Nu Wa
9,631
459
77
4
0
356,372
3
W
Morgan Le Fay
11,894
566
145
7
0
416,379
3
W
Shiva
10,967
522
79
4
0
344,529
4
W
Tsukuyomi
12,349
588
132
6
0
466,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role